New trait system problem

New trait system problem

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Posted by: James Spades.4720

James Spades.4720

I’m not sure if this is the right place to post this, but when previewing the new trait system the devs said that they would like to listen to our input on them and i cant find any topic about this so…

Anyway i play a condition necromancer (yes in pve) because that’s the style i like to play, so i spec into curses line because its the condition one, my problem is that with terror moving on to grandmaster i dont have any trait i want to chose in the master lines of curses…
I don’t want reapers precision because i get a lot of life force already i have no problem at all keeping it up.
Path of corruption is underwhelming and just not very usefull
And i don’t use warhorn so banshees wail is out of question.

On the other hand all of the grandmasters are condition related… So can we please get terror back to master or one of the others? maybe parasitic contagion (even if u have to put some numbers down)

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

Path of Corruption is what made Terrormancers viable for a while in the PvP meta. It’s a very good trait and, for any build, a good choice.

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Posted by: Vizardlorde.8243

Vizardlorde.8243

Path of Corruption is what made Terrormancers viable for a while in the PvP meta. It’s a very good trait and, for any build, a good choice.

hes talking about pve where mobs rarely have more than 1 boon on them.

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

Oh. In that case, you probably shouldn’t be going condi at all, so Banshee’s Wail is the best choice. Warhorn is good there. Consider that traited Locust Swarm has an effective power coefficient of 3.0 (though crits factor in differently than one big hit) and is AoE. For reference, Backstab is only a 2.4

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(edited by Drarnor Kunoram.5180)

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Posted by: Bhawb.7408

Bhawb.7408

Honestly you’re just noticing one of the number of issues with their new specialization system. They simply haven’t done a great job with a lot of trait placements, and there are a few situations where the three choices can end up all being worthless to you.

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Posted by: James Spades.4720

James Spades.4720

Honestly you’re just noticing one of the number of issues with their new specialization system. They simply haven’t done a great job with a lot of trait placements, and there are a few situations where the three choices can end up all being worthless to you.

I totally agree with you that’s why i made this post… I remember last update to skills, anet devs made a post so we could give feedback this time they said they were interested in out feedback but there is no general post to do so, so maybe we can post here all the problems we see with necro new trait… I posted this one because is the one affecting my build and they already said they were looking at the blood magic line.

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Posted by: James Spades.4720

James Spades.4720

Oh. In that case, you probably shouldn’t be going condi at all, so Banshee’s Wail is the best choice. Warhorn is good there. Consider that traited Locust Swarm has an effective power coefficient of 3.0 (though crits factor in differently than one big hit) and is AoE. For reference, Backstab is only a 2.4

But i want to go Condi… so banshees wail is out of question…

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Posted by: Bhawb.7408

Bhawb.7408

I think everything has been sent to them so far, but it never hurts to bring up something specific just in case it went unnoticed. I personally certainly never thought of this because I never really considered the exact trait choices PvE condi builds might want, especially if WH wasn’t taken, and this is a clear issue. Chances are RP will be changed in some way, I really don’t feel like more LF is the answer, and its in one of the worst locations since condi weapons are the worst at on-hit/crit procing. So hopefully that will help out builds, or potentially we’ll see shifting of other parts of the tree.

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Posted by: James Spades.4720

James Spades.4720

It was sent to them? When? Where? I totally missed and would love to give some feedback… especially because they listen too.
I remember las time they asked for our input I pointed out the scepter for mesmers (that was supposed to be the condi weapon) was lacking the condi’s and suggested the auto attack should cause torment and guess what they did it (of course not only because i suggested lol)

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

I wouldn’t say Banshee’s Wail is out of the question for PvE condi builds. It’s actually fairly strong for them.

But yes, Reaper’s Precision really needs to be replaced with…well, anything else.

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Posted by: Bhawb.7408

Bhawb.7408

The problem with Wail isn’t that it is bad for PvE condi builds, but with the current trait setup it basically forces you to take it or waste the slot on one of the other two awful traits for PvE.

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Posted by: Ragnar the Rock.3174

Ragnar the Rock.3174

The problem with Wail isn’t that it is bad for PvE condi builds, but with the current trait setup it basically forces you to take it or waste the slot on one of the other two awful traits for PvE.

This ^.

It would be nice if they changed Reaper’s Precision to do something more useful, like say 33% chance on crit to gain 1% life force and apply torment for 2-3 seconds.

I mean honestly as is it’s better off being bumped up to 100% chance to trigger and moved to another tree.

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Posted by: flow.6043

flow.6043

But yes, Reaper’s Precision really needs to be replaced with…well, anything else.

This is the real culprit here.

I personally certainly never thought of this because I never really considered the exact trait choices PvE condi builds might want, especially if WH wasn’t taken, and this is a clear issue.

I believe it was mentioned several times in the original feedback thread.

3 condi traits but no power trait in grandmaster, Lingering Curse gets nerfed for PvE and no real PvE condi option in master tier.

James, this was the one: https://forum-en.gw2archive.eu/forum/professions/necromancer/Report-PvP-Forum-Specialist-Report/

But i want to go Condi… so banshees wail is out of question…

Just fyi, the Locust Swarm of a traited warhorn can do more bleeding with Barbed Precision than the dagger’s Enfeebling Blood. So it really is a viable option for condi builds in PvE.
But yeah, being forced to take a weapon because there’s no other viable trait is lame.

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Posted by: striker.3704

striker.3704

Oh. In that case, you probably shouldn’t be going condi at all, so Banshee’s Wail is the best choice. Warhorn is good there. Consider that traited Locust Swarm has an effective power coefficient of 3.0 (though crits factor in differently than one big hit) and is AoE. For reference, Backstab is only a 2.4

But i want to go Condi… so banshees wail is out of question…

you’re going to be building crit anyway on a conditions build, why not take reaper’s precision? Life force is always a good thing to have more of, regardless of how little the gain is. It’s better than nothing.

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Posted by: spoj.9672

spoj.9672

Oh. In that case, you probably shouldn’t be going condi at all, so Banshee’s Wail is the best choice. Warhorn is good there. Consider that traited Locust Swarm has an effective power coefficient of 3.0 (though crits factor in differently than one big hit) and is AoE. For reference, Backstab is only a 2.4

But i want to go Condi… so banshees wail is out of question…

you’re going to be building crit anyway on a conditions build, why not take reaper’s precision? Life force is always a good thing to have more of, regardless of how little the gain is. It’s better than nothing.

In PvE the only time lifeforce is an issue is if you are playing condi and trying to solo a boss like lupicus. But i doubt thats something the OP does. That plus the slow attack rate of scepter makes the trait totally worthless.

(edited by spoj.9672)

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Posted by: Sagat.3285

Sagat.3285

Just replace Reaper’s Precision with a lower version of Parasitic Contagion that work im DS 7-8% and give Curses it’s real and needed power GM that grants crit damage based on condition on foes, I already feel like giving up on terror anyway and someone please burn Reaper’s Precision at the stake Dark Armor was more used than it.

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(edited by Sagat.3285)

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Posted by: flow.6043

flow.6043

Just replace Reaper’s Precision with a lower version of Parasitic Contagion that work im DS 7-8%

Like any other healing skill or trait, Parasitic Contagion should work through DS anyway. Also, that trait is not an option for PvE.

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Posted by: Sagat.3285

Sagat.3285

Just replace Reaper’s Precision with a lower version of Parasitic Contagion that work im DS 7-8%

Like any other healing skill or trait, Parasitic Contagion should work through DS anyway. Also, that trait is not an option for PvE.

It would, why choose WH trait or PoC in PvE?? It’s currently used too.. 6 6 0 6 is current condition necro if you tried noticed how I said move it to master since curses needs a power GM??

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Posted by: hennrick.4623

hennrick.4623

This is the reason why i asked for a 4th trait in adept and major. stuff like this is bound to happen :P

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Posted by: Gryph.8237

Gryph.8237

Honestly you’re just noticing one of the number of issues with their new specialization system. They simply haven’t done a great job with a lot of trait placements, and there are a few situations where the three choices can end up all being worthless to you.

hasn’t this been a necro oriented problem since release? haha

THis will be even worse when we have 3 trait lines, and third one brings nothing to the curent builds. yay, i got a 3rd grandmaster, that does kitten-all for my build. THANKS ANET!

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Posted by: spoj.9672

spoj.9672

Honestly you’re just noticing one of the number of issues with their new specialization system. They simply haven’t done a great job with a lot of trait placements, and there are a few situations where the three choices can end up all being worthless to you.

hasn’t this been a necro oriented problem since release? haha

THis will be even worse when we have 3 trait lines, and third one brings nothing to the curent builds. yay, i got a 3rd grandmaster, that does kitten-all for my build. THANKS ANET!

Its never been too bad because we can slot adepts in the master and grandmaster tier.

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Posted by: Gryph.8237

Gryph.8237

exactly spoj, they give us a third line, and it does f all to our builds, hahaha. LAZY design. but, hey, reaper!

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Posted by: Roe.3679

Roe.3679

The mere existence of reaper’s precision in its present form makes me think that all of these traits traits aren’t finished yet.

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Posted by: Zetsumei.4975

Zetsumei.4975

yeah i wanted to try chilling darkness for a power reaper build but i mean all the grandmasters seem wasteful for a power build in curses

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Posted by: NeXeD.3042

NeXeD.3042

yeah i wanted to try chilling darkness for a power reaper build but i mean all the grandmasters seem wasteful for a power build in curses

chilling darkness, poc, banshees wail? Or will the new system totally prevent you from putting a master trait in the grandmaster slot?

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Posted by: spoj.9672

spoj.9672

Or will the new system totally prevent you from putting a master trait in the grandmaster slot?

Yes.

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Posted by: NeXeD.3042

NeXeD.3042

Or will the new system totally prevent you from putting a master trait in the grandmaster slot?

Yes.

Ewwww.

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Posted by: Gryph.8237

Gryph.8237

hence, why i said that the 3rd grandmaster trait really does not bring anything to our existing builds, imo.

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Posted by: Sigmoid.7082

Sigmoid.7082

hence, why i said that the 3rd grandmaster trait really does not bring anything to our existing builds, imo.

We’re just talking about condi builds right?