Who's loving the new Staff AA?

Who's loving the new Staff AA?

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Posted by: manveruppd.7601

manveruppd.7601

Wow, I’m actually HITTING things now! And I can stand at 1200 range from the point and quickly build some life force before getting stuck in! It’s actually enough that it made me switch back to carrion so I can enjoy seeing those nice big numbers with my staff!

Now if only they revert allied cleansing for Putrid Mark I’ll consider staff the best weapon in the game! :p

A bad necromancer always blames the corpse.

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Posted by: TheLastNobody.8319

TheLastNobody.8319

I used it a bit just in some pve bosses…and wow I can tell a big difference. The hand actually feels threatening now instead of just “ohhhhh, spoooookkkyyyy”. Building up life force with it should be a bit easier. Now if only they’d make dark path as fast or faster…

A knight in shining armor is a man who never had his metal truly tested.

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Posted by: Malkavian.4516

Malkavian.4516

Yeah, pretty helpful now that necrotic grasp moves much faster.

FOR SKYRIM!!!!!

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Posted by: Gryphon.2875

Gryphon.2875

Love it And since I got The Crossing this Halloween…. yeah my Necro is proudly sporting a staff now

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Posted by: DanSH.6143

DanSH.6143

It’s still pretty slow…

Griften

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Posted by: NinjaEd.3946

NinjaEd.3946

I used it a bit just in some pve bosses…and wow I can tell a big difference. The hand actually feels threatening now instead of just “ohhhhh, spoooookkkyyyy”. Building up life force with it should be a bit easier. Now if only they’d make dark path as fast or faster…

I actually don’t mind the dark path projectile speed for 1 reason. The delay can often let me combo something as I’m about to teleport or even get me out of a combo if used on a distant target (which I usually target anyways). Thankfully it tracks the target otherwise I would be on the flip side.

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

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Posted by: Jelzouki.4128

Jelzouki.4128

I used it a bit just in some pve bosses…and wow I can tell a big difference. The hand actually feels threatening now instead of just “ohhhhh, spoooookkkyyyy”. Building up life force with it should be a bit easier. Now if only they’d make dark path as fast or faster…

I actually don’t mind the dark path projectile speed for 1 reason. The delay can often let me combo something as I’m about to teleport or even get me out of a combo if used on a distant target (which I usually target anyways). Thankfully it tracks the target otherwise I would be on the flip side.

Too bad your skills get cancelled when you come out of deathshroud.

http://strawpoll.me/3648686/r Queue for PvP from any map. Vote Here. Zojoel [ASAP Zerg]

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Posted by: Roe.3679

Roe.3679

I remember once, before the buffs, I was in a pvp match and doing everything I could to get a thief away from rezzing their downed teammate, and I casted everything I had due to them being stealthed. The thief ran out of stealth with probably 1k health left, but all my cooldowns were gone, except staff 1. I cast it and it hit, downing him. I remember thinking, if only staff 1 were faster, this would be a decent skill.

It’s actually worth casting now from time to time. Not an auto attack like dagger, obviously, but getting a few casts off isn’t be joke it used to be. For a power build.

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Posted by: Muchacho.2390

Muchacho.2390

I used it a bit just in some pve bosses…and wow I can tell a big difference. The hand actually feels threatening now instead of just “ohhhhh, spoooookkkyyyy”. Building up life force with it should be a bit easier. Now if only they’d make dark path as fast or faster…

I actually don’t mind the dark path projectile speed for 1 reason. The delay can often let me combo something as I’m about to teleport or even get me out of a combo if used on a distant target (which I usually target anyways). Thankfully it tracks the target otherwise I would be on the flip side.

Too bad your skills get cancelled when you come out of deathshroud.

Only if they are still being cast. Projectils (ds1 and ds2) that already have launched will still hit. And i am pretty sure he also means it that way.

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Posted by: Necros Stalker.2713

Necros Stalker.2713

Staff Auto buff was definatly a boon tonight during zerg fights. I use a Valkerie/Zerk build and having lifeforce recharge faster off the auto while keeping at range was a huge boon and while I haven’t tested it in other game mode’s yet It atleast allows Deathshroud builds to perform better in WvW. Cant say much about the other 2 buff but this one has definatly helped and is a step in the right direction

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Posted by: SaintSnow.6593

SaintSnow.6593

Since I only pvp, staff is mandatory and this patch actually is visible. Life force building with it is more efficient. I was more satisfied with the ds fix overall though that was horrendously obnoxious.

Säïnt

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Posted by: SpellOfIniquity.1780

SpellOfIniquity.1780

I am extremely satisfied. I hated the staff so much just because of that AA and always stuck to Scepter/Focus and Scepter/Dagger just so I could avoid using staff. But with the AA fix I actually bring a staff with me now.

Necromancer, Ranger, Warrior, Engineer
Champion: Phantom, Hunter, Legionnaire, Genius
WvW rank: Diamond Colonel | Maguuma

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Posted by: lorndarken.3702

lorndarken.3702

it still needs to be a little faster and maybe increase in life force draw . other than that it is a tiny bit better than it was . now if only they bring back putrid mark to what it use to be . and maybe 1 second increase on fear and then we would be talking !

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Posted by: iSmack.1768

iSmack.1768

Staff AA? Anti-Aliasing? I’m a newb with GW2 terminologies…

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Posted by: Narkodx.1472

Narkodx.1472

Staff AA? Anti-Aliasing? I’m a newb with GW2 terminologies…

LOL
Auto-Attack as in Necrotic Grasp as in the #1 skill on the staff

On topic – it is frikin amazing! it really is so much more efficient when starving for LF on a condi build

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Posted by: iSmack.1768

iSmack.1768

Staff AA? Anti-Aliasing? I’m a newb with GW2 terminologies…

LOL
Auto-Attack as in Necrotic Grasp as in the #1 skill on the staff

On topic – it is frikin amazing! it really is so much more efficient when starving for LF on a condi build

AH! Of course… makes sense now. Thanks

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Posted by: Oslaf Beinir.5842

Oslaf Beinir.5842

I’ll be honest when I saw the thread’s title at first when the patch hit I was like “meh not gonna bother trying…the class has been broken for ages anyway” then today I decided to roam on my power necro again after MANY months of my necromancer collecting dust and boy I was really happy with the change! I can actually hit stuff now! time ot get back to d/d staff power roaming again!

Get In The Van Yo[PR] -Play on Far Shiverpeaks/Gunner’s Hold/Vabbi

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

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Posted by: Mike.5091

Mike.5091

See how easy it is to please us necros. As much as I do enjoy it, it still doesn’t feel right to be using it somehow though. But as I always have the staff on me, I cant complain.

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Posted by: Gryphon.2875

Gryphon.2875

I got the Crossing this past Halloween, so yeah, glad for the boost… rockin’ mah Crossing now all the time

Cause… The Crosssing.

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Posted by: TheLastNobody.8319

TheLastNobody.8319

I got the Crossing this past Halloween, so yeah, glad for the boost… rockin’ mah Crossing now all the time

Cause… The Crosssing.

Unless I get the Spire of the Sunless soon i’m going to get the crossing….that lamp….

A knight in shining armor is a man who never had his metal truly tested.

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Posted by: Gryphon.2875

Gryphon.2875

I got the Crossing this past Halloween, so yeah, glad for the boost… rockin’ mah Crossing now all the time

Cause… The Crosssing.

Unless I get the Spire of the Sunless soon i’m going to get the crossing….that lamp….

Happy Necro

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