(edited by nolop.8095)
So I went to the new zone/event thingy and ..
This sounds on par as what happens in instances, and other end zone fights with AoEs.
Minion masters are a joke since we have to wait so long on all the recasts. I would be fine with them dying quickly if we could just keep pushing them out like in the first one we basically could. O you killed 3 minions of my 8, ill just summon 2 more to place them. mob dies I get 2 more again to keep them up, etc.
(edited by gamefreak.5673)
The worst part is that the cooldown happens on death, not on spawn.
Still, i found myself going staff and minion during the karka event because going in there with all the lag and culling issues were suicide.
According to Anet its your fault for not learning how to use Death Shroud -I know it dose not help your minions even if you use it, go tell Anet that.
This sounds on par as what happens in instances, and other end zone fights with AoEs.
Minion masters are a joke since we have to wait so long on all the recasts. I would be fine with them dying quickly if we could just keep pushing them out like in the first one we basically could. O you killed 3 minions of my 8, ill just summon 2 more to place them. mob dies I get 2 more again to keep them up, etc.
I think the necro would have been much funner if the Life Force we gathered was used to summon minions, Much like the GW1 necro used corpses.
This sounds on par as what happens in instances, and other end zone fights with AoEs.
Minion masters are a joke since we have to wait so long on all the recasts. I would be fine with them dying quickly if we could just keep pushing them out like in the first one we basically could. O you killed 3 minions of my 8, ill just summon 2 more to place them. mob dies I get 2 more again to keep them up, etc.
I think the necro would have been much funner if the Life Force we gathered was used to summon minions, Much like the GW1 necro used corpses.
That is a cool idea! I do like the more traditional necro as we knew it in GW1, and that would be an interesting way of keeping the same idea but changing it up. Maybe even picking how the life force is used – like using it for minions or damage bonuses or protection etc, etc.
They would have to totally change the current necro’s game mechanics to do it, unfortunately. (Or fortunately depending on how you feel it is today)
Marked Souls
Or at the very least had some kind of command over minions, to tell them to scatter or attack.