-Total War: Warhammer
-Guild Wars 2
I heard they reworking the entire Spite trait line
And also some of the Reaper trait line to move it away from condi back to power where it originaly was intended to be.
sadly no specific infos about these yet…..
soooo Buffs Confirmed ? this alone got me hyped for the expansion lol
We’ll know in 14 1/2 hours.
They are probably just refitting core traitlines to work with the new elites. This could be a buff or a nerf, it’ll probably break some existing builds and require some new theorycrafting.
So long as Soul Comprehension goes into the dumpster where it belongs…
Rework spite? Why spite? There sure is a few traits that are a bit… hummm… weak in this traitline but other traitlines are not short on that either.
So long as Soul Comprehension goes into the dumpster where it belongs…
While I agree with you on this trait, I doubt that such a thing will happen on this update. This trait does not impact scourge any more than it impact any other spec so there is no reason to modify it.
I only hope they do not butcher spite line because of scourge’s Nourishing Rot and Feed from Corruption
what they could do is give it the Virtue of Justice treatment where its effect changes based on weather you have DH equipped or not but instead this would work on traits that affect boon removal/corrupt in spite to affect their effectiveness while scourge is equipped
So long as Soul Comprehension goes into the dumpster where it belongs…
Amen
I heard they reworking the entire Spite trait line
And also some of the Reaper trait line to move it away from condi back to power where it originaly was intended to be.
sadly no specific infos about these yet…..
soooo Buffs Confirmed ? this alone got me hyped for the expansion lol
Man I hope not. Power builds are boring.
I heard they reworking the entire Spite trait line
And also some of the Reaper trait line to move it away from condi back to power where it originaly was intended to be.
sadly no specific infos about these yet…..
soooo Buffs Confirmed ? this alone got me hyped for the expansion lol
Man I hope not. Power builds are boring.
We are getting a Condi Elite in Path of Fire… Reaper was supposed to be Power…
I heard they reworking the entire Spite trait line
And also some of the Reaper trait line to move it away from condi back to power where it originaly was intended to be.
sadly no specific infos about these yet…..
soooo Buffs Confirmed ? this alone got me hyped for the expansion lol
Man I hope not. Power builds are boring.
We are getting a Condi Elite in Path of Fire… Reaper was supposed to be Power…
Says who? Looks like it was built to be a hybrid to me, and I like it just the way it is. I see no reason to change it.
I heard they reworking the entire Spite trait line
And also some of the Reaper trait line to move it away from condi back to power where it originaly was intended to be.
sadly no specific infos about these yet…..
soooo Buffs Confirmed ? this alone got me hyped for the expansion lol
Man I hope not. Power builds are boring.
We are getting a Condi Elite in Path of Fire… Reaper was supposed to be Power…
Says who? Looks like it was built to be a hybrid to me, and I like it just the way it is. I see no reason to change it.
Said the person who created it, Robert Gee. He even said in the original stream announcement of Reaper that it was power focused.
With Scourge being designed to be condi-centric, it makes sense for Reaper to be power-centric.
I heard they reworking the entire Spite trait line
And also some of the Reaper trait line to move it away from condi back to power where it originaly was intended to be.
sadly no specific infos about these yet…..
soooo Buffs Confirmed ? this alone got me hyped for the expansion lol
Man I hope not. Power builds are boring.
We are getting a Condi Elite in Path of Fire… Reaper was supposed to be Power…
Says who? Looks like it was built to be a hybrid to me, and I like it just the way it is. I see no reason to change it.
Said the person who created it, Robert Gee. He even said in the original stream announcement of Reaper that it was power focused.
With Scourge being designed to be condi-centric, it makes sense for Reaper to be power-centric.
So it was meant to be a power spec, but it has been a hybrid spec for almost two years? If it had been power from the beginning, fine, but people have built their classes and characters a certain way. I can understand nerfing or buffing, but completely changing a spec from one thing to another is a bad idea.
Besides, can’t people play it as Power right now anyway? They need to leave the chill condition components alone for the condi players that have incorporated Reaper into their build.
(edited by Dravyn.4671)
I heard they reworking the entire Spite trait line
And also some of the Reaper trait line to move it away from condi back to power where it originaly was intended to be.
sadly no specific infos about these yet…..
soooo Buffs Confirmed ? this alone got me hyped for the expansion lol
Man I hope not. Power builds are boring.
We are getting a Condi Elite in Path of Fire… Reaper was supposed to be Power…
Says who? Looks like it was built to be a hybrid to me, and I like it just the way it is. I see no reason to change it.
Said the person who created it, Robert Gee. He even said in the original stream announcement of Reaper that it was power focused.
With Scourge being designed to be condi-centric, it makes sense for Reaper to be power-centric.
So it was meant to be a power spec, but it has been a hybrid spec for almost two years? If it had been power from the beginning, fine, but people have built their classes and characters a certain way. I can understand nerfing or buffing, but completely changing a spec from one thing to another is a bad idea.
Besides, can’t people play it as Power right now anyway? They need to leave the chill condition components alone for the condi players that have incorporated Reaper into their build.
fyi, anet changed deathly chill after HoT released to improve the traits damage then silly players used it for something it wasn’t intended for so anet has to go back and fix their fix
Might I point you to this for more info about the history of deathly chill. As far as I can remember the nerfs to it were due to outcries from pvp that perma chill reapers were “too strong” and so anet looked for ways to balance a class with 1 gimmick, which ended up with a version of it that did basically nothing (1 stack bleed per chill), then it ended up being condi we have now (though still basically nothing in pvp). Hopefully anet learned from that incident, we’ll see soon enough.
So it was meant to be a power spec, but it has been a hybrid spec for almost two years? If it had been power from the beginning, fine, but people have built their classes and characters a certain way. I can understand nerfing or buffing, but completely changing a spec from one thing to another is a bad idea.
Besides, can’t people play it as Power right now anyway? They need to leave the chill condition components alone for the condi players that have incorporated Reaper into their build.
Reaper was always designed to be power bruiser from the beginning. Power reaper just did not have competitive DPS, because of the one major DPS trait in the spec, benefited from condi. So, players figured out how to make a condi build work.
People can play power reaper right now, but it is extremely underpowered in the DPS department, and is underwhelming in most other parts. The biggest change is anticipated for Deathly Chill to be reworked to scale off of Power (as well as changes to the Spite line), hopefully bringing Power Reaper up to a competitive level. With that change, it will kill Condi reaper dps.
Condi reaper will most likely still work, but it’ll be a lot like power reaper is now. Fun to play in open world and serviceable, but not really competitive with anything.
That’s the point, I don’t see how killing a playstyle is good for the game in any way.
That’s the point, I don’t see how killing a playstyle is good for the game in any way.
If you are wanting to play Condi Necro, then play Scourge in the expansion.
That’s the point, I don’t see how killing a playstyle is good for the game in any way.
This won’t even be the first time it has been done.
Right before HoT launched, the released the specializations. Remade trait lines. This killed quite a few playstyles completely. This is necessary to maintain the balance that the devs wish to pursue. While losing a playstyle you enjoy sucks, it is sometimes better for the long term health of the game. Granted, it might end up not being the best for the long term health of the game, but they can’t just leave things and never touch them. Esp even more so when they are not matching the vision that it was designed for. It sucks just as much to be sold on a playstyle (power/bruiser), when in fact it turns out it was better designed for condi.
Nah I only leveled a necro for Reaper, I have zero interest in Scourge
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