Will MM be ever good for pve?
bone minion is dumb imho. flesh is best. put it on a wall and always have good ranged dps. hitting just as hard as the flesh golem. but they are good in pve.
No, especially when a Power/Condition build will do the same but in less time.
I’ve tried playing Minion Master multiple times – pre-HP buff I found it pointless to try… if anything ever glanced at a minion, it died. After the HP buff, I now consider it useable to a point. As now they’re no longer 1-2 shotted, you have the opportunity to keep the alive with Transfusion and Well of Blood. Have them keep YOU alive with siphons. When stars align, it’s pretty solid DPS though I haven’t number crunched to see where it lands in the mix.
Unfortunately you face a big issue: Minion AI. I have had (and this is post update) it where not a single minion attacked my target. Had them run in random directions, off cliffs, stuck on walls/ramps, stuck on nothing (where even telling my Flesh Golem to charge and still would charge in place), etc. It doesn’t matter if number crunching shows shaving off some power/condition into MM is better DPS when I can’t be sure that DPS will be there.
So yeah, I still am not a Minion fan. They’ve been regulated to open world roaming where things die so fast I don’t bother to use utilities anyways or when I’m on a condition build and there’s an inanimate object to beat down.
I would love to play MM build if the kittening minions had at least a peanut brain… but not even that… they take too much time to do anything… and I dont think their habilities are so usefull… sometimes I only use the Flesh Golem… he is stupid but it is fun when he knocks people down.
Rangrorn Charr Necromancer
Ultimate Legion [UL]