Warriors Wicked OP for Necros in PvP?

Warriors Wicked OP for Necros in PvP?

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Posted by: Choppy.4183

Choppy.4183

I wouldn’t have thought so, but one of your brethren started a thread on the warrior subforum saying otherwise.

The general consensus over there is that he’s got some serious l2p issues, but he seems resistant to the notion that anything is required beyond massive nerfs to warrior. He won’t get any love over there with that approach, so I bring the matter to you:

  1. What tips and tricks can you provide to help him do better against warriors? (Or,)
  2. Is he right that warriors are so crazy stronk vs necros in pvp that there’s no hope?

(I’d have thought necro has plenty of tools to deal with warriors, but could be wrong)

Thanks for your input.

I’m Biff Rangoon, and I approved this message.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)

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Posted by: Vitali.5039

Vitali.5039

Suggestion to the ones who don’t know how to handle warriors:

Debuff the warrior once it goes Berserk, fear it while at 50% hp to waste their 2 sec damage immunity with fear (if they stunbreak they gain stability wich can be turned into fear via corrupt just entering shroud), keep it cced with Executioner’s Scythe and then Whirl into his face.

Just don’t eat 100 blades, cast the low CD Mark of Blood to bait dodges/evades (ex. not directly on the warrior but in front of him while it’s closing the distance), Wail of Doom to interrupt blocks and shroud’s leap and terrian to kite Berserker Stance’s resistance.
If the necro it’s condi the fight are even easier: poison field from Chillblains, Reaper’s Mark fear and go whirl your way to the victory. Death’s Charge at ease to make their burst miss.

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Posted by: Potato.2567

Potato.2567

Necromancer completely and utterly kittens on warrior now in any scenario that isn’t a 1v1 where warrior has zerker stance up (this never happens in real games).

RIP Warrior

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Posted by: Murdock.6547

Murdock.6547

I honestly think things are running as intended right now.
Necros obliterate warriors by corrupting boons and melting them in teamfights.. but if alone, warriors turn necromancers into a puddle of blood and undead matter.

Necro can’t handle pressure very well, and warrior can’t handle heavy boon corrupts. It’s a good dynamic, imo.

What a circus. Complete with clowns and monkeys that do tricks.

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Posted by: Chasind.3128

Chasind.3128

Warriors are trash right now in pvp, so it being obliterated by everything is working as intended

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Posted by: narcx.3570

narcx.3570

I think condi necros might still have some trouble vs power warriors training them in team fights? But power (hybrid) necros should be able to counter pressure the warrior and turn the tables pretty quick, especially 1v1.

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Posted by: Silv.9207

Silv.9207

If you have problems with warriors you can try a power build. They have enough resistance and boons to make you waste all your boon corruptions doing no damage, but if you go Power they have only Endure Pain to counter you.

I think that a good warrior can kill any necro in 1v1, but (as said by Murdock) in a team fight a warrior will really hate you if you’re free to act and corrupt his Resistance and Stability.

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Posted by: Yannir.4132

Yannir.4132

I wouldn’t have thought so, but one of your brethren started a thread on the warrior subforum saying otherwise.

The general consensus over there is that he’s got some serious l2p issues, but he seems resistant to the notion that anything is required beyond massive nerfs to warrior. He won’t get any love over there with that approach, so I bring the matter to you:

  1. What tips and tricks can you provide to help him do better against warriors? (Or,)
  2. Is he right that warriors are so crazy stronk vs necros in pvp that there’s no hope?

(I’d have thought necro has plenty of tools to deal with warriors, but could be wrong)

Thanks for your input.

It’s all about the player. So yeah, it’s an L2P issue. I beat Necros with a Warrior, and warriors with a necro. To be fair, my necro build is designed to take out warriors specifically. Whereas when I play my warrior, all the necros that come across seem to be made of paper.

Yannir for males. (guard,thief,war,ele)
Sonya for females. (necro,rev,ranger,mes,engi)
All classes lvl 80.

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Posted by: DuckDuckBOOM.4097

DuckDuckBOOM.4097

https://forum-en.gw2archive.eu/forum/professions/warrior/Warrior-is-too-strong-in-PvP/page/4#post6557929

Still waiting for warrior mains tell me what exact build/class can actually deal with warrior without external help while not losing point. This is a legit question which i couldn’t find answer for so far.

I don’t win all fights but I have a decent chance at beating most warriors in gold3-plat 2 with condi necro in this and last season. Don’t use a meta build. Here’s mine:
http://gw2skills.net/editor/?vRAQNBLhZ6kGRozGs8GwvGg/GsgLYxXxu4YE6qFAWARbtJwHA-TZhHABAcCAKb/BBOCAA/AA6vMAA

Overall tips vs warrior:
Minions are a no go. Too easy to proc adrenal health and condi clear on burst.

Warhorn 5 at the start of a fight! (Also good advice vs guardians and thieves to clear blinds). Do not get hit by the head butt in 1v1. If they shattering blow (I know not all warriors have it but I see it from time to time), corrupt stability with plague signet to interrupt their headbutt. If you do get hit by headbutt, plague signet and dodge or flesh wurm out immediately! If you don’t, warhorn 5 is still ticking and can clear blind from mace F1 and help crit and proc the auto plague signet.

If they block, use Warhorn 4 to interrupt it. If they have stability and are blocking, use Corrupt boon to fear them through the channeled block to interrupt it.

If headbutt/berserker mode doesn’t happen, it’s an easy fight. Corrupt resistance for chill —> vuln/bleed and win. RS3354 if you are going try hard and they will be dead in 5 seconds.

If the headbutt/full adrenaline happens, you need to clear the swiftness, quickness and fury from fatal frenzy. They only pulse once. After this, the only boons that are constantly applied are might/stability and maybe resistance from the stance. Corrupting stability that pulses every 3 seconds means constant fear (and terror) which chills and therefore bleeds/vulns.

While I’ve seen a lot of necros talk about how terror is weak now, the pulsing stability that came with HOT and the amount of corrupts in this build makes it amazing. This build can stack lots of vuln and might rather quickly so the repeated terror procs really add up. 1.4 seconds per stability corrupt in this build. That’s up to ~1.4k damage per second or almost 2k per corrupt. Adrenal health cant take it. The build has 5 corrupts and scepter auto corrupt which takes 2.4 seconds to complete. For 15 seconds, the berserker has stability pulsed every 3 seconds. That’s 15 seconds in which most warrior meta builds have no stun breaks and I’m free to terrify over and over. If I get warriors to this point, it’s game over for them every time. If this plays out perfectly, the warrior doesn’t even get a chance to decap.

Is it a glassy build that gets focused easily? Yeah. Have flesh wurm up before you engage. If a thief or DH might teleport after you, preemptively place 4 staff marks on the wurm as a trap. Rune of nightmare means less condi damage/sustain but more duration if you really want to fearlock a warriors even harder.

TLDR: Corrupt stability/resistance to fear and chill. Trait fear to terror.

I’ll just quote myself from a while ago. I actually wish that warriors still had the pulsing stability in berserk mode because it meant pulsing terror. Build is slightly outdated but general tips apply. Bring path of corruption instead of terror in this round of balance changes. Signet trait can be dropped for spiteful spirit. Power or condi, just bring multiple corrupts and time your auto attack for the pulsing resistance. If you couldn’t kill most warriors 1v1 last meta, you weren’t an amazing necro. If you can’t do it now… you aren’t as good as you think you are.

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Posted by: Choppy.4183

Choppy.4183

Thanks for the responses. There’s some great advice in here, and I hope he chooses to learn from it.

I’m Biff Rangoon, and I approved this message.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)

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Posted by: Dirame.8521

Dirame.8521

What you can also do is this;

- Stay at a vantage point and keep your distance while playing condi. This will pressure them to pop Berserker stance.

- When they pop zerker stance, start running away from the area to give yourself as much distance as possible.

- After about 5-8s turn around and get closer to them. Now’s when you’re going to need all your dodging ability. Make sure to dodge headbutts, Skullgrinder and make sure to corrupt stability. If you cant’ dodge the skull grinders, just rely on your trusty passive and active transfers. As long as you can prevent him from proccing his condi removal, you will beat the Warrior.

But then again, this is while playing my trusty Core Necro build which I think most people are too scared to play.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

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Posted by: Ralkuth.1456

Ralkuth.1456

But then again, this is while playing my trusty Core Necro build which I think most people are too scared to play.

I’LL DO IT!

one of these days i swear skull grinder pls dont hurt me

5 useless class titles
Carrying enemy team since 2012
“Multiclass implies you can actually play the class” – a certain royalty

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Posted by: Sun Lian.4075

Sun Lian.4075

Cool, a thread made for me.

Well as you can see, other people also say that in 1v1, necro gets kitten on by warrior, so I’m not wrong.

And it’s not just 1v1, its basically when they target you, it’s too easy for warriors to kitten on people (not just necro) especially when someone doesn’t have stability.

It’s like simple math, I don’t get what’s so hard about it to see it’s too much.

Endless stab beats little stab.
Endless boons make boon removal / corruption useless.
Resistance beats all condi builds, and another skill that makes them immune to dmg (not a boon so can’t be removed woohoo)
And on top of that, one of the biggest dmg bursts atm.

Cool, any other class that can do that? No.
Even guardian that’s supposed to be the tank class dies faster than the average warrior, something’s wrong with that.

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Posted by: mazut.4296

mazut.4296

I have hard time playing against the cc heavy war builds. The GS can be avoided much easier, but the cc is leaving me defenseless. Its very annoying.

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Posted by: Vitali.5039

Vitali.5039

Cool, a thread made for me.

Well as you can see, other people also say that in 1v1, necro gets kitten on by warrior, so I’m not wrong.

And it’s not just 1v1, its basically when they target you, it’s too easy for warriors to kitten on people (not just necro) especially when someone doesn’t have stability.

It’s like simple math, I don’t get what’s so hard about it to see it’s too much.

Endless stab beats little stab.
Endless boons make boon removal / corruption useless.
Resistance beats all condi builds, and another skill that makes them immune to dmg (not a boon so can’t be removed woohoo)
And on top of that, one of the biggest dmg bursts atm.

Cool, any other class that can do that? No.
Even guardian that’s supposed to be the tank class dies faster than the average warrior, something’s wrong with that.

Can you post the build you are running?
We can give you better duel/survival tips if you show us what you’re running.

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Posted by: Ralkuth.1456

Ralkuth.1456

I would think Ceimash’s advice is the general gist of how to deal with a Warrior.

Most Warriors will actively try to get into melee with you so there’s no merit to holding the point then eating 2 F1s and popping all your CDs and dying to +1.

Maintain distance, and most Warriors will initiate fairly predictably with a stun like Headbutt which you can dodge (and screw him over for the next 10 seconds).

If you didn’t, you have Foot in the Grave, wait for the entry into Berzerk and corrupt that stability to stop his momentum.

At this point he’ll probably use Zerker Stance so kite that thing out if you can’t corrupt. This is where that RNG comes in handy if you have Sigil of Revocation, or you can force him below 50% with Power Necro.

If he has no Zerker Stance and is out of Berzerk, you have a good window to load him up if he doesn’t decide to gtfo. This is where you can weakness + Shroud brawl him down.

5 useless class titles
Carrying enemy team since 2012
“Multiclass implies you can actually play the class” – a certain royalty

(edited by Ralkuth.1456)

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Posted by: Yannir.4132

Yannir.4132

Endless stab beats little stab.
Endless boons make boon removal / corruption useless.
Resistance beats all condi builds, and another skill that makes them immune to dmg (not a boon so can’t be removed woohoo)

Get your facts straight.
-Warriors don’t have endless stab. They have stab on F2, and any stunbreak, of which there are a total of 2 in the meta build. Which is not too much. Just enough to get by. Stability pulsing no longer exists.
-Stab is always corrupted first. Resi is converted to chill, which is brutally efficient for a condi necro, and good for a power necro as well.
-Resistance is totally a boon. It’s been a year from that particular Berserker Stance change.

Yannir for males. (guard,thief,war,ele)
Sonya for females. (necro,rev,ranger,mes,engi)
All classes lvl 80.

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Posted by: Helly.2597

Helly.2597

lGet your facts straight.
-Warriors don’t have endless stab. They have stab on F2, and any stunbreak, of which there are a total of 2 in the meta build. Which is not too much. Just enough to get by. Stability pulsing no longer exists.
-Stab is always corrupted first. Resi is converted to chill, which is brutally efficient for a condi necro, and good for a power necro as well.
-Resistance is totally a boon. It’s been a year from that particular Berserker Stance change.

Apparently I had a trait confused.

Just to point out a mistake here though, stability is not always corrupted first. Like conditions they changed it to last in first out. So good warriors can cover stability or resistance with other boons. But the larger point that the pulsing stab nerf hit warriors hard in this matchup is correct.

People call me Hobo.
Violent Tendency [vT]
Ferguson’s Crossing Roamer

(edited by Helly.2597)

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Posted by: Choppy.4183

Choppy.4183

lGet your facts straight.
-Warriors don’t have endless stab. They have stab on F2, and any stunbreak, of which there are a total of 2 in the meta build. Which is not too much. Just enough to get by. Stability pulsing no longer exists.
-Stab is always corrupted first. Resi is converted to chill, which is brutally efficient for a condi necro, and good for a power necro as well.
-Resistance is totally a boon. It’s been a year from that particular Berserker Stance change.

Most warriors won’t run RR so only one source of stab (unless they decide to swap in balanced stance.

Just to point out a mistake here though, stability is not always corrupted first. Like conditions they changed it to last in first out. So good warriors can cover stability or resistance with other boons. But the larger point that the pulsing stab nerf hit warriors hard in this matchup is correct.

Couple things on this:

  1. Warriors can only get stability on stun break from the Eternal Champion trait, not RR, unless it’s a stab skill that also breaks the stun
  2. Warriors can get pulsing stab through Balanced Stance/Last stand, just not from the Berserker trait Eternal Champion (which is what warriors typically rely on)
  3. Any boon pulsing (stab, resistance) is a double edged sword against a build that can corrupt. On the one hand, the reapplication can restore control. On the other, the periodic reapplication of the boon makes it likely to be the first to get removed

I do find it interesting that Sun Lian read this thread and concluded that, “other people also say that in 1v1, necro gets kitten on by warrior, so I’m not wrong”. I read the opposite here, for the most part, but whatevs.

You’ve all been so helpful I’m half tempted to ask what a warrior can do to be more effective against necros.

I’m Biff Rangoon, and I approved this message.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)

(edited by Choppy.4183)

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Posted by: Sigmoid.7082

Sigmoid.7082

Just to point out a mistake here though, stability is not always corrupted first. Like conditions they changed it to last in first out. So good warriors can cover stability or resistance with other boons. But the larger point that the pulsing stab nerf hit warriors hard in this matchup is correct.

Boon and Condition Conversion
Boon to condition conversion and condition to boon conversion has been standardized and is functionality changed. Skills that convert boons and conditions now randomly select from all boons and conditions on the target.

I do not think this has been changed since June 23rd 2015.

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Posted by: Choppy.4183

Choppy.4183

Boon and Condition Conversion
Boon to condition conversion and condition to boon conversion has been standardized and is functionality changed. Skills that convert boons and conditions now randomly select from all boons and conditions on the target.

I do not think this has been changed since June 23rd 2015.

I thought the same, though the wiki currently says conditions are first on, last off. That text may be old (having never reflected the June 2015 patch), or maybe it was reverted. May need to be tested.

I’m Biff Rangoon, and I approved this message.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)

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Posted by: Sigmoid.7082

Sigmoid.7082

Boon and Condition Conversion
Boon to condition conversion and condition to boon conversion has been standardized and is functionality changed. Skills that convert boons and conditions now randomly select from all boons and conditions on the target.

I do not think this has been changed since June 23rd 2015.

I thought the same, though the wiki currently says conditions are first on, last off. That text may be old (having never reflected the June 2015 patch), or maybe it was reverted. May need to be tested.

removal =/= conversion

removal is LIFO
conversion is random

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Posted by: CrashTheGrey.1492

CrashTheGrey.1492

You can’t teach a salt mine.

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Posted by: Stand The Wall.6987

Stand The Wall.6987

keep weakness up, dodge headbutt, profit.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

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Posted by: ugrakarma.9416

ugrakarma.9416

i have this problema with warrior when running the default meta-power build.

the solution i find, is rely in any build thats provides AoE. Or a hibrid with minions work too. a hibrid build with minions make impossible warrior win 1×1 cuz many of warrior atacks are single target.

My actual build is here, is AoE shout spam+bleed, very effective against warriors. i win in average 9/10 against warriors using this.

GREATSWORD is essencial, is the doomhammer against warriors. Nightfall is your shield.

90% of warriors are unaware of Aoes atack cuz they think they can absorve anithing. so they all shouts spam without try even a dodge.

Attachments:

(edited by ugrakarma.9416)

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Posted by: Stand The Wall.6987

Stand The Wall.6987

blood magic is possibly the worst traitline out of all professions.

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Posted by: Sigmoid.7082

Sigmoid.7082

blood magic is possibly the worst traitline out of all professions.

Its actually not that bad.

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Posted by: Burjis.3087

Burjis.3087

Of all the professions, I didn’t expect to see someone complaining about the warrior. Maybe necromancers aren’t that good to 1v1 a warrior (although that’s not been my observation so far and I’ve only played unorthodox necro builds this entire season), but generally, no build can 1v1 everything right now. They all have strengths and weaknesses.
Necros can bring a wide variety of builds to the table in this season although they all share the same inherent problem of being the primary focus of the enemy team and having to carrty out their job under very high pressure.
Necro has been the primary target in PvP for a while, not because they are weak, but because they are devastating if left unchecked. Don’t dwell on 1v1s that you may or may not win with a necro (although different necro builds can handle different classes in 1v1 situations), but play to your strengths and certainly the strengths of your team.

blood magic is possibly the worst traitline out of all professions.

Its actually not that bad.

It’s actually pretty good for the right build (I use it myself). It all comes back to your play style and how you can synergize it with the rest of your build.

Everlasting Sacred Path [ESP] (www.espguild.com)

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Posted by: Tick.1605

Tick.1605

Last season 2 warriors dominated necros. this season though, the necro should always win the fight 1v1 in my opinion

Lil Ticklers Necro PvP Youtube Channel

https://www.youtube.com/channel/UCBoe48h7tEhzal3sPEepIIg

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Posted by: mazut.4296

mazut.4296

i have this problema with warrior when running the default meta-power build.

the solution i find, is rely in any build thats provides AoE. Or a hibrid with minions work too. a hibrid build with minions make impossible warrior win 1×1 cuz many of warrior atacks are single target.

My actual build is here, is AoE shout spam+bleed, very effective against warriors. i win in average 9/10 against warriors using this.

GREATSWORD is essencial, is the doomhammer against warriors. Nightfall is your shield.

90% of warriors are unaware of Aoes atack cuz they think they can absorve anithing. so they all shouts spam without try even a dodge.

Looks like a fun build. I presume its power bases, is it?

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Posted by: Azzara Nectum.1734

Azzara Nectum.1734

Last season 2 warriors dominated necros. this season though, the necro should always win the fight 1v1 in my opinion

Agree on this one.. With the current state of Necro in sPVP it is very doable to 1vs1 a kittenload of builds/professions..
Although I don’t win all 1vs1 because there simply are way better players out there or I mess up, I do have a good chance of killing them..
I’ve managed to burn down warriors (both power and condi builds), guardians (dodging traps and their pull is essential here), thiefs, etc etc

But here’s the catch: don’t just copy and paste the metabattle build and expect to win. You need to know your build and when to time your skills… Necro has enough sustain to bait them into buring all their defense.. Just be patient.. Patience is key..

For example guardians/dragonhunters: wait out their initial cleanse, this will trigger boons on them and as soon as you see the boons pop up: corrupt the kitten out of them. Most will panic due to the condi bomb and pop invul.. After that has passed, you transfer your condis. Then spectral armor, warhorn 5, pop shroud and watch them melt away (Dhuumfire is your friend here).
Similar logic applies to warriors…

Oh and did I mention that thieves don’t like marks from staff? Breaks all their stealth.. just chill them so they stand still, few good hits and they are dead

Here is the build I’m using and I’m 3 wins away from gold (just started playing last week in this season):
http://gw2skills.net/editor/?vRAQNBmWD7kZTozGs2Gw8GgeTswOURzbk+oUBQBkmxvf9v/A-TpBHQBB4IAAgHAQDPIAB8CAcm9HSSZAA

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(edited by Azzara Nectum.1734)

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Posted by: Hesacon.8735

Hesacon.8735

Warriors are declawed kittens in spvp, however they are beyond broken in wvw. Several times a week I see one fighting 1v3 ir 1v4 to a stalemate. Boon stripping, condi, power, it does not matter for warriors will not be downed.

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Posted by: Choppy.4183

Choppy.4183

Warriors are declawed kittens in spvp, however they are beyond broken in wvw. Several times a week I see one fighting 1v3 ir 1v4 to a stalemate. Boon stripping, condi, power, it does not matter for warriors will not be downed.

Boon strip + chill, regardless if you’re running power or condi, is really hard on warriors, even in wvw. Focus on stripping and kiting when they use Berserker Stance and, when you make it through the other side, they’re done unless they can run.

I’m Biff Rangoon, and I approved this message.
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Posted by: ugrakarma.9416

ugrakarma.9416

i have this problema with warrior when running the default meta-power build.

the solution i find, is rely in any build thats provides AoE. Or a hibrid with minions work too. a hibrid build with minions make impossible warrior win 1×1 cuz many of warrior atacks are single target.

My actual build is here, is AoE shout spam+bleed, very effective against warriors. i win in average 9/10 against warriors using this.

GREATSWORD is essencial, is the doomhammer against warriors. Nightfall is your shield.

90% of warriors are unaware of Aoes atack cuz they think they can absorve anithing. so they all shouts spam without try even a dodge.

Looks like a fun build. I presume its power bases, is it?

Condi. But each minion hit like 300-400dmg. Sometimes, the minions solo thiefs and mesmerz lmao. Other fun thing is when u foe is downed outta of the cap area, u leave minions feasting on him corpse while u cap the point.

Basically the minions are the scarecrow that solve the necro mobility problem.

With the blood magic traitline you will not worry about a 1×1 tie situation.

(edited by ugrakarma.9416)

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Posted by: Vitali.5039

Vitali.5039

And minions add bodies to counter cleave. You want to cleave all the minions? Death Nova of n° minions incoming!

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Posted by: Lord Velar.1509

Lord Velar.1509

I half agree and disagree

A good warriors not gonna let you kite him like that etc, one thing I noticed with me is that they’ll try and wait till I get too comfortable and the next thing I know I’m getting beat into the ground and I’m dead, once they have you on the ground that’s it

With warriors who don’t know any better etc, yeah its usually RIP