Will Chill Do Damage When Transferred?
it’s YOUR chill after transferring, so, yes to both
(edited by Alpha.1308)
it’s YOUR chill after transferring, so, yes to both
You sure about this? Did you test it?
Given how transfers currently work i would actually say no to both…
Dont forget transferred conditions still rally enemies (https://forum-en.gw2archive.eu/forum/game/pvp/Transferred-conditions-still-cause-rallies/first#post5359032)…
I would expect it to deal damage, but it will deal damage according to the original source of the condition’s condition damage, not the Necromancer’s. It’s possible it wouldn’t even act as though the trait were active, though in that case I’d say they would probably want to fix it.
Worth testing in BWE3.
well, that’s a disgusting bug that needs to be fixed, but that’s a different story
i guess it might behave differently with this issue until it’s fixed, then
If parasatic contagion gives me any indication, I would say no.
https://forum-en.gw2archive.eu/forum/archive/balance/Deathly-Swarm/4372927
Looks like condition transfers have some serious issues that need fixing…
well, that’s a disgusting bug that needs to be fixed, but that’s a different story
i guess it might behave differently with this issue until it’s fixed, then
That’s not a bug.
No transfer can turn someone else’s condition into your own. In a way Epidemic is an exception since the copies it makes will be yours.
So if chill works the same as any other condition, which it should, someone else will basically chill themselves if you transfer it back to them. So that someone can only take damage from chill if the original caster also happens to be a necro who’s traited Deathly Chills.
Also does this activate Chilling Nova?
Since Chilling Nova only triggers on critical hits against chilled targets, I would assume no, unless the target was already chilled before the transfer.
Then again, it might be possible that the hit and transfer happens at the same time and therefore there would be chill on your target when you hit. That’s easy to test though.
That’s not a bug.
No transfer can turn someone else’s condition into your own.
Well, don’t you think it should?
To me, it makes sense that transfers should work that way.
ya, that… that doesn’t make much sense
i mean, it DOES make sense, in-game wise, the condition you apply is yours no matter where it goes
epidemic being an exception due to literally being copied and not moved
however, i would have just assumed that once you’ve sent it out, it becomes yours, since…. it’s… your spell controlling where it goes….?
i don’t know how to explain it
i don’t know
it does make sense the way it works now, i just don’t think it should work that way, especially considering the issues it creates
-shrug-