The (minion)Necromancer "back then" and now
they dont care -
nothing will be done -
the realistic answer
they dont care -
nothing will be done -
the realistic answer
I was going to give my thoughts on this topic and then noticed that you are correct.
Dude, while we, the necro community feel your pain, ANET does not. I do not think they care, especially if we are questioning their wisdom on the necro. We shall see, but its an MMO, and most MMOs don’t really care about the community’s thoughs when it comes to questioning their mechanics.
I watched videos of GW1 necro before during and after release of gw2. They rammed the gw2 necro right in the KITTEN hole
For the most part things never change -
the strong classes get stronger, the weak classes get weaker
I liked better idea behind minions from GW1 (creating from corpse etc.). But that about it. Applying Death Nova’s or Jagged Bones correctly was nigh impossible for human. If you wanted to play as Minion Master most of your skill were bounded to that idea. Only viable choice was making one of your heroes as MM.
As much as bugged AI gets on my nerve I think they are good thing for necros. Apart straight forward way of using them (I’d like some more tricky mechanics for MMs) I like traveling through Tyria with my minion escort.
Not to sound like a fan boy (far from it), but I doubt the DEV are ignoring us.
2-3 of them wrote on our forum like 1 week ago, saying they were working on the pet AI, and trying to work on Necro general bug. It’s no easy task.
I will be the first to say they got rushed to release the game, and they way too many bug to be decent. Really, even by MMORPG standart, the amount of bug in GW2 is crazy.
But they are working on it right now, and I’m sure they are doing everything they can.
I hope the 15th november will be the patch we are all waiting for!
P.S : I want to use my Axe
Server : Anvil Rock (Since Release!) [SOLO]
The minion master is less situational now since we don’t need bodies. However I do agree that the OBSCENE AOE in dungeons makes minion master incredibly useless.
It also bothers me that certain boss mechanics punish you severely for running minions.
S/I/F engineer Z/R/D guard
Not to sound like a fan boy (far from it), but I doubt the DEV are ignoring us.
2-3 of them wrote on our forum like 1 week ago, saying they were working on the pet AI, and trying to work on Necro general bug. It’s no easy task.
I will be the first to say they got rushed to release the game, and they way too many bug to be decent. Really, even by MMORPG standart, the amount of bug in GW2 is crazy.
But they are working on it right now, and I’m sure they are doing everything they can.
I hope the 15th november will be the patch we are all waiting for!
P.S : I want to use my Axe
That developer I do respect… he admitted it was broken.
But on a larger scale. When we were told we are DEFINETLY going to get “love” ASAP. We got one one and only functioning tool in pvp nerfed by 33%. Then we were ignored for 2? months followed by BIP nerf then SOP got nerfed. So you know what… I’m not looking forward to this “love”. Frankly to hell with bugs just leave this class alone and it may actually be better off in the long run.
I’m willing to bet my “Sir. Brags-a-Lot” title that 15th will provide nothing for necromancers.
Dude, while we, the necro community feel your pain, ANET does not. I do not think they care, especially if we are questioning their wisdom on the necro. We shall see, but its an MMO, and most MMOs don’t really care about the community’s thoughs when it comes to questioning their mechanics.
I watched videos of GW1 necro before during and after release of gw2. They rammed the gw2 necro right in the KITTEN hole
Actually they KITTENED him in the CAT hole, to be precise.