The Reaper and the Minion Build
Yes, pretty sure you can combine the two.
I’ll just put this out there
Putrid defense
deadly strength
Death nova :p
or Flesh of the master
deadly strength
necromantic corruption xD
RIP City of Heroes
Yes I think they will.
They’ll work, you’ll most likely use condi with the new shout, and power with the weapon. 5x Death Nova from one skill is pretty nice.
Well with the new Rise shout it might be possible to get 6 death novas off if the initial 5 kills a foe which then spawn another horror which will die creating another death nova. Adding bone minions on with putrid explosion at best that’s 8 novas going off in a very short time frame with just 2 utilities skills. As a necro player I’m not sure if I should be excited about doing this to players or terrified of having other necros doing this to me.
5x Death Nova from one skill is pretty nice.
Minion Bomber is back! :P
How much direct damage does death nova do and does it use your stats?
They’ll work, you’ll most likely use condi with the new shout, and power with the weapon. 5x Death Nova from one skill is pretty nice.
Or 6 if 1 happens to be a ranger Kappa
They’ll work, you’ll most likely use condi with the new shout, and power with the weapon. 5x Death Nova from one skill is pretty nice.
Especially with poison stacking now. Sad thing is that bleed seems to have taken a major hit of almost 50% damage… Well that were the numbers in the DH-Ready Up at least. Propably not final.
The new reaper specialization will work with both minion build styles quite well.
necromantic corruption build- more jagged horrors means you get more conditions removed from you in quick succession (it also means more units proccing vampiric hits). The shout also gives you something good for bigger group fights, which the necromantic corruption build lacks.
death nova build- pretty obvious, a lot more fodder for death nova. bone minions+rise shout will be core for the death nova build. It will definitely benefit the minion bomber spec more between the two.
The new reaper spec also boosts chill by a lot, which is incredibly useful to necromancers who use axe+focus.
hell, I think the only spec reaper ISN’T good for is a straight conditions spec.
S/I/F engineer Z/R/D guard
(edited by striker.3704)
How much direct damage does death nova do and does it use your stats?
1.2k I believe, doesn’t use your stats but I believe it was increased by TotM before they were made mutually exclusive. Also someone check how much poison it pulses currently, I think it is 3 pulses of 5s of poison each, so a full set of 5 jagged horrors could stack 15 poison.