Anyone who has ever played vanilla WoW will understand what this means. For those that haven’t, watch this very short video first. http://www.youtube.com/watch?v=vX1dPTAQ5_U
Let me start by saying that I have a level 76 necromancer. I haven’t quite hit 80 on the necromancer yet, but by the time I hit level 10 I knew there was just something off about this class. The entire time while I was leveling I’d look around me and see other classes 3 shotting mobs while I always had to work extra hard for my kills. Last weekend I was turned down for a CoF story mode group on the basis that necromancers are a broken class and I’d just slow them down if they took me. I was honestly surprised beyond belief when I was told this. Last weekend Anet didn’t have these forums up so I couldn’t really confirm or deny if what he was saying had any merit or if he was just talking out of hiskitten A guild mate last night told me that Anet finally opened up class forums here. I’ve just spent the last hour reading various threads here. Especially these gems.
https://forum-en.gw2archive.eu/forum/professions/necromancer/Necromancer-bugs-compilation
https://forum-en.gw2archive.eu/forum/professions/necromancer/Plague-Signet-is-bugged/first#post82625
So basically, that guy who denied me the CoF group last weekend wasn’t talking out of hiskittenafter all. Based on this list of bugs alone he was perfectly valid in denying me a spot in his group. I can’t see why anyone would want to take along a class this undeniably broken with them to dungeons. This whole time I’ve been using Plague Signet in dungeons thinking I was actually helping my group, when in reality all I’ve been doing is hurting myself. I had no idea my damage was so lackluster in comparison to other classes (more on that below). Don’t even get me started on minions.
I decided to do a little bit of research on my own. A side project of sorts. For the last 4 days I’ve been leveling a warrior. I got to level 55 today. I am sad to report that the difference is like night and day. Unfortunately, the warrior is extremely one sided and boils down to equip greatsword, press 2, win. EXCEPT WARRIORS DO IT SO WELL! Whole groups of mobs mowed down in seconds with Hundred Blades alone. If anything happens to survive I just hit Bladetrail and finish them off in one move.
Necromancers sadly remind me of warlocks from vanilla WoW. It was my first class in that game as well. I seem to be cursed to always pick the broken class at the launch of any game. Generally the warlock in WoW was regarded as a free kill in PVP and the worst of the worst when it came to running instances/raids. The ONLY reason anyone took a warlock for raiding was because of their soulstone res ability and curse of elements. Most guilds I knew only ever took 1 warlock with them. The term “X got warlocked” was often used on Blizzards forums to refer to when a class ability was nerfed.
Of course Blizzard eventually fixed warlocks and, for a time, they became unstoppable killing machines themselves, but that was a year and a half after the fact. These changes only came when Blizzard revamped all class abilities and talents across the board for the Burning Crusade expansion. I don’t want to go through that again. Problems like these aren’t going to go away any time soon. Its going to take time to rebalance and fix this many issues. Lots of time. Time I don’t feel like wasting on. I’m not going to wait around for several months to a year hoping and waiting for the developers to finally decide how they’re going to fix whats obviously broken this time around. I know that Anet isn’t Blizzard. Actually, no, thats not entirely true. A lot of the Anet talent splintered from Blizzard just before WoW released and probably worked on vanilla WoW.
I’m not even so sure I want to even continue playing any more at this point, though. Warriors are just too mind numbingly easy to play for me to make that class my main. I mean I really really love the feel and concepts of the necromancer class (or at least how its supposed to work anyway). I really really want to continue playing the necromancer, but I refuse to play another handicapped class again. It was way to frustrating and the aggravation was not worth it. I want to love the necromancer, but in their current state, necromancers are beyond pathetic.
I’d like to say that Anet has made a great game here, but there are some serious problems with Necromancers. Not just glaring issues. I’m talking oozing puss filled gangrene infected wounds that need serious medical attention kind of problems.
(edited by Kravick.4906)