[Necromancer] Fetid Consumption

[Necromancer] Fetid Consumption

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

does anyone know how the “10 seconds interval” works exactly?
________________________________________________________________
http://wiki.guildwars2.com/wiki/Fetid_Consumption

Fetid Consumption
Trait line Necromancer Blood Magic
Tier Grandmaster
Type Major

Each summoned minion draws conditions from their master.
Conditions transferred: 1
Interval: 10 s
________________________________________________________________

for example, say i have

1 blood fiend
2 bone minions
1 shadow fiend
1 bone fiend
1 flesh golem

so … that is a total of 6 minions right?

well, what i hope is, that this “grandmaster” trait works this way.

timer 10:00
i got a stack of bleeding.
blood fiend removes bleeding, blood fiend 10 seconds interval counts down

timer 09:58
another condition! burning!
1st bone minion removes burning, 1st bone minion 10 seconds interval counts down

timer 09:55
3rd condition! blind!
2nd bone minion removes blind, 2nd bone minion 10 seconds interval counts down

etc … each 1 of the 6 minions (alive) have a separate 10 seconds internal recharge timer to remove a condition …

wait … what am i talking about? this would mean a necro with 6 minions can remove 6 unique conditions every 10 seconds? i think i must be dreaming.

in reality, i think this “grandmaster” trait only removes 1 condition every 10 seconds. how sad can this be?

being a grandmaster trait, i think it should remove up to 6 unique conditions every 10 seconds, based on each minion that is alive. if a minion is dead, the timer starts again when the minion is summoned again and when it removes a new condition.

or is this too hard to code?

1. remove 1 condition every 10 seconds. condition is removed. gone. nada.
2. remove up to 6 conditions per total of 6 minions alive, each 10 seconds recharge. the minions take the conditions from you and transfer it onto themselves.

i think this grandmaster trait currently works as #1 so could we have it work as #2 instead? it is a grandmaster trait after all.

or i am wrong, and this grandmaster traits is working as intended as #2 thus it proves that i do not pay attention when i am playing my necromancer.

since the necromancer is getting a nerf soon we might as well buff the necromancer accordingly in other areas.

[Necromancer] Fetid Consumption

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

Each minion has a unique timer on it. However, what the trait doesn’t tell you is that the necro himself is not the only one they pull conditions from. They’ll also pull conditions from your allies, which will use their 1/10seconds pull.

Why was this posted in the Balance Forum instead of the Necro forum if you weren’t sure how it actually worked?

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

[Necromancer] Fetid Consumption

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

ah, i see! so currently it is #2 then and not #1.
thanks Drarnor Kunoram!

well, i thought if this grandmaster trait is broken, underpowered, then i figured it would deserve a buff, and the profession balance forum seems to have more traffic in it. at least that is what i think.

and … i am right! right now these grandmaster trait is not exactly working as intended since it also draws conditions off allies of the necromancer.

let us read the in game description again.

“Each summoned minion draws conditions from their master.”

i see master only. no allies. so i propose we fix the trait, or fix the description. well personally i would want them to fix the trait since the concept of personally removing up to 6 unique conditions every 10 seconds seems very nice to have.

at the moment, it is only personal condition removal in a 1 vs 1 situation.

what do you think? which is better?
selfish personal condition removal only?
group wide support conditional removal better?

an easy fix would be to fix the description, other wise i can always edit the wiki to show more information.

“Each summoned minion draws conditions from their master and allies.”

[Necromancer] Fetid Consumption

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

Try checking the Wiki as well: http://wiki.guildwars2.com/wiki/Fetid_Consumption

And the answer is group support. Necros do just fine with conditions on ourselves, but we are sorely lacking in group utility. Minion Masters are strongest with one opponent, and those are usually duel situations, so the Necro himself is getting the full cleansing effect anyway.

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

[Necromancer] Fetid Consumption

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

hmmm kitten i forgot about that.
someone else already added that note in the wiki.

well, the in game description is still incorrect though.
if only editing the in game description would be as easy as editing a wiki page then perhaps we can edit them ourselves too.

aye, what do you think about this skill as group support?
it is useful to a certain degree right?

what do you think about correcting the in game text description?
“Each summoned minion draws conditions from their master and allies.”

or they have simply too many other more urgent priorities now and such textual errors are not high in their to do list?

[Necromancer] Fetid Consumption

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Posted by: Dalanor.5387

Dalanor.5387

Try checking the Wiki as well: http://wiki.guildwars2.com/wiki/Fetid_Consumption

And the answer is group support. Necros do just fine with conditions on ourselves, but we are sorely lacking in group utility. Minion Masters are strongest with one opponent, and those are usually duel situations, so the Necro himself is getting the full cleansing effect anyway.

Does the trait removes conditions from your minions in a 1v1 situation? Against a nade engi for example.

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

Pretty sure it doesn’t remove from other minions. I don’t know about other summoned allies.

To a mod: Please move this thread to the Necro forum where it actually belongs, as it is not discussing the balance of the trait.

EDIT: Thanks mod!

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

(edited by Drarnor Kunoram.5180)

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Posted by: Plexxing.2978

Plexxing.2978

Also, I believe the minion that pulls the condition off also acquires that condition. I’ve also seen pulled conditions last 10 times longer on those minions. I’ve watched my full life blood fiend die from a 4 sec burn it pulled from me that never timed out on it. The most obvious example of this is when you are standing on a point in temple of storms and someone takes tranq. All your minions end up with ~30 seconds of chill.