SOTG Pet Buff question
The Wurm increase did confuse me, honestly, and I’m not sure about the rest, we’ll see in the patch though.
I’m betting that when they were referring to ‘all pets’ they meant ‘all of the ranger pets’, considering there’s like 40 of them and every family (Around 10 of them, I think) has its own stat distribution. They tend to refer to minions as ‘minions’, rather than pets.
They only mentioned wurm and golem, so I’m betting on just those two minions seeing any sort of change. At this point I’m guessing they want the bone minion to be relatively vulnerable, given its ranged nature.
It’s pretty obvious, and nobody’s impressed.
I’m betting that when they were referring to ‘all pets’ they meant ‘all of the ranger pets’, considering there’s like 40 of them and every family (Around 10 of them, I think) has its own stat distribution. They tend to refer to minions as ‘minions’, rather than pets.
They only mentioned wurm and golem, so I’m betting on just those two minions seeing any sort of change. At this point I’m guessing they want the bone minion to be relatively vulnerable, given its ranged nature.
I think you are correct. I do at least hope we get some residual gain from the ai fixes at least.
I could understand them not giving a buff to Bone Fiend because he’s ranged, and with good play you can keep him relatively safe. Somewhat on the same strain, Bone Minions are really made to be exploded, even huge buffs to their HP pool really wouldn’t mean much. I’m also hoping they buff Shadow Fiend’s HP a bit, he’s always in the fray, and his active is, frankly, not great.
On the other side, I am really happy to see Flesh Golem get an HP increase. He is right around half of your DPS in a minion build, has the best active, and even DPS aside the crippling he gives is an awesome bonus (a lot harder to kite minions when you are getting crippled constantly). Flesh Wurm HP buff was a bit silly to me, but I’m not one to complain about free buffs.
I think they said it was a pet buff across the board because they did mention turrets too, but when they specifically mentioned flesh wurm and golem I think they were just pointing out that those would be brought up above the baseline already established. Yeah I’d honestly much rather have shadow fiend buffed instead of wurm, but hey we’ll take what we can get right now.
~Surrender fiend and you will get an easy death
~I could promise you the same…but it would be a lie…