Necro needs instacast healing now.

Necro needs instacast healing now.

in Necromancer

Posted by: Merlin Dyfed Avalon.5046

Merlin Dyfed Avalon.5046

Since we can’t run, can’t hide, can’t stomp, can’t hide or run while downed…. and can’t heal.

Ds and Plagueform are our only ways to negate reasonable damage,
Yet we don’t have any healing on these forms.
That’s ok but at least give us a possibility to heal when we exit.

Now upon exiting these forms , or any form, our utilities have an extra cooldown and when we finally have our utilities back the casting time on the only reasonable healing [consume conditions ] is too long.

If i have 5 k hp when going into DS i expect to still have it when i exit. but since we have to wait and wait for our utilities to become availabe we are dead before we can cast… anything.

So please for the love of your game and this seriously broken profession.
At least give us the ability to heal run or stealth our way out of bad mechanics like the rest of the professions.

54 infractions and counting because a moderator doesn’t understand a joke when he/she sees it.
E.A.D.

Necro needs instacast healing now.

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Posted by: TheAgedGnome.7520

TheAgedGnome.7520

But we already have the powerful trait Deathly Invigoration!

Stealth nerfs are the perfect fertilizer for mistrust.
PVE Power and Support Build

Necro needs instacast healing now.

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Posted by: Ara.4569

Ara.4569

I really hate that extra second after leaving transformations. Sometimes it results in death, most of the time in frustration. Must be a punishment for using our class ability.

Anyway, asking for instant heal is going overboard. We should always have a mean to interrupt healing. But having no access to block/aegis, stability, etc. AND having one of the longest cast time is a bit harsh. So, please, consider reducing Consume Conditions cast time from 1.25 sec to 1 sec.

Balance team is a bunch of clowns, hurting the game to the full extent of their abilities.

Necro needs instacast healing now.

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Posted by: jalmari.3906

jalmari.3906

as a result of some changes it seems after DS deactivates there is odd delay that you cannot use any healing or utility skills which means you’ll just die horribly

second thing is that because apparently damage carries over to base hp, or is somehow in weird way bugged since i’ve seen this happen even before these “buffs”, you just tend to die when DS ends

this DS “buffing” really needs some rework.

Guardian 80 Necromancer 80 Ranger 80 Mesmer 80 Elementalist 80 Warrior 80

Necro needs instacast healing now.

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Posted by: Bweaty.9187

Bweaty.9187

It also seems 1sec +lag. As a Au player, sometimes it can be a ‘few’ seconds before the buttons show up.

Necro needs instacast healing now.

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Posted by: Softspoken.2410

Softspoken.2410

The lock-out on skills when a player is forced out of DS has been around for a while, but I agree that it’s very annoying. Is it happening when you leave DS voluntarily as well?

Mixing insults with your post is like pooping in a salad.
It’s pretty obvious, and nobody’s impressed.

Necro needs instacast healing now.

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Posted by: Overkillengine.6084

Overkillengine.6084

Yes. It gets you killed a lot in WvW as a Necro when you try to use it to soak hits when you are getting assist trained, since not only is there a delay, but most your skills that might help you get some breathing room also have a longer animation time than the enemy damage and CC skills that are inevitably incoming.

Necro needs instacast healing now.

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Posted by: Dredlord.8076

Dredlord.8076

The lock-out on skills when a player is forced out of DS has been around for a while, but I agree that it’s very annoying. Is it happening when you leave DS voluntarily as well?

no no, it used to be annoying

now that damage spills over it is just plain broken when you have to wait for your heal to show up and you went into DS low on hp.

Half the time it’s better to not even use DS and take the gamble on healing right away and risk the interupt/s.