What was fixed with SoV?

What was fixed with SoV?

in Necromancer

Posted by: Siva Mira.3546

Siva Mira.3546

Anyone know the value that was changed or fixed with the new patch?

All is vain.

What was fixed with SoV?

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Posted by: MAN.9046

MAN.9046

was about to ask how big the nerf was myself heh. kitten this kitten all the way to kittening hell; i haven’t heard a single complaint about SoV since.. well, ever

RIP
FeelsBadMan

What was fixed with SoV?

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Posted by: spoj.9672

spoj.9672

Really? Ive seen plenty of complaints about how bad it is since the beginning.

What was fixed with SoV?

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Posted by: MAN.9046

MAN.9046

o right >.<
/15SoV

RIP
FeelsBadMan

What was fixed with SoV?

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Posted by: nearlight.3064

nearlight.3064

The only reason why this heal is usable in PvP is signets of suffering, which makes your heal skill an offensive skill. If used in a teamfight, it can do a lot of damage with the siphons when 4 or 5 people are attacking that target.

Necromancer Main
Taking a break from GW2 to play various
Nintendo games..

What was fixed with SoV?

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

Turns out, they overshot the “fix.” Now the actual heal amount matches the healing pre-specializations patch before Bloodthirst was made baseline.

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

What was fixed with SoV?

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Posted by: Blood Red Arachnid.2493

Blood Red Arachnid.2493

SoV used to suck. I think it was buffed twice, first directly and then indirectly via Signets of Suffering. That, and Consume Conditions was nerfed, so suddenly there’s an open spot.

I use it on my condi build build. The spite line’s is great even on a condi build, and it just so happened that I am already using Plague Sending and Signet of Spite. I don’t need any additional cleanses, so I take SoV and SoS to throw on a bit more pressure.

I don’t have opinions. I only have facts I can’t adequately prove.

What was fixed with SoV?

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Posted by: Klaeljanus.7695

Klaeljanus.7695

Turns out, they overshot the “fix.” Now the actual heal amount matches the healing pre-specializations patch before Bloodthirst was made baseline.

Ah so it’s completely useless again. Wonderful.
I’m seriously considering applying to Anet. They clearly need someone who actually has math skills better than a 5 year old with a dartboard.

What was fixed with SoV?

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Posted by: Siva Mira.3546

Siva Mira.3546

Alright, I have gone and test it myself. We don’t know what Anet was fixing but what we do know now is SoV is bugging after this updated.

The active life siphon is 470hp base per hit which is a 20% boost from 392hp. So the Bloodthirst making baseline is there.

But the buggy part is, before the patch, the active life siphon has a 0.23*healing power but now it has 0.023*healing power. So 90% of this part was nerfed? WTF O__O

The description still show the old value but the skill itself is already updated.

All is vain.

What was fixed with SoV?

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Posted by: Bhawb.7408

Bhawb.7408

Only ANet could fix a bug and immediately bug the exact same skill they just bug fixed, all while nerfing the absolute hell out of a previously worthless skill that had just become viable.

But of Corpse – Watch us on YouTube
My PvP Minion Build

What was fixed with SoV?

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Posted by: Ara.4569

Ara.4569

They started with Well of Blood, followed by Consume Conditions, and now’s the turn of Signet of Vampirism. Next target: Blood Fiend. They can do it!

Balance team is a bunch of clowns, hurting the game to the full extent of their abilities.

What was fixed with SoV?

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Posted by: NeXeD.3042

NeXeD.3042

Man they really don’t want us to have a heal skill…. why don’t they just do it already…. remove our heal skill.

Attention Moderators I am not
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA

What was fixed with SoV?

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Posted by: RashanDale.3609

RashanDale.3609

they couldve done the sane thing for once and declared this bug to be intended.

but we just cant have nice things.

apparently it’s now part of the necromancer’s theme to not have ANY decent heal

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
Gunnar’s Hold

What was fixed with SoV?

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Posted by: NeXeD.3042

NeXeD.3042

I happen to like WoB traited for my heal, then again I’m running a wells/signet cele necro. you can even trait for corruptions and have 2 traited corruptions, 2 traited wells, and 3 traited signets.

I do wish they would fix WoB a little to boost the pulsing heal so it was at least close to the old WoBs total healing but it will never happen now with protection on the well

Attention Moderators I am not
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA

(edited by NeXeD.3042)

What was fixed with SoV?

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Posted by: magicsparadise.4871

magicsparadise.4871

The patch note state:

Signet of Vampirism: Fixed a bug that caused this skill to heal for more than its listed value.

However, The following sort of sum it up.

Only ANet could fix a bug and immediately bug the exact same skill they just bug fixed, all while nerfing the absolute hell out of a previously worthless skill that had just become viable.

Explanations:
The heal tooltip value and the heal value were matching, but now (Original post):

Necromancer utility skills:
Signet_of_Vampirism and Lesser_Signet_of_Vampirism are not healing as much as the tooltips state.

VIDEO

Enjoy

Pardinensis’ family wish you much love
Necromancer dedication – Youtube

What was fixed with SoV?

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Posted by: Ara.4569

Ara.4569

Meaning: tooltip bug fix in 2 months!

That’s my optimistic side.

Balance team is a bunch of clowns, hurting the game to the full extent of their abilities.

(edited by Ara.4569)

What was fixed with SoV?

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Posted by: Sagat.3285

Sagat.3285

Meaning: tooltip bug fix in 2 months!

That’s my optimistic side.

No.

3 more years to go.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread