Reaper Shoutmancer PvP

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Posted by: NeXeD.3042

NeXeD.3042

http://gw2skills.net/editor/?vRAQRBHRhG2JzmQ3mY5mg7mA9mYBXwi2a5rPA0VLAcAiridxwIA-TZBFQBC4EAEwyAFZ/BGcEAAwDBAA

Wondering if anyone else has ended up using something like this. Been tearing it up with this.

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Posted by: Sigmoid.7082

Sigmoid.7082

I run something similar.

I don’t run blighters but onslaught instead and take chilling nova instead of the shout trait if i feel like i need more damage amulet dependant.

If i go spite I will take close to death sometimes instesd of spiteful spirit. Huge damage below 50% if i am in shroud. Especially if i run paladins since the lack of ferocity is a pain.

Sometimes run deathmagic instead of spite. If i do i take rise and go 213 or 113 depending on my need to be condition resiliant. Rise can clear up to 6 conditions , same as suffer. I’ll take marauders. Also unholy sanctuary lets me be a tad more reckless than usual.

Also run GS+Axe/Horn with all this.
A bunch of fun overall.

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Posted by: Justine.6351

Justine.6351

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Posted by: NeXeD.3042

NeXeD.3042

I’ve tried those Combinations I find that I have more sustain from keeping opponents weakened. I’m doing a double aoe corrupt everytime I go into ds so I eat boon spanners. Also the dps increase from onslaught I’ve found to be almost negligible and due to all the boon generation from spite I get some sustain and some good lf regeneration. Rise itself will only clear condis with the minions if you trait for it… so it’s not the shout itself doing it. I don’t have any problems fighting condition classes with all the shouts (soldier runes) and the curses trait and dagger 4 it’s impossible to keep condis on me and I’m clearing them from teammates as well. The toughness and rise help against the power classes. Even with the gs buffs I still feel like dagger is better for a close range fight and the lf regeneration is better. Being able to generate lf when out of combat with the shout heal is awesome and with the shout trait you get a bit more sustain and are able to clear condis much quicker

Not being a kitten but what you are running really isn’t that similar seems to have a different purposes than mine…. the goal for mine is to corrupt boons, keep opponents weakened, and clear condis from I and my teammates all while maintaining good damage due to the fact I’ll be critical for a ton with the curses line.

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(edited by NeXeD.3042)

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Posted by: NeXeD.3042

NeXeD.3042

You would be better of dumping WoP for suffer and dumping the axe trait for chill of death. The axe trait may seem like better dps but the spike damage and boon removal along with chill application make the chill trait a better option. Also not sure I would ever use a gs without ferocity.

Also the build I mentioned was strictly for pvp. (I don’t consider wvw real pvp )

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Posted by: Justine.6351

Justine.6351

You would be better of dumping WoP for suffer and dumping the axe trait for chill of death. The axe trait may seem like better dps but the spike damage and boon removal along with chill application make the chill trait a better option. Also not sure I would ever use a gs without ferocity.

Also the build I mentioned was strictly for pvp. (I don’t consider wvw real pvp )

I use WoP for party support, stunbreak, stability and boons. I use the axe trait for the cooldown reductions for a smoother play and the +% dmg multiplier. I want to use marauders but I’m not good enough on reaper yet.

Unless you are legendary then any spvp you play isn’t real pvp either if we are going to start comparing things like that.

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Posted by: NeXeD.3042

NeXeD.3042

You would be better of dumping WoP for suffer and dumping the axe trait for chill of death. The axe trait may seem like better dps but the spike damage and boon removal along with chill application make the chill trait a better option. Also not sure I would ever use a gs without ferocity.

Also the build I mentioned was strictly for pvp. (I don’t consider wvw real pvp )

I use WoP for party support, stunbreak, stability and boons. I use the axe trait for the cooldown reductions for a smoother play and the +% dmg multiplier. I want to use marauders but I’m not good enough on reaper yet.

Unless you are legendary then any spvp you play isn’t real pvp either if we are going to start comparing things like that.

made plat 3 using a gs wells build just to prove everyone else has a l2p issue… so yeah pretty sure i really PvP thx though =(

and my wins werent slowing down either. Been maintaing an over 60% winrate in pvp since i started.

ill explain my WvW thinking since you seem to be offended by it. There are some decent pvpers in wvw but they are either strictly 1v1ers or zergers. The average gold pvper is going to be better than most of these guys with very few exceptions for the 1v1 people. You may find a wvwer that is better at 1v1 in wvw send em to PvP and their build doesnt work. And those 1v1ers might go to PvP and try to be a 1v1 hero the whole time and never support their team. WoP is kind of a kitten stunbreak since its not instant, the stab you get is negligent, the boons are nice but you’d probably be able to survive longer with a big instant condi clear on a much shorter cooldown.

as far as axe goes in PvP the Chill of Death proc is more valuable as spike damage is what you want against other players especially with the boon removal and chill application. Get more bang for your buck in pvp with it. The cooldowns on axe are still pretty low that i dont think you would even notice you didnt have it.

also dont forget you wont have the food buffs in pvp. or ascended stats. or the same variety of sigils.

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(edited by NeXeD.3042)

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Posted by: Justine.6351

Justine.6351

So I guess I’m not really sure the point of the thread. It seems you decided you already have it all figured out and no one can possibly run it differently and better?

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Posted by: NeXeD.3042

NeXeD.3042

So I guess I’m not really sure the point of the thread. It seems you decided you already have it all figured out and no one can possibly run it differently and better?

Your hostility is noted.

I was asking if anyone else had ended up using something like this and how they are doing with it.

You posted what you were running i gave my opinion, ive never tried to state my opinion is fact… i thought you were actually going to have a discussion not get all kitteny once i said my opinions. Sry i assumed wrongly. =(

and nowhere have i said i can run anything better than anyone.

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(edited by NeXeD.3042)

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Posted by: Justine.6351

Justine.6351

You would be better of dumping WoP for suffer and dumping the axe trait for chill of death. The axe trait may seem like better dps but the spike damage and boon removal along with chill application make the chill trait a better option. Also not sure I would ever use a gs without ferocity.

Also the build I mentioned was strictly for pvp. (I don’t consider wvw real pvp )

ya nothing says discussion like telling me what I should be running and then calling me not a pvper.

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Posted by: NeXeD.3042

NeXeD.3042

You would be better of dumping WoP for suffer and dumping the axe trait for chill of death. The axe trait may seem like better dps but the spike damage and boon removal along with chill application make the chill trait a better option. Also not sure I would ever use a gs without ferocity.

Also the build I mentioned was strictly for pvp. (I don’t consider wvw real pvp )

ya nothing says discussion like telling me what I should be running and then calling me not a pvper.

sry if my comments triggered you im sure you are a fine pvper. never said you were not one. I wouldn’t assume what modes you play or dont play.

I wasnt “telling” you to run anything i merely gave my opinion. You dont have to do what i say. If you think what you’re running is more effective for what your goal is then keep on doing you snowflake.

If you cant handle peoples opinions i would suggest you get off the internet lol

also give me the address of whoever urinated in your cheerios this morning ill set em straight.

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Posted by: Justine.6351

Justine.6351

You would be better of dumping WoP for suffer and dumping the axe trait for chill of death. The axe trait may seem like better dps but the spike damage and boon removal along with chill application make the chill trait a better option. Also not sure I would ever use a gs without ferocity.

Also the build I mentioned was strictly for pvp. (I don’t consider wvw real pvp )

ya nothing says discussion like telling me what I should be running and then calling me not a pvper.

sry if my comments triggered you im sure you are a fine pvper. never said you were not one. I wouldn’t assume what modes you play or dont play.

I wasnt “telling” you to run anything i merely gave my opinion. You dont have to do what i say. If you think what you’re running is more effective for what your goal is then keep on doing you snowflake.

If you cant handle peoples opinions i would suggest you get off the internet lol

also give me the address of whoever urinated in your cheerios this morning ill set em straight.

Nothing like making your own thread toxic.

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Posted by: NeXeD.3042

NeXeD.3042

You would be better of dumping WoP for suffer and dumping the axe trait for chill of death. The axe trait may seem like better dps but the spike damage and boon removal along with chill application make the chill trait a better option. Also not sure I would ever use a gs without ferocity.

Also the build I mentioned was strictly for pvp. (I don’t consider wvw real pvp )

ya nothing says discussion like telling me what I should be running and then calling me not a pvper.

sry if my comments triggered you im sure you are a fine pvper. never said you were not one. I wouldn’t assume what modes you play or dont play.

I wasnt “telling” you to run anything i merely gave my opinion. You dont have to do what i say. If you think what you’re running is more effective for what your goal is then keep on doing you snowflake.

If you cant handle peoples opinions i would suggest you get off the internet lol

also give me the address of whoever urinated in your cheerios this morning ill set em straight.

Nothing like making your own thread toxic.

alrighty you have a nice day as well sir ma’am whatever

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Posted by: Sigmoid.7082

Sigmoid.7082

I’ve tried those Combinations I find that I have more sustain from keeping opponents weakened.

I never mentioned sustain.I mentioned that I trait specifically into offensive traits if I take a defensive amulet, paladins, since the rune itself is toughness and vit. No use in supervising a long time if a) your team dont/take forever to arrive and b) you hit like a wet noodle so cant counter pressure. Most necro builds inherently generate a lot of weakness because might is so easily available to corrupt. You get 10s of weakness every time.

I’m doing a double aoe corrupt everytime I go into ds so I eat boon spanners.

the only one that really matters is SS since WS takes a while to land and can be avoided fairly easily. You get more overall corrupts from PoC than WS.

Also the dps increase from onslaught I’ve found to be almost negligible and due to all the boon generation from spite I get some sustain and some good lf regeneration.

Again i said amulet dependant on what trait I decide to take. Onslaught is a 15% increase on the damage i do in shroud since I take SR and DP for 100% crit chance. It applies to everything. This included SS as well as sigil of hydromancy when exiting shroud due to how the game calculates when you are in and out of shroud against when you swap weapons. The DPS increase is also fairly good since it cuts the time of everything you cast and shaves near a full half second from the auto chain. This is a boost to my cleave damage and survivability when doing so due to the buff to the #1C attack now granting 2% LF per target hit. If im not running Spite then onslaught is better for me since I lack the insane might generation with my sigil set up to make is super useful bar a few very niche circumstances.

Rise itself will only clear condis with the minions if you trait for it… so it’s not the shout itself doing it. I don’t have any problems fighting condition classes with all the shouts (soldier runes) and the curses trait and dagger 4 it’s impossible to keep condis on me and I’m clearing them from teammates as well.

You mention a trait, a rune and a weapon skill. I mention a trait, a utility skill and a rune..no to much difference really. Its the same means to a different end. Plus i said if I take DM is when i really use rise because it works so well due to how shambling horrors function being timed. In a perfect scenario you will use the skill and lose 7 conditions 1 being aoe for the team and 6 which can be transferred to your target for counter pressure and then continue to lose another 6 at the 10s and 20s mark. All this while reducing my incoming power damage by a ton. If i take the #1 trait i get more toughness…not really that useful but sometimes it is, if i take the number 2 skill it frees up some other slots for no condi clear and other options. i.e I can drop suffer for something else etc etc.

Even with the gs buffs I still feel like dagger is better for a close range fight and the lf regeneration is better.

Debatable. I feel they are now in a fairly even spot. I’ve been using GS for a while now just to get a better feel for it since I knew it was going to be buffed. GS#3 is fairly good now. If the taget isnt at max vuln its effective coefficient is ~2.2 which is pretty hefty. #4 is now really good with the corrupts and deals relatively well with pulsing boons e.g its harder to ignore. Its LF gain isnt too bad as a weapon since unlike dagger its per target hit on all its LF gaining skills. You can get some heavy burst LF gain which is something you cant do with dagger as a weapon unless you use a focus. Sometimes use dagger, sometimes GS, all depends both feel good to me.

and with the shout trait you get a bit more sustain and are able to clear condis much quicker

This is true unless certain circumstances are met in some builds. I just prefer the extra damage if i am running pure tanky or pure yolo damage.

Not being a kitten but what you are running really isn’t that similar seems to have a different purposes than mine…. the goal for mine is to corrupt boons, keep opponents weakened, and clear condis from I and my teammates all while maintaining good damage due to the fact I’ll be critical for a ton with the curses line.

Maybe edit and add to your first post to state what you would define your build as since in my eyes my build, based on your first post, is similar. Also there was and is no need for any of the hostility at all. I have fun playing necro, so do you. Nuff said.

(edited by Sigmoid.7082)

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Posted by: NeXeD.3042

NeXeD.3042

Wasnt being hostile but when you change the ammy a wep traits even a whole line it’s not really similiar…. I was in no way calling your build bad hell I made it to plat with what I would call a bad build(diviner chrono runes gs d/what wells).

Yes we all have fun… was just curious if anyone else was using this same playstyle and if it was working for them

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Posted by: Ramoth.9064

Ramoth.9064

You would be better of dumping WoP for suffer and dumping the axe trait for chill of death. The axe trait may seem like better dps but the spike damage and boon removal along with chill application make the chill trait a better option. Also not sure I would ever use a gs without ferocity.

Also the build I mentioned was strictly for pvp. (I don’t consider wvw real pvp )

ya nothing says discussion like telling me what I should be running and then calling me not a pvper.

sry if my comments triggered you im sure you are a fine pvper. never said you were not one. I wouldn’t assume what modes you play or dont play.

I wasnt “telling” you to run anything i merely gave my opinion. You dont have to do what i say. If you think what you’re running is more effective for what your goal is then keep on doing you snowflake.

If you cant handle peoples opinions i would suggest you get off the internet lol

also give me the address of whoever urinated in your cheerios this morning ill set em straight.

Nothing like making your own thread toxic.

alrighty you have a nice day as well sir ma’am whatever

How dare you use gender specific nouns to address that person? What if that person doesn’t associate with a predefined gender? There are 56 gender categories and I insist you list them all. Otherwise #triggered

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Posted by: Sandrox.9524

Sandrox.9524

Played this build from silver to top gold. it is very good.

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

On a semi-related question, would you be running “Nothing Can Save You!” if it were instant-cast?

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Posted by: NeXeD.3042

NeXeD.3042

On a semi-related question, would you be running “Nothing Can Save You!” if it were instant-cast?

Yes most likely I would replace suffer or rise with it. For right now the skill has too much of a tell and it’s cast time is far too long

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Posted by: steelheart.7386

steelheart.7386

I don’t play Necro anymore in spvp its not worth the headache. Against good players you will get singled out fast and killed quickly most of the time regardless of build condi, power, condi/power hybrid, or tanky. Sure you can win with them sometimes but a lot of it will just be personal twitch skill and getting lucky with matchups. So yeah if you one of the top 5-10% of mechanically sound players go ahead. Everyone else I would say play something else.

(edited by steelheart.7386)

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Posted by: Stand The Wall.6987

Stand The Wall.6987

http://gw2skills.net/editor/?vRAQNBHhF6kjGo2GscTwaTgeTsgLYxVxuYYE6qFAOARbt81HA-TJBFAB1s/QBnCAAeCA/XGAA

used this for the past dozen matches. half decent. I’m in s3, might work till plat idk. gs is a great team fighting weapon. switch out nothing can save you for rise depending.

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Posted by: Zero Solstice.9754

Zero Solstice.9754

…Also the build I mentioned was strictly for pvp. (I don’t consider wvw real pvp )…

ill explain my WvW thinking since you seem to be offended by it. There are some decent pvpers in wvw but they are either strictly 1v1ers or zergers. The average gold pvper is going to be better than most of these guys with very few exceptions for the 1v1 people. You may find a wvwer that is better at 1v1 in wvw send em to PvP and their build doesnt work. And those 1v1ers might go to PvP and try to be a 1v1 hero the whole time and never support their team. WoP is kind of a kitten stunbreak since its not instant, the stab you get is negligent, the boons are nice but you’d probably be able to survive longer with a big instant condi clear on a much shorter cooldown.

“Your game mode doesn’t follow the same rules as my game mode, and therefore doesn’t count.”

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Posted by: NeXeD.3042

NeXeD.3042

…Also the build I mentioned was strictly for pvp. (I don’t consider wvw real pvp )…

ill explain my WvW thinking since you seem to be offended by it. There are some decent pvpers in wvw but they are either strictly 1v1ers or zergers. The average gold pvper is going to be better than most of these guys with very few exceptions for the 1v1 people. You may find a wvwer that is better at 1v1 in wvw send em to PvP and their build doesnt work. And those 1v1ers might go to PvP and try to be a 1v1 hero the whole time and never support their team. WoP is kind of a kitten stunbreak since its not instant, the stab you get is negligent, the boons are nice but you’d probably be able to survive longer with a big instant condi clear on a much shorter cooldown.

“Your game mode doesn’t follow the same rules as my game mode, and therefore doesn’t count.”

It’s a different game mode correct. It has a different rules set correct. The builds are going to be different that means yours and your opponent. So it doesn’t count for me personally. If you enjoy it then more power to yah

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Posted by: JusticeRetroHunter.7684

JusticeRetroHunter.7684

I made a build like this a while back

https://forum-en.gw2archive.eu/forum/professions/necromancer/Barbarian-ShoutMancer/first#post6500293

Since then, like you, I’ve found that using soldier’s runes (instead of aristocracy) made for more synergy, and instant condi-clears to you and your mates.

I also ended up changing Barbarian Amulet for either Paladins, or Destroyers, depending on whether you are facing a tanky or squishy comp.

And lastly, i replaced the Curses line with soul reaping, traiting for 100% critical, and longer shroud uptime… to be honest i’m still debating whether curses, or soul reaping is better… one offer’s more condi, while the other offers more direct damage.

For me personally, i find myself surviving a very long time…as the shouts essentially re-up your shroud instantly, so i exit shroud, pop all my shouts, and boom i’m back in full shroud. I found myself winning more games on my necro than i have on my thief and ele. It’s also nice running into the fight with 25 might already stacked up.

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Posted by: HeadCrowned.6834

HeadCrowned.6834

I wouldn’t run curses trait line and I definately would run Marauders amulet over Demolishers. Many variations on this build are possible, but yeh its nice to play. Keep it up.

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Posted by: NeXeD.3042

NeXeD.3042

I wouldn’t run curses trait line and I definately would run Marauders amulet over Demolishers. Many variations on this build are possible, but yeh its nice to play. Keep it up.

the build works with either maurauders or demo, use mauraders against condition heavy comps. I do find that i perform better with Demo ammy since thieves and rangers cant blow me up.

and as far as curses, only thing i could see running instead of it is Soul Reaping. But im not running staff.. so no need for unblockable marks. Then there is the crit chance… due to curses having fury and the crit modified from condis i bet my overall crit chance throught the match will actually be higher with curses. So really the only reason to run SR would be the slight increase in damage when LF is high, the higher life force pool, and the slower degen of lf. So to get those things i would have to give up weakness procs, crit chance out of DS, corrupt on ds, corrupt on enntering ds and a condi transfer.

i see the merits of using SR but im not of the same mind of everyone else that thinks it is necessary for every necro build. For me the extra corrupts and weakness application outweigh the DS advantages especially with the weapon sets and other traits i have chosen.

Now if i was using a staff and maurader ammy then yes i would probably pick SR over Curses.

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Posted by: HeadCrowned.6834

HeadCrowned.6834

In my honest opinion, your LFbar will be too small if you don’t run SR or Vitality stat.