Please give us a Cleaving Weapon.

Please give us a Cleaving Weapon.

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Posted by: Daecollo.9578

Daecollo.9578

Would love a Cleaving Melee Condition weapon!

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

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Posted by: Chew Magna.4830

Chew Magna.4830

Warhorn mainhand weapon. You’d have to blow it every attack including autos. Could you imagine how lightheaded your necro would be?

Maybe get an Asura under your arm and pump it like a bagpipe.

Please give us a Cleaving Weapon.

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Posted by: Blood Red Arachnid.2493

Blood Red Arachnid.2493

The big suggestion seems to be that axe #1 and #2 should cleave. Just repeating that here.

I don’t have opinions. I only have facts I can’t adequately prove.

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Posted by: skeppi.4856

skeppi.4856

Sounds fair remove the 600 range and give 1 & 2 cleaving

The Balance [TB]
80 Engi / 2×80 Ranger / 80 War / 2×80 Mesmer / 80 Necro / 80 Thief / 80 Ele / 80 Guard

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Posted by: Malchior.1928

Malchior.1928

Your cleaving melee condition weapon is scepter at point blank range + epidemic.

[QQ] A Quaggan in Arah

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Posted by: Daecollo.9578

Daecollo.9578

Your cleaving melee condition weapon is scepter at point blank range + epidemic.

The problem is, if someone moves out of your front you stop attacking them, where cleaving weapons don’t and keep attacking.

I can’t hit strafers that well with a scepter.

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https://twitter.com/TalathionEQ2

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Posted by: Linguistically Inept.6583

Linguistically Inept.6583

The big suggestion seems to be that axe #1 and #2 should cleave. Just repeating that here.

and hammer…

Desolation: 80 ranger [Nightwither], 80 necro [Dusk Grimsoul]
80 warr [Blaze Steelsoul], 80 ele [Blaze Nightstrike], 80 mesmer [Grim Shatterwhirl]
80 guard [Dusk Grimlight], 80 engi [Flintgear]

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Posted by: Ravenmaster.4657

Ravenmaster.4657

I think Scythe or Polearm would be a new weapon that could be introduced to fill that role.

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Posted by: Andele.1306

Andele.1306

Scythes would be quite redundant with how many weapons have looks to mimic them.
Swords(chill or mobility or something), Hammers (cc), Polearms/Greataxes (burst) do all fit the GW2 necro and could cleave, now lets just wait for the devs.

When life gives you lemon, ask if its from a anime or manga.

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Posted by: Otaur.9268

Otaur.9268

Dear ArenaNet, I am bumping this thread for the good of ALL Necromancers… Some of us would love to play non-condition builds in a melee setting, but you have made Necromancers the ONLY CLASS WITHOUT A CLEAVE! Even if it is just 3 targets, please make our Axe or Dagger a cleave attack. Or allow Necros a New Weapon… Maybe Scythe’s a new melee weapon for Necro.

Blackfang’s Demon Alliance [BfDA]

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Posted by: Kain Francois.4328

Kain Francois.4328

Cleave wouldn’t make us any better to have against bosses like Archdiviner, Mossman, or Bloomhunger…

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Posted by: NeXeD.3042

NeXeD.3042

It would help us in other areas of the game not just against certain bosses…

Attention Moderators I am not
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA

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Posted by: Bhawb.7408

Bhawb.7408

Cleave would help us, and frankly I think it’d make sense as long as the weapon wasn’t overall bursty. It wouldn’t fit on any of our current weapons unless they got a remake though.

But of Corpse – Watch us on YouTube
My PvP Minion Build

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Posted by: alamore.1974

alamore.1974

I’d rather see something like torch that does burst damage from you target.
Example torch#2 cause.blindness and chill on target(chill because burning just doesn’t fit us) and enimies up to a range of 300 from target.
Make it another close quarters weapon (like axe 600 range)

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Posted by: NeXeD.3042

NeXeD.3042

We had a weapon in Ultima Online called the Bone Harvester it was like a one handed scythe, I think one of th e dagger skins actually kind of looks like it. That would be kinda cool, would just have to make it a little bigger
than that dagger skin. And it looks like a cleaving weapon Too.

Main hand torch would also be pretty cool as an close aoe wep

Attention Moderators I am not
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA

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Posted by: alamore.1974

alamore.1974

We had a weapon in Ultima Online called the Bone Harvester it was like a one handed scythe, I think one of th e dagger skins actually kind of looks like it. That would be kinda cool, would just have to make it a little bigger
than that dagger skin. And it looks like a cleaving weapon Too.

Main hand torch would also be pretty cool as an close aoe wep

Your thinking of a kama Which is Japanese for a sickle,

Dam you now.you got my brain rolling!!
So when we use staff skills a kool. Looking scythe head appears. .. why.not give us a 1h sword medium ranged (or 600 just cause.I love those weaps) that when you attack.kinda get the same effect but has a chain attached. Make it look like a Kusarigama, make it go.exactly 600 and pierce the target so lets say if they 200 from you it hours through yo the full 600 and hits any enemy.

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Posted by: Xhieron.2168

Xhieron.2168

I’m going to chime in here as well, as it was an issue I’d actually forgotten about until I recently dusted my necro off and picked him back up.

Frankly I can’t even see why it would be too damaging to just let the Axe cleave up to 600 range. Necros need all the help they can get at the moment, and I’m not optimistic about the prospect of new weapons coming onto the scene any time soon. Are there really any balance concerns that remain legitimate after considering the relatively poor performance of necros in general? Just let it be a buff.

… Also… Kusarigamas are always awesome.

Peace and safety.

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Posted by: Sors Immani.8429

Sors Immani.8429

Hammer necros. The more I think on it, the more I laugh and realize how awesome it would be. Have the necromancer carry it, but in combat manifest a giant set of disembodied reaper arms to swing it give it a subtle “possessed” aura and have it behave aesthetically like a mesmer’s greatsword or just something that shows the necromancer is being empowered by the dead to lift the enormous thing. Tie spec in with Soul Reaping (since every other trait line has its own weapon spec).

Skill 1/ AA could be 3 strike chain, with the 3rd applying AoE weakness & cripple (attack speed slightly faster than a guardians hammer AA but dealing less damage per hit)

Skill 2 could be a leap, dazing target on hit and removing a boon while granting LF

Skill 3 could be a wave that bleeds foes (appearance-wise similar to the original concept of grasping dead)

Skill 4 would be a lanch or KD (seems to be the build pattern for hammers)

Skill 5 would be a short duration PBAoE Torment. (think guardian symbols or a miniature well, this could be a crack in the earth with corrupted souls pouring out).

That’s my hammer necro brainstorm, for better or worse :P

Homeworld: Dragonbrand—Necro main Sors Immani, leader of Ripple Effect [RE]
aka Thalakos Dralnu, Voxt Umultus, and Jalis Haafingar.
Vulgarity is no substitution for wit.

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Posted by: Bhawb.7408

Bhawb.7408

Hammer necros.

Only comment about the weapon set is that its split between power and condi, and weapons that do this tend to end up bad at both. I’d just push it to be a CC power weapon and let something like greatsword do a melee cleaving condi set.

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My PvP Minion Build

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Posted by: kishter.9578

kishter.9578

i need another 1200 range weapon, my most used weapon is axe at 600 range and sometimes just bugged me when that thief start running away or that warrior. put axe 1200 or give us a GS whit some power design i dont want more condition spreading weapon we have enough whit staff and scepter+epidemic.

Plz no more hammer or Xbow request i begging you.

sorry i wake up from my dream whit out legs, is 600 was a typo.

We just don’t want players to grind in Guild Wars 2. No one enjoys that.

(edited by kishter.9578)

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Posted by: Bhawb.7408

Bhawb.7408

Axe isn’t 900 range

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Posted by: Swimsasa Stoon.8936

Swimsasa Stoon.8936

MACE!!! Get a mace that puts down marks as auto-attack

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Posted by: Amethyst Lure.5624

Amethyst Lure.5624

They would have to reduce some other skills I think. Wells, epidemic, shroud etc, has the potential to put out a lot of damage, so if you also had a high cleave weapon the necro would probably be the best Aoe class in the game by a mile. So I’m pretty torn

I love both the idea of a cleave and the idea of having actually hurty use skills for AoE. Just seems really hard to balance vs other classes.

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Posted by: Bhawb.7408

Bhawb.7408

They would have to reduce some other skills I think. Wells, epidemic, shroud etc, has the potential to put out a lot of damage, so if you also had a high cleave weapon the necro would probably be the best Aoe class in the game by a mile. So I’m pretty torn

I love both the idea of a cleave and the idea of having actually hurty use skills for AoE. Just seems really hard to balance vs other classes.

All 3 of the damage ele conjures (hell eles in general), GS warrior, at least would have something to say about that. I can deal more damage with a single Meteor storm than an entire double well + DS 5/4 + WH 5 + Focus 4 will do (or at the very least, it sure as hell feels like it).

And frankly, necromancers SHOULD have decent damage if we’re going to entirely lack decent utility. But even still, a single cleave weapon wouldn’t suddenly put us into speed runs, it’d just put us on par with damage.

But of Corpse – Watch us on YouTube
My PvP Minion Build

(edited by Bhawb.7408)

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Posted by: Muchacho.2390

Muchacho.2390

I dont think that our condi aoe need improvement.

In my opinion it would be enough to change the axe auto into a cone attack similar to the guardian staff aa but with less of an radius. I would love to see some thing similar to the spectralblades of wizards in diablo 3.

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Posted by: Invictus.1503

Invictus.1503

I and many others have been asking for this for a long time. Personally I’d love for them to add a two-handed axe to the game and give it to Necro (among others). They have the model and animation (executioner’s axe) to build on.

That said, I’d be happy with just about anything that cleaves. Hate not having a cleaving weapon.

It’s better to keep your mouth shut and appear stupid than to open it and remove all doubt.

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Posted by: HardRider.2980

HardRider.2980

Cleave would be a powermancer weapon.. minion and conditionmancers would have to stay ranged.
But that would also means people would need to learn to necro then.

We are heroes. This is what we do!

RIP City of Heroes

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Posted by: ZeftheWicked.3076

ZeftheWicked.3076

Yeah this is what happens when one yells “zerker all the way” and all sheep follow….
Necro already has best cleaving attack of them all. It’s called epidemic. Just make sure to apply solid amount of conditions on target and epidemic away.

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Posted by: mrmadhaze.8706

mrmadhaze.8706

Warhorn mainhand weapon. You’d have to blow it every attack including autos.

Necro would become master of headaches and fainting!

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Posted by: spoj.9672

spoj.9672

Yeah this is what happens when one yells “zerker all the way” and all sheep follow….
Necro already has best cleaving attack of them all. It’s called epidemic. Just make sure to apply solid amount of conditions on target and epidemic away.

Lol.

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

Yeah this is what happens when one yells “zerker all the way” and all sheep follow….
Necro already has best cleaving attack of them all. It’s called epidemic. Just make sure to apply solid amount of conditions on target and epidemic away.

lol. This is hilarious.

Don’t forget to /dance for your cleaves too!

(Note: Sarcasm in use. Epidemic is useless in the zerker meta, most trash is dead before the cast even finishes, even some bosses die before you can complete the cast)

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Posted by: Sarrs.4831

Sarrs.4831

Cleave would be a powermancer weapon.. minion and conditionmancers would have to stay ranged.
But that would also means people would need to learn to necro then.

No reason to think this. At least, not for minionmancer. Minionmancer works pretty well with Dagger, as it stands; no reason not to be up front and cleaving with your zombie chums.

Nalhadia – Kaineng

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Posted by: Bhawb.7408

Bhawb.7408

Cleave would be a powermancer weapon.. minion and conditionmancers would have to stay ranged.
But that would also means people would need to learn to necro then.

You should not be ranged on MM, unless you have to. You really want to stay within 600 range, even with Staff equipped, unless you are in a specific situation where you don’t want to get onto the point (need to quickly rotate back to home), and Dagger/WH both are amazing MM weapons.

But of Corpse – Watch us on YouTube
My PvP Minion Build

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Posted by: Omnitek.3876

Omnitek.3876

Scepter to 1200 range. (changes to the auto attack would need balance testing I think, but that isn’t my job!!!!)

Staff cleaving melee weapon. You can keep the marks how they. Will help with gap closing.

A L T S
Skritt Happens

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Posted by: nearlight.3064

nearlight.3064

I think that sword wouldn’t be a good fit for a necro, because on every other class that has mainhand sword, its a mobility weapon with cleave, and some sort of leap or teleport, and the devs sure as hell don’t want us leaping.

Necromancer Main
Taking a break from GW2 to play various
Nintendo games..