Top Tip: Skale Venom and Fire Bomb

Top Tip: Skale Venom and Fire Bomb

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Posted by: Khal Drogo.9631

Khal Drogo.9631

Thanks to Dulfy’s excellent consumable guide here (http://dulfy.net/2013/01/16/gw2-useful-and-fun-consumables-guide/) , I found many extremely useful consumables. I would consider two to be very useful.

1) Skale Venom: http://wiki.guildwars2.com/wiki/Skale_Venom.
I consider this to be compulsory for Axe Necromancers. It will almost guarantee to give Axe Necros perma weakness on one of your enemies esp if you are traited with 25% chance for weakness on crit hit. Also since Axe autoattacks has vulnerability this stacks nicely with it. Very useful when you Death Shroud and AOE Life Transfer as well.

2) Fire Bomb / Molachev Cºcktail ( http://wiki.guildwars2.com/wiki/Fire_Bomb_%28Consumable%29)

This is useful when u are traited into the Curses line and almost compulsory for condition damage Necros. The burning condition makes use of your condition damage and the Trait Target the Weak gives 2% more damage and it lasts ~30s if the enemy receives all the pulses on the line. As a necro you will not normally have access to this condition.

If you are running minions, I highly recommend http://wiki.guildwars2.com/wiki/Mortar_Seed_Turret (Use the healing seed turret) and even the http://wiki.guildwars2.com/wiki/Fire_Elemental_Powder to spread the damage among your other minions and for the fire field as well for a blast finisher for Area Might with your staff

Apologies to those who may find my posts on GW2 forums offensive and hateful.

(edited by Khal Drogo.9631)

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Posted by: Andele.1306

Andele.1306

You obviously forgot the most op items in game, Depleted Power Crystal and to reference “Oh My God A Giant Rock!”; in terms of effects they are known as 6bleeds/5vuln and permaknockdown.

When life gives you lemon, ask if its from a anime or manga.

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Posted by: Khal Drogo.9631

Khal Drogo.9631

You obviously forgot the most op items in game, Depleted Power Crystal and to reference “Oh My God A Giant Rock!”; in terms of effects they are known as 6bleeds/5vuln and permaknockdown.

Yes but you need to keep spamming them which can be rather expensive even if its 16c per pop for the depleted power crystal. Specifically I found that that for necromancers, the items which I mentioned work well to supplement the profession (which I would liken to tweaking a car with comfortable seats and nice handling but with terribad acceleration and horsepower)

I would also recommend the http://wiki.guildwars2.com/wiki/Bandit%27s_Improvised_Bomb at 16c. Dulfy’s guide has another version which is more expensive at 40c which is completely the same. I learnt the above-mentioned from a helpful reader who posted in her comment section and listed the location here: http://tinypic.com/view.php?pic=2uyshdw&s=6. I find it does significant damage 1.5k to 2k (3.4k on crits on P2 defend magg trash mobs; as a gauge my staff autoattack hits for 2k on crit) + the knockdown, more importantly since Life Transfer has such a long CD and you run out of marks etc, it could supplement your AOE as the staff autoattack can only hit enemies who are lined up. I suppose this is a flaw of the profession in comparison to playing as engineer and elementalist where you are constantly juggling multiple skills most of which are good damage / CC / support AOE wise.

Apologies to those who may find my posts on GW2 forums offensive and hateful.

(edited by Khal Drogo.9631)

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Posted by: Khal Drogo.9631

Khal Drogo.9631

Another great item mentioned in Dulfy’s guide comments section which I discovered today: the Frost Gun (40c). It is highly recommended for necros because it gives us a long duration of chill especially if you are traited into Condition Duration. The wiki does not give a description but I googled another guide (http://www.phantomsofthemist.net/blog3.php/consumables-guide) to help in a write up. Frost gun details are listed below in the latest post.

I guess it will be useful for AOE crowd control and most boss fights, but not for DPS I suppose.

Apologies to those who may find my posts on GW2 forums offensive and hateful.

(edited by Khal Drogo.9631)

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Posted by: Laii.2780

Laii.2780

Skale Venom is kinda usless in PvE, and getting banned from WuvWuv (Thank Grenth~!) Most Champions are immune to it, and NPC’s don’t dodge roll. Only time you ever get to get use out of it is fighting lots mobs of things when it actually applys, an there is only nice for the glancing

I do appreciate you pointing out fun consumables, especially Necro-centric ones My first 20 slots of inventory is all consumables, toys >~<

[CERN] ~ WAR/Necro^ O ^)/!

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Posted by: Ravezaar.4951

Ravezaar.4951

Also Iv heard/read Skale Venom is going to be removed from WvW/PvP by next update (guessing Feb 26th)

Underjordens Furste 80 Necro Piken-server
Servant of Dhuum

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Posted by: Khal Drogo.9631

Khal Drogo.9631

Skale Venom is kinda usless in PvE, and getting banned from WuvWuv (Thank Grenth~!) Most Champions are immune to it, and NPC’s don’t dodge roll. Only time you ever get to get use out of it is fighting lots mobs of things when it actually applys, an there is only nice for the glancing

I do appreciate you pointing out fun consumables, especially Necro-centric ones My first 20 slots of inventory is all consumables, toys >~<

Skale venom is great for running dungeons because about 1% of the mobs are Champions and that includes the bosses as well and although weakness has been nerfed, it is still useful in boss fights.

And to be honest, I dont care if they ban all non food and sharpening stone etc consumables from PVP or WvW with the possible exception of hylek poison for my mesmer. Never used them in either prior to Dulfy’s guide but I dont feel its makes a significant difference in the way I play.

Apologies to those who may find my posts on GW2 forums offensive and hateful.

(edited by Khal Drogo.9631)

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Posted by: Khal Drogo.9631

Khal Drogo.9631

Ok here are the tooltip stats word for word for the Frost gun: (since GW2 screenshots dont include the tooltip, I had to literally take screenshots). It lasts about 10 min if unused and has 10 charges. Comments are in italics.

Quest to get merchant: http://wiki.guildwars2.com/wiki/Keep_Bamm_safe_while_he_gathers_components_for_his_engineering

Location of Researcher Bamm (the merchant):
http://wiki.guildwars2.com/wiki/Shiverspur_Front

1) Frost Jet (2¼ activation)
Spray a cone of frost. Chills foes with a critical hit.
Damage (9x). Chilled (4s) Range: 425

([Bad Decent for a power necro (340×9 on crits on COF P1 Slave driver) damage but your weapon sigils also procs on critical hit, more importantly the chilled condition stacks in duration so you can spam away. http://wiki.guildwars2.com/wiki/Sigil_of_Chilling may work as well. I found that spamming it 8 times u get about 20-24s of chilled with 74% crit chance. Your results may vary obviously)

2) Rifle Butt (¼ activation, 8s CoolDown)
Knockback your foe with the butt of your rifle. Be careful not to break it.
Range: 130

3) Frozen Escape (¼ activation, 15s CoolDown)
Leap backward, leaving behind an area of frozen ground that chills foes.
Damage, Chilled (4s)

(Jump backwards is short; I guess 300-400, havent tested for evade; can stack up to ~ 10s of chilled)

4) Shard Volley (2½ activation, 20s CoolDown)
Launch a volley of razor sharp ice shards that bleed foes they hit.
Damage (9x), 1 stack of Bleeding (4s), Combo Finisher: Physical Projectile (20% chance), Range: 1200

(Seems that u cannot stand to close to the target in order to fire the AOE effect)

5) Deep Freeze (1½ activation, 30s CoolDown)
Encase your target in a block of ice
Damage, Range: 1200

(3s equivalent of stunned, frozen solid, doesnt work on COF P1 effigy, haven’t tested on other bosses yet)

Apologies to those who may find my posts on GW2 forums offensive and hateful.

(edited by Khal Drogo.9631)

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Posted by: Khal Drogo.9631

Khal Drogo.9631

In short Frost gun gives ~30+ s of chilled when set up and Fire Bomb gives ~30s of burning. If boss fight has several spawning minions that dont run up stairs and away from boss or more than 1 boss at a time, time for http://wiki.guildwars2.com/wiki/Epidemic.

Apologies to those who may find my posts on GW2 forums offensive and hateful.

(edited by Khal Drogo.9631)

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Posted by: Halo.8976

Halo.8976

No one said a word about Gears.
Gears.

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Posted by: Khal Drogo.9631

Khal Drogo.9631

No one said a word about Gears.
Gears.

http://wiki.guildwars2.com/wiki/Gear_%28consumable%29. This is probably useful for a longer range daze than the warhorn but you only really need daze in PVE for dredge machine in fractals. As for knockback, almost never. I would recommend it to warriors esp for non shield users since their daze/stun are mostly short range except for hammer burst.

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Posted by: Halo.8976

Halo.8976

Gears are pretty expensive consumables to spend them for dredge.
WvW is the way to go.

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Posted by: Rennoko.5731

Rennoko.5731

I appreciate this post. I was not aware of a consumable that would allow me to apply the burning debuff… since I am running over 2k condition damage, and I don’t normally have an ele around this is quite a nice find for the stationary bosses in fractals etc.

Sad they don’t work in WvW though. I have only 15 left on my stack of scale venom to blow through before the end of the day.

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Posted by: Khal Drogo.9631

Khal Drogo.9631

Thank you Rennoko. I wish this was a community forum in which I would request to make it a sticky.

Apologies to those who may find my posts on GW2 forums offensive and hateful.