(edited by Salamander.2504)
*Please let us see utilities in Death Shroud*
I agree, although I would settle with simply being able to see the cooldowns of my 6-0 skills.
I hate it when I drop out of DS 1 second before my heal is ready and I die for it. I’d be happy if they did this, but they should fix CC above all else right now.
Restart WvW: https://forum-en.gw2archive.eu/forum/game/wuv/Clean-The-Slate/first#post6208959
#CleanTheSlate
The technology just isn’t there yet.
Now that we may want to start using Signets; is the technology out to wear them in Shroud by now? GET ON THAT!
We need more than that.
The Dhuumfire thread
Yea this would be a very nice QoL improvement! Even just make it greyed out but visible still.
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry
What you want is always different than what you will get. This is how it will happen:
“Utility slots can now be seen when in shroud. To offset this you will now apply 2 stacks of burning to self for each second you are in shroud.”
Really, only 7 people want to be able to see utility cooldowns in death shroud? 
bumpity
I think it’s more that we’ve asked before and have been denied every time
Restart WvW: https://forum-en.gw2archive.eu/forum/game/wuv/Clean-The-Slate/first#post6208959
#CleanTheSlate
Really, only 7 people want to be able to see utility cooldowns in death shroud?
bumpity
I want the ultimate package!
Not only see them, be able to use them! Not only able to use them, but use completely different ones if you want!
Yeah, most of us want to be able to also use them, more than just see the Cooldowns, but of course, we also want to see the cooldowns.
Warlord Sikari (80 Scrapper)
I agree, although I would settle with simply being able to see the cooldowns of my 6-0 skills.
That’s literally exactly what OP suggested.
Which is, of course, something that we sorely need.
Really, only 7 people want to be able to see utility cooldowns in death shroud?
bumpity
We just go tired and eventually become dead of optimism.
The Dhuumfire thread
I suppose it should theoretically be possible to make an Overwolf App that actually does this? If someone could be bothered to make that
I suppose it should theoretically be possible to make an Overwolf App that actually does this? If someone could be bothered to make that
You really believe they would allow that…?
The Dhuumfire thread
It’s a great idea actually. I don’t think the devs will agree though.
The technology just isn’t there yet.
You forgot a TM at the end of that.
plague signet would be wonderful in death shroud, even more so in reaper shroud.
As true as Odin’s spear flies,
There is nowhere to hide.
Also could work well with Unholy Martyr if they changed it to work that way.
Nice change, I support this.
Smallscale <3 Vabbi
The Original Dudes [to]
I support this
Could even go one step further and allow use of utilities in shroud
I support this, it would be a nice qol change.
Had a fun time playing with the new changes. Minus the CC baloney, necro is definitely viable (siphoning through DS is cool), even gasp with a cele amulet (pack rune, signet of spite).
But boy it sure would be nice to see our utility cooldowns in death shroud…
And when I say that we should see our utility skill cooldowns in deathshroud, I’m also including the heal and elite skills.
I’ve suggested this twice. First time I suggested it people didn’t like the idea. Second time people really wanted it to happen. So Now I’m seeing this pop up again. Yeah, we should have utility.
+1
Also signet passives please.
Lil Trouble Corro
Asura Necromancer
+1 and another +1 for signet passives.
+1 for seeing utils and passive signets
/support
/15chars
I’ve suggested this twice. First time I suggested it people didn’t like the idea. Second time people really wanted it to happen. So Now I’m seeing this pop up again. Yeah, we should have utility.
This baffles me. Why?
I say take it one step further and let us use utilities in deathshroud. -_-
+1 though, this happens it means we’re that much closer to being able to use em in DS.
I want this, too, and have for, what, a year?
No, Salamander I dont agree; a bit more it is necessary that just see the utilities. We need far much more than that: where is our stability – we get cc’d so easy, where are our elite skills -we have none, where is our mobility, why do we have such high casting times, what is the point of these pitiful minions, where are our merged traits (why are they so poor), why do we keep being nerfed at every step. Do you see a pattern? Has ANET EVER LISTENED TO THE NECROMANCER FORUM? Have they ever changed/reverted/buffed a skill at our request? I for one, don’t see the point of a forum being there. Sorry folks but this is the truth.
You dont believe me? Read someone else’s opinion: http://www.tentonhammer.com/feature/guild-wars-2-are-necromancers-really-so-bad#disqus_thread
No, Salamander I dont agree; a bit more it is necessary that just see the utilities. We need far much more than that: where is our stability – we get cc’d so easy, where are our elite skills -we have none, where is our mobility, why do we have such high casting times, what is the point of these pitiful minions, where are our merged traits (why are they so poor), why do we keep being nerfed at every step. Do you see a pattern? Has ANET EVER LISTENED TO THE NECROMANCER FORUM? Have they ever changed/reverted/buffed a skill at our request? I for one, don’t see the point of a forum being there. Sorry folks but this is the truth.
You dont believe me? Read someone else’s opinion: http://www.tentonhammer.com/feature/guild-wars-2-are-necromancers-really-so-bad#disqus_thread
So you don’t want to see our utilities in death shroud? It sounds more like you do agree but want other changes also. I’m afraid that the purpose of this thread isn’t to highlight every single change the necro could possibly have (other threads do that better), but to garner forum support and attention to fix this detail.
After all, no one, including myself, is arguing that allowing us to see utilities in DS will fix all of the issues with necro’s as a class, or that it should be done instead of any fixes to the issues such as those you mentioned.
But it still needs to be done.
It’s fine if you have no faith that a forum topic could provoke change, but when I see 100+ posts on two seperate useless QQ threads about mesmers in the PvP subforum, and <50 on this [constructive] topic, it makes you wonder whether we can’t try a bit harder. So let’s see if we can’t get everyone to respond and make this thread huge to get dev attention. Even if the experiment fails, you’re only losing 10 seconds of your time to +1. Thanks to everyone who has done so thus far.
Cheers.
EDIT: Bagheera, I read the link you provided, and one of his major gripes was primarily being unable to use his utility skills in DS. I’ll note, however, that even seeing the cooldowns would alleviate this disadvantage because then we’d know when it would be best to exit DS to use a utility. Ultimately, the change we’re all promoting would do wonders to mitigate some of the issues with necro. Of course we would all prefer to use utilities in DS, but my logic is that it will be harder for ANet to say no to such a harmless QOL change as seeing the utilities. On the other hand, using our utilities in DS is a much larger change, and may be considered by ANet to require more extensive rebalancing and testing.
(edited by Salamander.2504)
+1
Will update once Path of Fire releases.
I would really love this, I came out of Deathshroud to early last night thinking my heal was up…
Sigh Of course it wasnt…
I’ve suggested this twice. First time I suggested it people didn’t like the idea. Second time people really wanted it to happen. So Now I’m seeing this pop up again. Yeah, we should have utility.
This baffles me. Why?
I also suggested that Death shroud might need to be rebalanced, healing in death shroud(all healing), some skill’s flipping their function while in shroud such as spectral skills. People kinda rejected the whole idea.
The second time I just suggested that we should have utility but they should cost life force as to incentivize players to make a choice between burning their shroud quicker and using the utility or saving them for when they exit. The second time was much more popular And I understand why. But people don’t want to have a draw back to anything at all so they didn’t want any of the skills to cost life force.
I’ve suggested this twice. First time I suggested it people didn’t like the idea. Second time people really wanted it to happen. So Now I’m seeing this pop up again. Yeah, we should have utility.
This baffles me. Why?
I also suggested that Death shroud might need to be rebalanced, healing in death shroud(all healing), some skill’s flipping their function while in shroud such as spectral skills. People kinda rejected the whole idea.
The second time I just suggested that we should have utility but they should cost life force as to incentivize players to make a choice between burning their shroud quicker and using the utility or saving them for when they exit. The second time was much more popular And I understand why. But people don’t want to have a draw back to anything at all so they didn’t want any of the skills to cost life force.
This is truly a great compromise.
+1
/155555555555
- Piken Square, [REN][DKAL]
+1
Make it has a trait that replaces dumbfire
Seriously though, it would be really appreciated
+1
This would be really great!
Please let us USE utilities in Death Shroud.
I support this topic!
+1
I support this
Could even go one step further and allow use of utilities in shroud
This^
I support this
Could even go one step further and allow use of utilities in shroud
+1
That would be great!
Yep, I’ve been wanting this for a while.
“He’s like a man with a fork in a world of soup.”
+10 million.
Give us some love already ANet… Thief and Engie got some.