chilling force and lingering curse

chilling force and lingering curse

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Posted by: rivurivurivurivu.3041

rivurivurivurivu.3041

does the new lingering curse will affect offhand conditions and utilities or just scepter ? also, does the proc of chilling nova trigger around your target or you ?

any ETA for the new trait system ?

typo, in tittle. Chilling Nova*

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Posted by: Wondrouswall.7169

Wondrouswall.7169

From the way it is worded, it affects all outgoing conditions so as long as you have a scepter equipped. As for Chilling Nova, in the live stream demonstration, it was going off at the target’s location and hitting adjacent foes nearby. Video link below showing off Chilling Nova in action during the stream.

https://youtu.be/DjOrs5krQRw?t=42m47s

Attachments:

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

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Posted by: Lily.1935

Lily.1935

Yes. Do also note that weapon traits also effect you while using death shroud as long as you have that weapon equipped. So if you take Dhuumfire with Lingering curse for example, then your Dhuumfire will go from 3 seconds to 6 seconds a hit.

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Posted by: KashimKudal.2961

KashimKudal.2961

Yes. Do also note that weapon traits also effect you while using death shroud as long as you have that weapon equipped. So if you take Dhuumfire with Lingering curse for example, then your Dhuumfire will go from 3 seconds to 6 seconds a hit.

True story. I didn’t think of that, awesome catch.

Lord Abbadon – Human Necromancer – Anvil Rock
“Abaddon DOES NOT LOSE DANCE CONTESTS!!!”

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Posted by: Fhenrir.5297

Fhenrir.5297

12 stacks of burn anyone?

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Posted by: Dadnir.5038

Dadnir.5038

Yes. Do also note that weapon traits also effect you while using death shroud as long as you have that weapon equipped. So if you take Dhuumfire with Lingering curse for example, then your Dhuumfire will go from 3 seconds to 6 seconds a hit.

Long time ago I said the same thing about axe trait affecting DS damage while using an axe. I’ve been proven wrong.

No core profession should be balanced around an optional elite specialization.

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Posted by: Bhawb.7408

Bhawb.7408

Axe trait does affect DS damage while using axe.

But of Corpse – Watch us on YouTube
My PvP Minion Build

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Posted by: CastIron.7364

CastIron.7364

Long time ago I said the same thing about axe trait affecting DS damage while using an axe. I’ve been proven wrong.

I’d like to see that proof. As Bhawb said, the trait DOES effect DS damage. I just tested it out myself in HotM.

Shaak ~
Played build right now: “Cele” Base Necro with Axe WvW Roaming
“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

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Posted by: spoj.9672

spoj.9672

Yes. Do also note that weapon traits also effect you while using death shroud as long as you have that weapon equipped. So if you take Dhuumfire with Lingering curse for example, then your Dhuumfire will go from 3 seconds to 6 seconds a hit.

Long time ago I said the same thing about axe trait affecting DS damage while using an axe. I’ve been proven wrong.

If you swapped off of your axe when you entered DS then you wont get the benefit. DS uses the weapon power of your active weapon set. So if you were on dagger when entering DS then the trait wouldnt have worked. You have to be on axe when you enter DS to get the benefit.

They may rework how DS calculates damage though. Giving it a flat weapon power in DS regardless of weapon. Would be a nice fix to be honest. Because then we wouldnt be forced to use two handers or axe with axe training just for max damage in DS.

(edited by spoj.9672)

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Posted by: Dadnir.5038

Dadnir.5038

https://forum-en.gw2archive.eu/forum/professions/necromancer/DS-1-vs-Dagger-1/first#post3827116

Axe with axe training is exactly the same as staff. Axe with axe training and slaying sigil + force is slightly better than staff because staff only has 1 sigil slot. But as i said i avoided using the extra slaying sigil on all calculations. Plus staff will have 2 sigil slots after the april patch so the difference will be gone.

Staff will probably win in testing because the damage varies less than with axe.

Well, no change on how the trait work since this thread even if he may be a bit old.

NB.: I know this is a low blow :p

No core profession should be balanced around an optional elite specialization.

(edited by Dadnir.5038)

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Posted by: Gexim.3289

Gexim.3289

12 stacks of burn anyone?

Burning stacks?? How? When? Can you explain?

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Posted by: Bhawb.7408

Bhawb.7408

Its been stated many, many times, there is a condition rework coming.

But of Corpse – Watch us on YouTube
My PvP Minion Build

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Posted by: Lily.1935

Lily.1935

12 stacks of burn anyone?

Burning stacks?? How? When? Can you explain?

Burning is changing to a stacking condition. its going to be shorter duration still and higher damage then other stacking conditions. But it is going to stack now. How much the damage is going to be is honestly hard to say. But when I was watching the dragonhunter live stream they showed some footage of a build where they stacked burning up to 5k a tick. It can be assumed that the change will come before HoT with the trait changes.

The Auto attack in reaper’s shroud is really fast. So expect necromancer to be able to get anywhere between 12-15 stacks with the auto just with traits. This isn’t including extra burn duration through runes or sigils.

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Posted by: Lily.1935

Lily.1935

https://forum-en.gw2archive.eu/forum/professions/necromancer/DS-1-vs-Dagger-1/first#post3827116

Axe with axe training is exactly the same as staff. Axe with axe training and slaying sigil + force is slightly better than staff because staff only has 1 sigil slot. But as i said i avoided using the extra slaying sigil on all calculations. Plus staff will have 2 sigil slots after the april patch so the difference will be gone.

Staff will probably win in testing because the damage varies less than with axe.

Well, no change on how the trait work since this thread even if he may be a bit old.

NB.: I know this is a low blow :p

Might not be as easy to see now with the axe because the damage is kinda random. But if you go with the Dagger trait that gives a speed buff then its much easier to see that they do effect you in death shroud.