Transfer Conditions

Transfer Conditions

in Necromancer

Posted by: Pannonica.5378

Pannonica.5378

Which condition duration is applied when you transfer conditions (Deathly Swarm, Putrid Mark) to your enemy and which condition damage is the baseline for the calculation of damage being done by the transfered conditions, the condition duration and condition damage stat of the target or that of the necro?

I’d also like to know which condition duration is applied when transforming boons into conditions (Corrupt Boon) on your enemies, the original boon duration or the necros condition duration stat?

Pannonica
Red Guard

Transfer Conditions

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Posted by: emon.1863

emon.1863

Necro stats .both transfer and transfrom.

Transfer Conditions

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Posted by: Myrmidian Eudoros.4671

Myrmidian Eudoros.4671

When boons are converted to conditions each boon is converted to a set duration of the corresponding condition. For instance stability (regardless of the duration of the boon) is converted to a 1s fear.

The Necro’s stats are used for the damage. I haven’t tested durations, so I can’t say for sure if the transferred conditions get an extended duration, but from casual observation the durations do appear to be extended. Perhaps someone has done a proper test on this, because I have wondered myself.

Transfer Conditions

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Posted by: Bhawb.7408

Bhawb.7408

Transferred conditions are transferred at their current duration, same as Epidemic is spread on current duration.

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Transfer Conditions

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Posted by: Rym.1469

Rym.1469

Necromancer’s condition duration increase works on it.

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Transfer Conditions

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Posted by: Pannonica.5378

Pannonica.5378

So if I take Bhawbs and Ryms posts and understand correctly, then if a condition which has an increased duration already (for the sake of simplicity lets take a 4 seconds bleed prolonged by 100%, i.e. an 8 second bleed) gets transferred over to the opponent, the necros condition duration bonus is added to that, so that, theoretically, the opponent could end up with a 16 second bleed if the necro runs 100% condition duration, but at the necros condition damage multiplier?
That is pretty impressive.

How does the transform of boons to conditions work?
Obviously there is no condition damage multiplier involved than the necros own one, and also I don’t think 15 stacks of might transform into 15 stacks of weakness, or do they?
How about the duration of the resulting condition? Is the boon duration already present on the opponent used to calculate the resulting condition duration or is it discarded to use only the necros condition duration, or is it a combination of the remaining boon duration plus the necros condition duration bonus?

Thanks for bearing with me.

Pannonica
Red Guard

Transfer Conditions

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Posted by: Rising Dusk.2408

Rising Dusk.2408

Conversions have fixed durations, and fixed stacks associated with them (Protection converts into 3 stacks of vulnerability, for instance). These durations, however, are augmented by the Necromancer’s condition duration increases, however, and use the Necromancer’s condition damage for damage dealt per tick.

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Transfer Conditions

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Posted by: Pannonica.5378

Pannonica.5378

Thanks for clearing that up.
Was the transfer part of my post (first paragraph) correct though?
Or is a transfer considered a conversion?

Pannonica
Red Guard

Transfer Conditions

in Necromancer

Posted by: emon.1863

emon.1863

So as i said at beginning : transfer and transform are depending on necro stats, as well as using epidemic on condition from team)

Transfer Conditions

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Posted by: Rising Dusk.2408

Rising Dusk.2408

Thanks for clearing that up.
Was the transfer part of my post (first paragraph) correct though?
Or is a transfer considered a conversion?

A transfer is not a conversion. A conversion is turning a boon into a condition (Well of Corruption / Corrupt Boon), while a transfer is moving conditions from you to an enemy (Deathly Swarm / Putrid Mark / Epidemic). Conversions use the rules I described in my post above, while transfers use the current condition duration at time of transfer augmented further by your condition duration and using your condition damage.

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