[Suggestion] Good old MM
I stopped reading after [Siggestion] sorry, but good luck though.
Guild Wars Vet since 05
multi-class all game modes
While I don’t like the idea of a massive overhaul of MM I think the idea of generating charges and then spending them to summon temporary/degenerating minions is an interesting one.
I stopped reading after [Siggestion] sorry, but good luck though.
this is no contructive input!
I think on death stuff isn’t such a good idea. Skills should be affected what you do during the combat not after it, otherwise they won’t be there when you need them. This is why Necros were affected so heavily from Lich Form #4 change, as they have no means to generate Jagged Horrors in combat anymore.
They should change Death Nova’s minion generating part and make it so that you summon a Jagged Horror when your minions die (excluding Jagged Horrors themselves) without cooldown.
If they feel that Jagged Horrors last too much with heals, they can change them as they did with Lich Form #4, but maybe increase the duration to 40 seconds if at all. The duration doesn’t become that limiting as the means to generate Horror would be greatly improved; one only needs to sacrifice/kill minions as fast as they can.
(edited by Pregnantman.8259)
I stopped reading after [Siggestion] sorry, but good luck though.
Hahahaha omg xD
I do not worry about botting. There are other tools to deal with those folks.