Animal Instincts

Animal Instincts

in Ranger

Posted by: Marndeis.7815

Marndeis.7815

So one of the harder to swallow features of the Ranger is that while ANET views our pet as a major damage source, it can be hard for us to keep our pets alive in certin situations. Made even more frustrating is that the PET AI and Skill respond time is deplorable at best.

Our pets almost always die to a Big Boss attack that while players can see the animation and dodge/evade etc, our pets just keep swinging away.

I think it would be nice if pets had a “Animal Instincts” trait that allowed them to “SENSE” an incoming attack and DODGE it. Even if it was just a 30% chance to dodge big attacks or escape an incoming “big red circle attack” it would help with the survivability and decrease the Pet AI SUCKS complaints.

Animal Instincts

in Ranger

Posted by: Jim Hunter.6821

Jim Hunter.6821

You shouldn’t have to trait for it, they should just make it happen. 30% chance to dodge on its own, pet evades 100% of the time whenever the player dodges.

Also replace opening strike with the gw1 skill strike as one, which teleported your pet to the opponent. Make it happen Anet.

Also known as Puck when my account isn’t suspended
LGN

Animal Instincts

in Ranger

Posted by: Fluffball.8307

Fluffball.8307

There are ways to get around that, that you should definitely use (pet swapping and recalling), but I agree in principle.

I don’t think it should be random, I think the player should be able to tell the pet to dodge (with a limited endurance bar.) That way it’s pure skill/awareness.

Animal Instincts

in Ranger

Posted by: Marndeis.7815

Marndeis.7815

I think it should be something automatic with the pet (unless / until they fix the delay in pet commands). If you get ANY kind of lag, your directions for your pet are so behind that recall/swap don’t work.

I also don’t like that the pet dodges when you do…. I don’t range a lot with my ranger but a LOT of people do and if a Ranger is attacking from a distance with bow, they need to dodge a lot differently than a melee pet.

Animal Instincts

in Ranger

Posted by: Jim Hunter.6821

Jim Hunter.6821

I think it should be something automatic with the pet (unless / until they fix the delay in pet commands). If you get ANY kind of lag, your directions for your pet are so behind that recall/swap don’t work.

I also don’t like that the pet dodges when you do…. I don’t range a lot with my ranger but a LOT of people do and if a Ranger is attacking from a distance with bow, they need to dodge a lot differently than a melee pet.

That’s why it should just evade, or be immune when you dodge without interrupting its actions. The 30% chance to dodge on its own should interrupt its actions though, but not to the point where it moves it away from its target, it takes long enough for the pet to get the target the first time.

Also known as Puck when my account isn’t suspended
LGN