(edited by Ronnie.8902)
Tank/Might stacking Necro build
You want battle on both your MH and your swap weapon, so you get 3 stacks everytime you swap. You are sacrificing a lot for Might and Might duration, which can all be cancelled out if someone boon strips you, which is going to be very often in SPVP.
If you mean this for a PVE build, there are better and easier ways to get might, such as a good team composition, or just run a normal build with BIP and might on DS1 without the runes.
Using your heal to remove the bleed is also nearly pointless as you are a power build, and the self bleed from BIP is marginal damage at best, even with all those mights stacks. (roughly 200 damage per second isn’t worth wasting your heal).
I think it would be a pretty good build in PvE and it could shine a lot against things like Tequatl.
By the way it’s build in PvE mode so I assume it’s not for PvP or WvW. Not that it would be bad in WvW zerg. Except that a necromancer in a zerg have an other role then pure dps. But it’s style totally viable.
For wvw I would change signet of spite with spectral wall and locust with spectral walk.
I think its a pretty nifty idea for PVE. It might be considered overkill, with such high toughness and vitality, but the conversion of those attributes to Power makes it more attractive. The loss of crit chance is the price you pay.
that much power with that little precision o.0…
80 warr [Blaze Steelsoul], 80 ele [Blaze Nightstrike], 80 mesmer [Grim Shatterwhirl]
80 guard [Dusk Grimlight], 80 engi [Flintgear]
some little correction to the build to make it more balanced.
some of you contested my lack of precision, so i improved it
here it is
http://en.gw2skills.net/editor/?fQQQNAndWjMap7JbGb07JCpHNzaUD6x7rlzoK4OA-jAEBofQoiBEdJZUEQEBgUBCZZPFRjtMMa1hht0JI6aYaXpW9KQ6XI2cMa1WdAiAYnA-e