[ANOMALY?] CotW w/ Windborne Notes
Sssssssssshhhhhhh, the last thing the Ranger needs is another nerfing bug fix.
SSShhhhHHhhhhhhhhhhhhhhhhhh!! You noisy brat
[VaL]
Also if you trait windborne note (or not) and you hold ALT and Swap Pet with default keybind you become Determined for 3s, doesn’t seem to be any internal cooldown in or out of combat
Also if you trait windborne note (or not) and you hold ALT and Swap Pet with default keybind you become Determined for 3s, doesn’t seem to be any internal cooldown in or out of combat
If you press UP DOWN LEFT RIGHT LEFT RIGHT DOWN UP A B A B Select, you get all weapons and unlimited ammo too.
But serious, you get Determined? That would be awesome if it were not a bug… Which it is, have fun while it lasts!
Also if you trait windborne note (or not) and you hold ALT and Swap Pet with default keybind you become Determined for 3s, doesn’t seem to be any internal cooldown in or out of combat
Lol! Good one!
Also if you trait windborne note (or not) and you hold ALT and Swap Pet with default keybind you become Determined for 3s, doesn’t seem to be any internal cooldown in or out of combat
Lol! Good one!
Ahahahaha, got me good!
LOL
You’ll love to do the Determined trick in a Teq fight
(and the other 8 elite specs maxed too)
Also Hunter’s Call STILL needs some additionnal effect. I’ll repeat what I said before;
Hunter’s Call deals approx. 612 dmg with a 25s cooldown
Rapid Fire deals approx. 1320 dmg with a 10s cooldown AND grants up to 10 stacks of vuln.
I understand the latter is reflectable, but still…
The old warrior Quick Breathing condition conversion effect could’ve been interesting for rangers, as rangers really need more condition management (still can’t understand why both condition removal traits had to be in SAME LINE…) – On that note,
Invigorating Bond.
Lower base healing to 2000 (from 2580) but also add a ‘Remove 1 condition from nearby allies’
Again, rangers and condition management.. Aeuhauhfdfsasd
Hunter’s call with trait of Sharpened Edges and Sinister Stats deal a huge amount of damage.
It also deals most damage of any off-hand weapon in Celestial stats. It also is a blind-prevention for a few seconds.
It has it’s uses. I just want it to have more utility, not the damage part. The damage part is absolutely fine. Both the ticks and damage. It’s also a slight DPS increase with full Zerk stats.
Windborne notes will probably get fixed, I’m afraid…
Odd bug is….odd.
I kind of can’t believe in a game where most effects are capped at 5, AOEs default to capless. Like, every time they make something they have to manually write in ‘limit 5’ every time, and this one time somebody forgot to do it? No way.
It’s much more likely the code defaults to the most common cap, and exceptions are purposefully created.
I don’t really know where I’m going with this beyond just pointing it out. But it is kind of fun to read tangled bits of code like tea leaves for Druid. New code, Mob code, Ward code; there’d only be so many places higher caps exist, and all of them interesting.
….and just to switch topics for a second.
Mostly I’d like to see Hunter’s Call not require a Target or Line of Sight.
The mob being on top of a slope somehow thwarting birds from descending from above is super unintuitive, and functionally flipping it over to a shout on the back-end would add ‘find nearest hostile’/‘chase target behind cover’ utility.
(edited by Vox Hollow.2736)
Vox Hollow, I’m pretty sure they have to ‘manually’ enter a limit, as Guards had a similar ‘bug’ after the latest feature patch; Shouts were NOT limited to 5 allies, so they could mega-boost entire zergs.
The regen only lasts half the duration which is 6 seconds.
I do not know if this is a bug or stealth nerf
Solid counter-observation, Proto.
Well, that puts a wrinkle in my thought experiment. Though on some level I still kind of can’t believe they wouldn’t iron-out a redundancy like that.
@StickerHappy
Actually its the whole 10s (base) but when you highlight a player, it only shows the remaining duration, you probably highlighted the player when it was at 6s?