Thoughts On Moa Overriding Transforms
My one thing with Moa is that it’s also a very long counter (180 seconds default), and with a one-second cast time, it’s very dodgeable. If you use it to counter a transform, then that’s it’s sole purpose, and I’m not sure I have a problem with that idea at all.
“He’s like a man with a fork in a world of soup.”
It’s irritating when it makes all of your skills go into cooldown at the same time…. MM grumbles in a corner
I wouldn’t mind so much if anet would give us an elite not countered by it.
Best NA rallybot on EU
I don’t mind it I liked the old Moa with the skill 5 that I think was an evade/charge for escaping.
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}
I think making it so Moa would revert you back to any transform you were in would be fair. It is still a really strong CC while active, basically 10 seconds of wasted transform, but less of a hard counter.
Don’t ever use Lich Form near an engi or mesmer. But if you run minions you are just screwed! lol
Anet doesn’t love necros!
My thoughts are that the entire idea of Moa’ing someone is stupid in the first place. Sure, you can evade it… But it still eliminates any real way to defend yourself once transformed. It takes away everything you have for a few seconds. I’ve never cared for the skill and I’m glad there aren’t any others like it besides maybe Basilisk Venom but at least you can still use your utilities after you’re hit by it. I just don’t think anything should be able to remove all of your skills… But that’s just my two cents.
Champion: Phantom, Hunter, Legionnaire, Genius
WvW rank: Diamond Colonel | Maguuma
This discussion is as old as GW2 is. One classes elite is destroying the whole build of another class. Should tell you some stories of
a) what Anet thinks Balance is and
b) What Anet thinks in particular of the Necro
It´s no wonder that things are like they are now.