(edited by Britto.6374)
About Lingering Light Nerf
Sadly, this trait took a hit for the changes to AF degeneration out of combat. I believe that in the original design of the druid we were meant to build AF each encounter. The reason it was unsuccessful was because they looked for an easy (even lazy)system to make AF regeneration work(base to proc and not % amount with specific coefficients) . Truth is that ATM druid feels OK in pvp even with the butchered LL, but it does feel bad to speck into an unrewarding GM trait. This trait triggers out of heal, so its annoying you trigger it just before an encounter(with like staff 3) and now the skill is on 12 sec CD.
is the CD per ally? I cant really figure this out
yes it is ICD per ally.
ICDs are kitten in this game imho. Traits should proc, all the time, and be balanced accordingly. They’re not skills, and bar a few exceptions don’t tell you when they are available or not. And even those few who do, they seriously break the “we want you to play the game, not the interface” idea.
Save the Bell Choir activity!
They should have just changed it from blind to something else rather than chance the icd.
If we want to blind alot we can just roll go for the eyes with birds.
We should be getting more combative options, not more of what we already have.
That said, I also don’t like how heal centric our druid trait line is, yeah it’s a heal based spec but the staff heals, the f5 super heals and nearly all our traits have something to do with heals.
I’m not asking for more damage modifiers, just more options.