*Please let us see utilities in Death Shroud*

*Please let us see utilities in Death Shroud*

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Posted by: Salamander.2504

Salamander.2504

By seeing the cooldowns of our utility skills, we can then more strategically use Death Shroud, promoting skilled play/counter-play, and it will help balance the necro as a class.

Bump if you agree!

Edit: You really can help by posting a +1. According to ANet support, “Members of the Development Team read the forums daily…[and reading suggestions] helps them gauge the level of interest in a particular idea,” so lets show that our level of interest is high.

(edited by Salamander.2504)

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Posted by: gavyne.6847

gavyne.6847

I agree, although I would settle with simply being able to see the cooldowns of my 6-0 skills.

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Posted by: Cecilia.5179

Cecilia.5179

I hate it when I drop out of DS 1 second before my heal is ready and I die for it. I’d be happy if they did this, but they should fix CC above all else right now.

Necromancer Rights Advocate
Restart WvW: https://forum-en.gw2archive.eu/forum/game/wuv/Clean-The-Slate/first#post6208959
#CleanTheSlate

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Posted by: RoRo.8270

RoRo.8270

The technology just isn’t there yet.

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Posted by: Koalachan.3451

Koalachan.3451

Now that we may want to start using Signets; is the technology out to wear them in Shroud by now? GET ON THAT!

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Posted by: Sagat.3285

Sagat.3285

We need more than that.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

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Posted by: Kilger.5490

Kilger.5490

Yea this would be a very nice QoL improvement! Even just make it greyed out but visible still.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

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Posted by: Zin.6170

Zin.6170

What you want is always different than what you will get. This is how it will happen:

“Utility slots can now be seen when in shroud. To offset this you will now apply 2 stacks of burning to self for each second you are in shroud.”

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Posted by: Salamander.2504

Salamander.2504

Really, only 7 people want to be able to see utility cooldowns in death shroud?

bumpity

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Posted by: Cecilia.5179

Cecilia.5179

I think it’s more that we’ve asked before and have been denied every time

Necromancer Rights Advocate
Restart WvW: https://forum-en.gw2archive.eu/forum/game/wuv/Clean-The-Slate/first#post6208959
#CleanTheSlate

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Posted by: Zin.6170

Zin.6170

Really, only 7 people want to be able to see utility cooldowns in death shroud?

bumpity

I want the ultimate package!

Not only see them, be able to use them! Not only able to use them, but use completely different ones if you want!

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Posted by: ronpierce.2760

ronpierce.2760

Yeah, most of us want to be able to also use them, more than just see the Cooldowns, but of course, we also want to see the cooldowns.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

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Posted by: Captain Unusual.9163

Captain Unusual.9163

I agree, although I would settle with simply being able to see the cooldowns of my 6-0 skills.

That’s literally exactly what OP suggested.

Which is, of course, something that we sorely need.

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Posted by: Sagat.3285

Sagat.3285

Really, only 7 people want to be able to see utility cooldowns in death shroud?

bumpity

We just go tired and eventually become dead of optimism.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

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Posted by: Koalachan.3451

Koalachan.3451

I suppose it should theoretically be possible to make an Overwolf App that actually does this? If someone could be bothered to make that

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Posted by: Sagat.3285

Sagat.3285

I suppose it should theoretically be possible to make an Overwolf App that actually does this? If someone could be bothered to make that

You really believe they would allow that…?

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

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Posted by: Inexplicable.4165

Inexplicable.4165

It’s a great idea actually. I don’t think the devs will agree though.

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Posted by: Lily.1935

Lily.1935

The technology just isn’t there yet.

You forgot a TM at the end of that.

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Posted by: Lightsbane.9012

Lightsbane.9012

plague signet would be wonderful in death shroud, even more so in reaper shroud.

As quick as the Valkyries ride,
As true as Odin’s spear flies,
There is nowhere to hide.

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Posted by: Grim Reaper CZ.9274

Grim Reaper CZ.9274

Also could work well with Unholy Martyr if they changed it to work that way.

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Posted by: x Charlie.4820

x Charlie.4820

Nice change, I support this.

Chazwyne, Necromancer <3
Smallscale <3 Vabbi
The Original Dudes [to]

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Posted by: Tadsoul.6951

Tadsoul.6951

I support this
Could even go one step further and allow use of utilities in shroud

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Posted by: Muchacho.2390

Muchacho.2390

I support this, it would be a nice qol change.

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Posted by: Salamander.2504

Salamander.2504

Had a fun time playing with the new changes. Minus the CC baloney, necro is definitely viable (siphoning through DS is cool), even gasp with a cele amulet (pack rune, signet of spite).

But boy it sure would be nice to see our utility cooldowns in death shroud…

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Posted by: Salamander.2504

Salamander.2504

And when I say that we should see our utility skill cooldowns in deathshroud, I’m also including the heal and elite skills.

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Posted by: Lily.1935

Lily.1935

I’ve suggested this twice. First time I suggested it people didn’t like the idea. Second time people really wanted it to happen. So Now I’m seeing this pop up again. Yeah, we should have utility.

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Posted by: Mangelware.5193

Mangelware.5193

+1
Also signet passives please.

[Re] Rerolled
Lil Trouble Corro
Asura Necromancer

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Posted by: ButterOfDeath.2873

ButterOfDeath.2873

+1 and another +1 for signet passives.

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Posted by: Cannabrah.7842

Cannabrah.7842

+1 for seeing utils and passive signets

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Posted by: Jelzouki.4128

Jelzouki.4128

/support

/15chars

http://strawpoll.me/3648686/r Queue for PvP from any map. Vote Here. Zojoel [ASAP Zerg]

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Posted by: Salamander.2504

Salamander.2504

I’ve suggested this twice. First time I suggested it people didn’t like the idea. Second time people really wanted it to happen. So Now I’m seeing this pop up again. Yeah, we should have utility.

This baffles me. Why?

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Posted by: TheLastNobody.8319

TheLastNobody.8319

I say take it one step further and let us use utilities in deathshroud. -_-

+1 though, this happens it means we’re that much closer to being able to use em in DS.

A knight in shining armor is a man who never had his metal truly tested.

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Posted by: Anchoku.8142

Anchoku.8142

I want this, too, and have for, what, a year?

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Posted by: Bagheera.4501

Bagheera.4501

No, Salamander I dont agree; a bit more it is necessary that just see the utilities. We need far much more than that: where is our stability – we get cc’d so easy, where are our elite skills -we have none, where is our mobility, why do we have such high casting times, what is the point of these pitiful minions, where are our merged traits (why are they so poor), why do we keep being nerfed at every step. Do you see a pattern? Has ANET EVER LISTENED TO THE NECROMANCER FORUM? Have they ever changed/reverted/buffed a skill at our request? I for one, don’t see the point of a forum being there. Sorry folks but this is the truth.
You dont believe me? Read someone else’s opinion: http://www.tentonhammer.com/feature/guild-wars-2-are-necromancers-really-so-bad#disqus_thread

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Posted by: Salamander.2504

Salamander.2504

No, Salamander I dont agree; a bit more it is necessary that just see the utilities. We need far much more than that: where is our stability – we get cc’d so easy, where are our elite skills -we have none, where is our mobility, why do we have such high casting times, what is the point of these pitiful minions, where are our merged traits (why are they so poor), why do we keep being nerfed at every step. Do you see a pattern? Has ANET EVER LISTENED TO THE NECROMANCER FORUM? Have they ever changed/reverted/buffed a skill at our request? I for one, don’t see the point of a forum being there. Sorry folks but this is the truth.
You dont believe me? Read someone else’s opinion: http://www.tentonhammer.com/feature/guild-wars-2-are-necromancers-really-so-bad#disqus_thread

So you don’t want to see our utilities in death shroud? It sounds more like you do agree but want other changes also. I’m afraid that the purpose of this thread isn’t to highlight every single change the necro could possibly have (other threads do that better), but to garner forum support and attention to fix this detail.

After all, no one, including myself, is arguing that allowing us to see utilities in DS will fix all of the issues with necro’s as a class, or that it should be done instead of any fixes to the issues such as those you mentioned.

But it still needs to be done.

It’s fine if you have no faith that a forum topic could provoke change, but when I see 100+ posts on two seperate useless QQ threads about mesmers in the PvP subforum, and <50 on this [constructive] topic, it makes you wonder whether we can’t try a bit harder. So let’s see if we can’t get everyone to respond and make this thread huge to get dev attention. Even if the experiment fails, you’re only losing 10 seconds of your time to +1. Thanks to everyone who has done so thus far.

Cheers.

EDIT: Bagheera, I read the link you provided, and one of his major gripes was primarily being unable to use his utility skills in DS. I’ll note, however, that even seeing the cooldowns would alleviate this disadvantage because then we’d know when it would be best to exit DS to use a utility. Ultimately, the change we’re all promoting would do wonders to mitigate some of the issues with necro. Of course we would all prefer to use utilities in DS, but my logic is that it will be harder for ANet to say no to such a harmless QOL change as seeing the utilities. On the other hand, using our utilities in DS is a much larger change, and may be considered by ANet to require more extensive rebalancing and testing.

(edited by Salamander.2504)

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Posted by: Wondrouswall.7169

Wondrouswall.7169

+1

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

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Posted by: Nightshade.2570

Nightshade.2570

I would really love this, I came out of Deathshroud to early last night thinking my heal was up…

Sigh Of course it wasnt…

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Posted by: Lily.1935

Lily.1935

I’ve suggested this twice. First time I suggested it people didn’t like the idea. Second time people really wanted it to happen. So Now I’m seeing this pop up again. Yeah, we should have utility.

This baffles me. Why?

I also suggested that Death shroud might need to be rebalanced, healing in death shroud(all healing), some skill’s flipping their function while in shroud such as spectral skills. People kinda rejected the whole idea.

The second time I just suggested that we should have utility but they should cost life force as to incentivize players to make a choice between burning their shroud quicker and using the utility or saving them for when they exit. The second time was much more popular And I understand why. But people don’t want to have a draw back to anything at all so they didn’t want any of the skills to cost life force.

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Posted by: Salamander.2504

Salamander.2504

I’ve suggested this twice. First time I suggested it people didn’t like the idea. Second time people really wanted it to happen. So Now I’m seeing this pop up again. Yeah, we should have utility.

This baffles me. Why?

I also suggested that Death shroud might need to be rebalanced, healing in death shroud(all healing), some skill’s flipping their function while in shroud such as spectral skills. People kinda rejected the whole idea.

The second time I just suggested that we should have utility but they should cost life force as to incentivize players to make a choice between burning their shroud quicker and using the utility or saving them for when they exit. The second time was much more popular And I understand why. But people don’t want to have a draw back to anything at all so they didn’t want any of the skills to cost life force.

This is truly a great compromise.

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Posted by: Cerbeius.7129

Cerbeius.7129

+1

/155555555555

Lady Cerba, Ascalonian Priestess of Grenth

- Piken Square, [REN][DKAL]

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Posted by: Al Masone.1274

Al Masone.1274

+1
Make it has a trait that replaces dumbfire

Seriously though, it would be really appreciated

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Posted by: araskell.9018

araskell.9018

+1
This would be really great!

Lunas Deathwish | FA WvW – [BOMB]

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Posted by: Vinushka.8904

Vinushka.8904

Please let us USE utilities in Death Shroud.

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Posted by: Devourerofmemes.7586

Devourerofmemes.7586

I support this topic!

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Posted by: Holl.3109

Holl.3109

+1

All 80’s – PvP/WvW
My YouTube channel
Reapers gonna reap ¯\(°_°)/¯

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Posted by: ODB.6891

ODB.6891

I support this
Could even go one step further and allow use of utilities in shroud

This^

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Posted by: Tim.6450

Tim.6450

I support this
Could even go one step further and allow use of utilities in shroud

+1

EverythingOP

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Posted by: Lynnie.7213

Lynnie.7213

That would be great!

D O N E E
Necromancer – Ranger WvW/Spvp/Pve/Build/Guide videos:
http://www.youtube.com/donee

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Posted by: Cogbyrn.7283

Cogbyrn.7283

Yep, I’ve been wanting this for a while.

Alduin Nightsong, 80 Human Necro
“He’s like a man with a fork in a world of soup.”

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Posted by: iSmack.1768

iSmack.1768

+10 million.

Give us some love already ANet… Thief and Engie got some.