Necro community
I won’t disagree with you on the necro damage evaluation, but I will point out that mad deeps isn’t the only metric that a class should be judged by. Warriors and guardians are, at the moment, some of the best classes to play in PvE in general not just because they can dish out a lot of damage, but also because – in most builds – both classes have a lot of innate defense and/or defensive options so that they can come out of the situation alive.
Conditionmancers are currently strong on survival and control/support in PvE. You will be disappointed if you’re comparing yourself against a warrior or guardian (or if you are not well-built and compare youself against a specialized PvE spec). However, mobs simply do not kill you; you have tons of options to survive and continue the bleed assault. In a dungeon party, light and dark are both very excellent combo fields, and the wells themselves contribute quite a bit to the party. Plus, you’re not going to go down nearly as fast as a standard glass cannon thief or elementalist build in the hands of a normal player.
My opinions are that while necros aren’t going to roflstomp things as much as the melee classes do, they – very much like mesmers – are very excellent in survival.
(I usually find the GW2guru forums more helpful than the official ones for finding build advice and leveling advice, also).
Agree with you on that big dps isnt the most important thing, but it is hard not to be abit demotivated when a guarding deals more dps that you.
I feel rather weak as a Necro. I can’t put him down, but it is disappointing to see other classes blow through the enemies. I know I am not the most reliable source, only having done around 10 or so pvp matches and the rest being WvW, but I see so much higher numbers in a very short amount of time from other professions, that it makes me wish I would just re-roll. I know that we are thought to be MM or condition appliers and spreaders, but seeing as how minions are kitten and conditions are wiped away so easily, (and other classes can apply stacks of them much easier than we can without even having to think about it) I want us to be able to have a power build that works as well as other proffessions. I would like for us to be able to do straight damage as well. I could live without the DS if it meant we could be put on par with other classes. It feels like we have to work 5x as hard to produce the same effect as other classes.
(“Big Hat”)Praise the Sun!
(edited by Archmagel.1350)
So I was wondering how people feel when they use the necromancer, do they feel like me that it is “limp” or that it is an amazing killing machine that roflstomps everything?
It definitely is weaker than most other classes in raw killing speed, but I really enjoy the necro – it has alot of interesting flexibility and variability that I didn’t find with the Ranger, Guardian, Ele or Mesmer classes I tried out. (Guardian is really solid.) I kind of like having to dig deep into my skills and CDs in order to stay alive (but I can see where others would find that just plain annoying). That said, in group events I almost always come out of it with a gold level, so I must be doing something right.
I’m just talking PVE here, so if I was into PVP I might feel entirely differently, I don’t know.
Agree with you on that big dps isnt the most important thing, but it is hard not to be abit demotivated when a guarding deals more dps that you.
Don’t let that shield icon fool you: guardians out-dps a lot of classes. In fact, a good portion of the time, a non-scholar class will out-dps a scholar class if both are built around the same way. Mesmers, necromancers, and elementalists all have either low damage or low survivability (or both!) depending on how they spec, and trying to compare dps against plate classes is kinda an exercise in futility at most levels.