Necromancer dungeon build

Necromancer dungeon build

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Posted by: Alchnemesis.7194

Alchnemesis.7194

Q:

Well, this is my question actually
I was digging through this forum section trying to find something useful but I came out with empty hands, so anyway guys, can someone explain to me what is crucial to put on your weapons/armor?
Mostly so far, I was going for power+condition damage on almost everything, well that is for outside PVE, but that really isn’t a good idea for the dungeon
So trying to figure it out how to build my beloved Necro, and to actually learn how to play him best

Every help will be appreciated !

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Posted by: pnzR.7486

pnzR.7486

I’ve been running in all Rampagers gear while socketing for toughness/condition using a condition/wells build and it’s worked out quite well so far.
Condition Wells

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Posted by: Zeron.4017

Zeron.4017

As far as i know, stacking vit/toughness for dungeons is definitely a best bet. Most glass cannon builds are being easily one shot right now with the current ridiculous dungeon difficulty, even being able to take two or three hits helps a lot more in the long run for your team, and your wallet.

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Posted by: celeron.3469

celeron.3469

Toughness > Precision > Condition Damage = Power, mainly you just want Toughness then decide from there what you want for secondary/tertiary stats. Precision over condition is mostly my opinion, I like the crits for proccing weakness and it helps dps a little more overall (particularly on staff and dagger) in my experience.

Regarding Vitality, you have the 2nd highest HP in the game, you don’t really need more HP.

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Posted by: zao.2710

zao.2710

I go with condition/supportive build with staff/S+D and switch my skills accordingly to the oncoming challenge.

Necro’s are quite good kiters and pullers, and we are very usefull especially in fights where you have to place the boss in specific place like keeping Vassar away from Ralena in AC or pulling Brangoire to the middle of the room in TA. You can do all of this with Spectral Grasp.

Other than that i often rotate between Signet of Spite+Epidemic+Well Of Suffering; For boss fights I switch to Well Of Darkness + WoS+Well Of Power, or for example Spectral Grasp as mentioned above. Signet of Undeath can also be a tide breaker on particulary difficult fights.

I usually take consume conditions for healing purposes and ALWAYS Plague elite, as the AOE condition (blind!) spam is extremely usefull when facing multiple mobs.
I am also a designated resurrector with trait spawning well of blood on successfull ressurection.

Varg Defleshed the devout Necromancer | Desolation EU

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Posted by: Alchnemesis.7194

Alchnemesis.7194

Alright, so the best deal is to stack up the toughness on the armor and try to find a good combination with condition damage and precision?
Epidemic and Plague are ‘must be’ for large group of mobs (like AC explorer where you keep that idiot Hodgins alive) and to combine it with Well of Suffering and Signet of Sprite?

Correct me if I’m wrong at something. and thank you guys so much for help !

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Posted by: SallyStitches.4096

SallyStitches.4096

So is there any viable build that uses the axe/whatever, and staff? I really like using Wells in dungeons, but I’m having a rough time finding a good build for it to use the axe. I’m level 61 currently, so something that could be used for leveling would be nice, too. Also, at level 80, is conditionmancer pretty much king, or are Wells still viable?

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Posted by: Brogin.2395

Brogin.2395

Toughness > Precision > Condition Damage = Power, mainly you just want Toughness then decide from there what you want for secondary/tertiary stats. Precision over condition is mostly my opinion, I like the crits for proccing weakness and it helps dps a little more overall (particularly on staff and dagger) in my experience.

Regarding Vitality, you have the 2nd highest HP in the game, you don’t really need more HP.

We actually have the highest base hp in the game.

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Posted by: SallyStitches.4096

SallyStitches.4096

The link for the condition/wells build above won’t work. Have another link, or can you explain it here?

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Posted by: Morelia.6835

Morelia.6835

So is there any viable build that uses the axe/whatever, and staff? I really like using Wells in dungeons, but I’m having a rough time finding a good build for it to use the axe. I’m level 61 currently, so something that could be used for leveling would be nice, too. Also, at level 80, is conditionmancer pretty much king, or are Wells still viable?

Wells are good but the issue with them is their short duration combined with long cooldowns. Due to this, I would suggest against focusing your build around them at max level.