Anet, address this! Off-hand radius/range

Anet, address this! Off-hand radius/range

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Posted by: Electro.4173

Electro.4173

Guards have 1200 range on throw torch by the way

Guardians throw a magical fireball, not the actual torch itself.

Anet, address this! Off-hand radius/range

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Posted by: Lazze.9870

Lazze.9870

Bump for justice.

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Posted by: Javi.4359

Javi.4359

Switched to my teef with s/d. Used flanking strike.

God that made me sad.

Anet, address this! Off-hand radius/range

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Posted by: Tusk.3846

Tusk.3846

harder to log in every day.

WPS!

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Posted by: RevanCorana.8942

RevanCorana.8942

Even with radius updated condi ranger would still suck in terms of damage.
And have no defense mechanism like stealth, endure pain, blocks etc…
Traps without ground targetting and 1 condi per tick will always suck etc…
All other classes can apply kittenload of different type of condis with just 1 hit so just play pewpew or another class.

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Posted by: Soilder.3607

Soilder.3607

Bumping this. This change needs to happen immediately. Address it now please.

Stormbluff Isle

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Posted by: Lazze.9870

Lazze.9870

Bumping, bumping.

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Posted by: DiamondMeteor.8345

DiamondMeteor.8345

Does Anet even understand how necessary it was to use Offhand Training’s radius increase to make Offhands desirable? Christ, is there not one developer who understands?

What happened to you guys, ANet? You guys used to be upholding the highest industry standards for high-quality PvP in Gw1. What happened?

Ranger / Revenant – Crystal Desert

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Posted by: Rizo.9534

Rizo.9534

You have to look their streams.
They don’t play ranger at all.
They play Meditation guardians, HamBow warriors, Shatter Mesmers, Cele/Condi Elem, but not rangers.

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Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

You have to look their streams.
They don’t play ranger at all.
They play Meditation guardians, HamBow warriors, Shatter Mesmers, Cele/Condi Elem, but not rangers.

Or, when they do, it is Bearbow. And they constantly refer to Bearbow, like all Rangers are ree-tar-dead bots or something.

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Posted by: Wondrouswall.7169

Wondrouswall.7169

Or, when they do, it is Bearbow. And they constantly refer to Bearbow, like all Rangers are ree-tar-dead bots or something.

Grouch does love his “Bearbow Bandit” Ranger.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

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Posted by: Sube Dai.8496

Sube Dai.8496

They should be able to see from their own numbers how often offhand traing was slotted.

I’ve tried warhorn in a few builds and have to trait separately, just for wh CD, is full kitten.

John Snowman [GLTY]
Space Marine Z [GLTY]

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Posted by: Razor.9872

Razor.9872

Bring my range baaaaaaaaack

NSPride <3

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Posted by: Soilder.3607

Soilder.3607

This thread must be bumped. If it is not talked about, a-net will forget about it. There is no reason at all for this change not to happen. It was simply overlooked and needs to be re-added into the game.

Stormbluff Isle

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Posted by: singinggecko.5736

singinggecko.5736

Yea bearbow references kill me a little inside everytime I hear them. What’s funny is that they mention the bear all the time, yet if that’s really the way that they thought we played the class then we should be given a whole bunch more of DPS on our weapons. They really don’t feel like much more than a meat shield at times but it feels like we’re expected to have cat class damage landing hits at a much higher percentage at least in terms of pvp balance.

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Posted by: Lazze.9870

Lazze.9870

I’ve hit some of these compiled issues (like the 150 pet stats, some offhand range items and some pet traits not working while downed) and those should be getting addressed soon-ish.

We are working heavily on HoT and trying to get to these issues whenever time allows.

They’re looking at it. Hopefully they will do the most simple and fair thing they can do, make the old off-hand training baseline.

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Posted by: Wondrouswall.7169

Wondrouswall.7169

Kui mentioned “some offhand range items”. Hoping Bonfire and Whirling Defense are increased at the very least of that “some.”

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

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Posted by: Durzlla.6295

Durzlla.6295

Kui mentioned “some offhand range items”. Hoping Bonfire and Whirling Defense are increased at the very least of that “some.”

source of the quote?

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: Wondrouswall.7169

Wondrouswall.7169

Lazze quoted Irenio/Kui directly from the bugs sub-forum. I’m just pointing out Kui’s wording when he said “some” offhand range items.

https://forum-en.gw2archive.eu/forum/support/bugs/Ranger-Bugs-Updated/page/2#post5305287

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

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Posted by: Durzlla.6295

Durzlla.6295

Lazze quoted Irenio/Kui directly from the bugs sub-forum. I’m just pointing out Kui’s wording when he said “some” offhand range items.

https://forum-en.gw2archive.eu/forum/support/bugs/Ranger-Bugs-Updated/page/2#post5305287

Ah, i really hope it’s bonefire, WD, WH#4, and Dagger #5 that were looked at, the other ones really aren’t too noticeable with the lack of the size increase.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: KaporHabakuk.6219

KaporHabakuk.6219

+1

also bleed on crit in same spot with traper,so traper cant take it,fix pls

OTAN guild,WSR server

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Posted by: Substance E.4852

Substance E.4852

Lazze quoted Irenio/Kui directly from the bugs sub-forum. I’m just pointing out Kui’s wording when he said “some” offhand range items.

https://forum-en.gw2archive.eu/forum/support/bugs/Ranger-Bugs-Updated/page/2#post5305287

Ah, i really hope it’s bonefire, WD, WH#4, and Dagger #5 that were looked at, the other ones really aren’t too noticeable with the lack of the size increase.

Oh, dagger #4 is very noticeable…

Connection error(s) detected. Retrying…

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Posted by: Raziel.8072

Raziel.8072

+1

/15char

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Posted by: Soilder.3607

Soilder.3607

Lazze quoted Irenio/Kui directly from the bugs sub-forum. I’m just pointing out Kui’s wording when he said “some” offhand range items.

https://forum-en.gw2archive.eu/forum/support/bugs/Ranger-Bugs-Updated/page/2#post5305287

Ah, i really hope it’s bonefire, WD, WH#4, and Dagger #5 that were looked at, the other ones really aren’t too noticeable with the lack of the size increase.

Oh, dagger #4 is very noticeable…

Torch 4 too.

That 25% velocity boost awhile back made the range nice.

Stormbluff Isle

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Posted by: Tricare.2946

Tricare.2946

Yeah, the range increase was the best part about it. Miss dagger 4 actually moving my ranger forward.

Anet, address this! Off-hand radius/range

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Posted by: Javi.4359

Javi.4359

This should really be on the front page…

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Posted by: Rizo.9534

Rizo.9534

“also bleed on crit in same spot with traper,so traper cant take it,fix pls”

These!!!
Traps or condiOnCrit is worst choice ever! That mean, that if you chose traps, then Rabbid gear are 100% useless for you and if you chose bleed on crit, then you should not take traps anymore.

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Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

“also bleed on crit in same spot with traper,so traper cant take it,fix pls”

These!!!
Traps or condiOnCrit is worst choice ever! That mean, that if you chose traps, then Rabbid gear are 100% useless for you and if you chose bleed on crit, then you should not take traps anymore.

I’ll never understand why they did this, traps with direct damage absolutely NEED to have Sharpened Edges as well as Trappers Expertise to be effective.

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Posted by: Rizo.9534

Rizo.9534

I’ll never understand why they did this, traps with direct damage absolutely NEED to have Sharpened Edges as well as Trappers Expertise to be effective.

True.
And that mean, that if you chose traps, then you’ll never take SB, it’s almost doing no damage. These is only trait (Sharpened Edges) that dong SB little bit valuable choice, but you can’t take it with traps.

They BOTH should work together. Only reason why traps should do damage on pulse(really low damage) is that they have to Crit and apply onCrit effect(Sharpened Edges).

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Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

Merge Sharpened Edges with Hidden Barbs. Swap Trapper’s Expertise into Master tier. Make new Adept trait; Storm ChaserYou gain 1.5s of Super Speed whenever you gain a condition. 5s ICD"

All is well with the world.

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Posted by: Durzlla.6295

Durzlla.6295

Merge Sharpened Edges with Hidden Barbs. Swap Trapper’s Expertise into Master tier. Make new Adept trait; Storm ChaserYou gain 1.5s of Super Speed whenever you gain a condition. 5s ICD"

All is well with the world.

eh, i’d make it whenever you gain cripple or chill since it would effectively cancel them out for 1.5s.

Personally, i think trappers expertise should stay as an adept, sharpened edges + hidden barbs would be much better as a master trait than an adept.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

Merge Sharpened Edges with Hidden Barbs. Swap Trapper’s Expertise into Master tier. Make new Adept trait; Storm ChaserYou gain 1.5s of Super Speed whenever you gain a condition. 5s ICD"

All is well with the world.

eh, i’d make it whenever you gain cripple or chill since it would effectively cancel them out for 1.5s.

Personally, i think trappers expertise should stay as an adept, sharpened edges + hidden barbs would be much better as a master trait than an adept.

Why not just any condition? So you can be more mobile and skirmish. Just balance with the ICD. Ele can get 3s per air attunement swap, so like 35% uptime and its on demand.

Yeah, adept-master, same diff, all good. I just didn’t want it competing with Spotter, figured Trappers Expertise would be better in the tier with that, allowing synergy with Spotter and Sharpened/Hidden for non trap builds. Merger needs to be done though.

(edited by Heimskarl Ashfiend.9582)

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Posted by: Durzlla.6295

Durzlla.6295

Merge Sharpened Edges with Hidden Barbs. Swap Trapper’s Expertise into Master tier. Make new Adept trait; Storm ChaserYou gain 1.5s of Super Speed whenever you gain a condition. 5s ICD"

All is well with the world.

eh, i’d make it whenever you gain cripple or chill since it would effectively cancel them out for 1.5s.

Personally, i think trappers expertise should stay as an adept, sharpened edges + hidden barbs would be much better as a master trait than an adept.

Why not just any condition? So you can be more mobile and skirmish. Just balance with the ICD.

Yeah, adept-master, same diff, all good. I just didn’t want it competing with Spotter, figured Trappers Expertise would be better in the tier with that, allowing synergy with Spotter and Sharpened/Hidden for non trap builds. Merger needs to be done though.

I don’t see anything wrong with hidden barbs + sharpened edges competing with spotter in all honesty, but i’d be fine with either one as long as hidden barbs + SE isn’t competing with trappers… cause it’s annoying…

And personally for the any condition i just feel like it’ll end up being used when you don’t need it. I like the idea, just not sure, i’d have to play it. I think it’d also be cool if it procced off evades.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: Lazze.9870

Lazze.9870

Having Hidden Barbs merged with Sharpening Edges and competing with Spotter would straight up suck if there ever is a pve meta where conditions are wanted. In that case you’d want both.

That being said, stay on topic guys. There are plenty of other threads discussing the whole traps + sharpening edges thing.

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Posted by: Aden Celeste.3650

Aden Celeste.3650

I am speechless, how come was the axe nerfed this way?

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Posted by: Durzlla.6295

Durzlla.6295

I am speechless, how come was the axe nerfed this way?

Almost positive it was an oversight, seeing as how they plan on giving back off hand trainings range increase to us in some form (baseline would be best imo)

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: Belzebu.3912

Belzebu.3912

Solved:
https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-July-28-2015

  • Crippling Talon: Increased the range to 1200.
  • Throw Torch: Increased the range to 1200.
  • Bonfire: Increased the radius to 240.
  • Hunter’s Call: Increased the range to 1200.
  • Call of the Wild: Increased the radius to 750.
  • Whirling Defense: Increased the reflection radius to 150.
  • Path of Scars: Increased the base range to 1200.
Charter Vanguard [CV] – HoD
Bardy Belzebuson – Ranger Sir Belzebu – Herald
(and the other 8 elite specs maxed too)

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Posted by: Lazze.9870

Lazze.9870

Good news!

Weird how dagger #4 didn’t make the cut though.

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Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

Solved:
https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-July-28-2015

  • Crippling Talon: Increased the range to 1200.
  • Throw Torch: Increased the range to 1200.
  • Bonfire: Increased the radius to 240.
  • Hunter’s Call: Increased the range to 1200.
  • Call of the Wild: Increased the radius to 750.
  • Whirling Defense: Increased the reflection radius to 150.
  • Path of Scars: Increased the base range to 1200.

So, now all we need to do is get SB put back to 1200 too. Doesn’t make much sense that we can throw a torch or axe or dagger further than we can shoot an arrow from a bow.

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Posted by: borya.2964

borya.2964

Good news!

Weird how dagger #4 didn’t make the cut though.

I am glad that Anet listen to us but yeah, did they really forget stalker’s Stike ?

Coffin Rehearsal X – Bunker Roaming Ranger
Tchuu Tchuu Im A Train [TCHU] – Gandara
https://www.youtube.com/channel/UChUmRHtHLgPckvtrPImxK3A

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Posted by: Rizo.9534

Rizo.9534

So, now all we need to do is get SB put back to 1200 too. Doesn’t make much sense that we can throw a torch or axe or dagger further than we can shoot an arrow from a bow.

SB to 1200
BleedOnCrit away from Trapper’s Expertise
HealingSpring Have to heal pet.(not healing pet after patch)

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Posted by: Kolisch.4691

Kolisch.4691

Off hand fixed.

Now the bug where healing spring doesn’t heal pets.

HoT = Grind Wars 2
HoT = WvW players forced to PVE

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Posted by: Javi.4359

Javi.4359

…Why was Stalker’s Strike omitted? That was, like, the main reason I was upset about offhand training being removed.