So, with with the introduction of specializations and new traits, the old off-hand training trait which granted reduced cooldown and increased range/radius is gone. Or rather, split up into different traits.
Which is fine enough, except that the radius/range portion of the skill is gone, none of the new traits offer increased radius/range, and none of our off-hand weapons had the traited range rolled into baseline. This despite showing warhorn #5 with a 750 radius as opposed to its normal 600 radius during the AMA livestream.
I know several rangers, myself included, ran off-hand training not only for the reduced cooldowns, but also because weapons like the dagger and torch benefited immensely from it. I’d also argue that an underused weapon like the off-hand axe needs the increased range baseline to be slightly more viable. So it’s not a matter of removing something that no one cared about, quite the opposite.
I’d like an actual response to something many ranger players clearly wanted you to adress. Is it an oversight, or did you simply feel rolling some of these numbers into baseline would be OP? How come mesmer pistol and necro focus had the range from traits rolled into baseline, while rangers are stuck with four weapons that are worse off than what they were before the patch?
(edited by Lazze.9870)