guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
Spreading conditions scaling
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
I think there are cases to be made for both scaling with your own condi damage and your opponent’s.
Something of interest; will Chill, when transferred from yourself to an enemy, deal damage when traited for Deathly Chill?
(edited by Sarrs.4831)
Something of interest; will Chill, when transferred from yourself to an enemy, deal damage when traited for Deathly Chill?
I think that it will.
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
Transfers just copy the duration of any condition that is being transfered, everything else is the same as if the caster had applied those conditions himself. That means the caster’s condition damage is applied to transfered conditions and of course traits like Terror or Deathly Chill.
As for minions, most of their stats don’t scale with the necro’s at all, but condition duration always has so it stands to reason that condition damage will as well.
I see , so Epidemic utility is a must for reaper builds ?
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
I don’t think so, it won’t be any more mandatory than it is now, besides not every Reaper will run a condition build. Also, there’s no reason to be concerned about chilled application. Most chill skills are already aoe and you get an ice field with whirl finishers and a leap for frost aura, and there will be Chilling Nova which is pretty much a mini chill-epidemic.
I keep hearing about nova/aura skills/traits such as Chilling and vampiric , is there any solid source about these skills/traits ?
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.