Are Rangers viable for WvW/PvP?

Are Rangers viable for WvW/PvP?

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Posted by: Atherakhia.4086

Atherakhia.4086

I don’t know wtf you guys play. I don’t have problems with staying in melee train with GS and in ptv gear. I don’t argue warr or guard are more useful there, but there is sth wrong with you if you “melt” there.

You’ve pretty much highlighted the point of the thread… you can play like a Warrior, but you’ll never be remotely close to a warrior. Not in damage. Not in utility.

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Posted by: Eggyokeo.9705

Eggyokeo.9705

I spend more time running along side of the mêlée train then running with the ranged group, i often find that i am one of the last few standing when we get wiped (i also have been know to pet rez in the middle of a clash).

if you are dying you just need mOAR Pvt and stick tighter on you commander party up with at least one guard (an ele as well is also nice). signets and bark skin are life savers.

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Posted by: Renn.8241

Renn.8241

If you like a challenge and a class that you have to work and practice to be good, yes.

~Renn~ Jade Quarry – Norn, – Ranger.

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Posted by: SirWarriant.2319

SirWarriant.2319

wvw not as much but spvp last time i checked we are one of the best spvp classes. Sword/dagger is extremely good with almost every skill being an evade + condition, axe/warhorn is solid, axe off-hand is solid, greatsword is a good defense weapon and lets you get away fast and so on, sb is solid, and longbow can be great but its only good if you can stay at range and up high. We bring more to the fight than people think, healing spring is solid pet abilities when they work with an emphasis on when are solid.

Ullr Thorgislwulf: 80 Ranger Yaks Bend sPvP & WvW
Eladan of Greenwood: 80 Ranger
Elemir Swiftblade: 80 Thief

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Posted by: Substance E.4852

Substance E.4852

I don’t know wtf you guys play. I don’t have problems with staying in melee train with GS and in ptv gear. I don’t argue warr or guard are more useful there, but there is sth wrong with you if you “melt” there.

You’ve pretty much highlighted the point of the thread… you can play like a Warrior, but you’ll never be remotely close to a warrior. Not in damage. Not in utility.

^ This

Traits like Dogged March alone make the warrior superior in a zerg fight without even addressing the fact that they do superior damage.

We aren’t useless in a fight but you need to play more defensively with a stat spread more focused on offense or you just won’t do enough damage long enough to make your presence mean anything.

A big part of the problem is our pets having no survivability in a zerg fight and only one species even cleaves on it’s melee. Add in the fact that we have limited aoe options (traps are decent but have short ranged application and take up vital utility slots). We are a mid/back line, mop up class in the zerg and probably always will be without some serious fixes to class mechanics.

If you want to play like guardian/warrior just make one and use it because a ranger will never be able to fill their shoes.

Connection error(s) detected. Retrying…

(edited by Substance E.4852)

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Posted by: McWolfy.5924

McWolfy.5924

ranger can be extremly tanky, but nothing more. i rerolled to warrior. im sad to sy this, but my ranger with the 1400 hours gameplay was a waste of time.

WSR→Piken→Deso→Piken→FSP→Deso
Just the WvW
R3200+

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Posted by: rpfohr.7048

rpfohr.7048

For zerging

I went 30 25 15 0 0 today and felt very viable in a mix of pvt cavalier and knight.
Used axe wh and gs. My group loved spotter and I could do melee train since I could bring self stability with sig of wild and my armor gave me enough toughness for 3300 armor after toughness sig

In battle with spotter I had over 60 crit chance and my crits were each about 1200 with occasional mail at 3.5k

We won battles because I thre muddy terrain in the right place allowing for better aoe bombs a d I could stay alive and lay down the important cc for the heavy hammers.

Most people just look at numbers and thing rangers are bad but we do bring some useful things to a Zerg if built right.

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Posted by: Valentin.2073

Valentin.2073

rangers are second to warrior in pvp. rangers bring excellent support in team fight and the res spirit is just amazing.

PVP Ranger: Prince Valentine, PVP Warrior: Prince of Hearts I, and PVP Mesmer: Prince Valentine I

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Posted by: sminkiottone.6972

sminkiottone.6972

Ranger is very viable in my experience, both roaming and zerging.

For roaming : any BM condi build works wonders in 1vsX, vs warriors/thiefs you don’t even need stunbreaks, just dodge at the right time without spamming it, and ofc, don’t get bursted
_______________

For Zerging : I tried this build yesterday

http://gw2skills.net/editor/?fMEQNBhOD7koiugrrQwCQLDItCVy7BtELtn7BoMKh4FfcyE-jECBEEAE1QUBwZRFRjtupIas6FY6SER1uEFRrGA-w

Pros :
1. Good stacks of Might ( fire field + pet ) and swiftness
2. Good heals with Healing spring (water field)+ pet + shouts ( almost 100% regen uptime in fight )
3. Amazing ressing ability

Cons :

1. No stunbreaks
2. Low tagging ability ( very low dmg compared to warriors)
3. Pet still dies too quickly

Imo Anet has made the ranger very stong in group fights, it has now lots of viable builds to support the team.

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Posted by: DeadlySynz.3471

DeadlySynz.3471

The ranger has always been very viable in my experience in WvW.. sure they could be better, but I have no problem playing in small groups or big zergs and killing quite easily.

I do run full glass.. about as glassy as you can get, so I’m useless in 1v1 and a thieves dream lol. I run the 30/30/0/0/10.

For those who say, it’s as simple as just busting through the front line to get to the rangers in the back.. it’s not that easy, unless your playing against those who didn’t know how to play. There are a few skills to take them completely out of harms way, while a few other skills are capable melting even those with the tankiest gear. I’ll easily go days without dying while maintaining a 150-200 badges per hour.

I’m built for group play, but not for roaming. Unless it’s changed, if you want to roam, the BM bunker build is the way to go. Rangers also have plenty of CC with traps but that build just isn’t as effective as going full damage in small/large groups.

Depends on your play style.

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Posted by: Auberon.4653

Auberon.4653

For zerging

In battle with spotter I had over 60 crit chance and my crits were each about 1200 with occasional mail at 3.5k

I have armor=3082 and I see on me thief`s, warrior`s & mesmer`s crits 3600-7000+ very often. So, I proudly say that ranger`s “crit” just a piece of junk.
Yes, rangers may play WvW, but nothing special, mostly ranger with some kind of builds very good in roaming, in small scrimish 1vs1, 2 vs 2 or something like that. At large zerg battles rangers have no special role, also in GvG usually rangers are unwelcome.

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Posted by: Chokolata.1870

Chokolata.1870

PvP – good to great , depending on flavor of the month
WvW roaming – great
PvE – amazing to useless , depending on the dungeon
WvW zerging – meh , overshadowed by other professions

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Posted by: rpfohr.7048

rpfohr.7048

For zerging

In battle with spotter I had over 60 crit chance and my crits were each about 1200 with occasional mail at 3.5k

I have armor=3082 and I see on me thief`s, warrior`s & mesmer`s crits 3600-7000+ very often. So, I proudly say that ranger`s “crit” just a piece of junk.
Yes, rangers may play WvW, but nothing special, mostly ranger with some kind of builds very good in roaming, in small scrimish 1vs1, 2 vs 2 or something like that. At large zerg battles rangers have no special role, also in GvG usually rangers are unwelcome.

I disagree. I could get closer to those crit numbers and still have toughness if I sacrificed my pvt and Tanky runes for more cavalier. That’s a personal choice I made though. I’d also bet your running more offensive weapon set than I am. I am focusing on defensive weapon set so I really never die

I am also proud to say I am in one of the better gvg guild and we have used a squad consisting of a ranger and a thief in an assassin group. It works well and we have a great record. Can’t go further into this or guild would be mad at me for spilling beans.

(edited by rpfohr.7048)

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Posted by: Auberon.4653

Auberon.4653

I disagree. I could get closer to those crit numbers and still have toughness if I sacrificed my pvt and Tanky runes for more cavalier. That’s a personal choice I made though. I’d also bet your running more offensive weapon set than I am. I am focusing on defensive weapon set so I really never die

I am also proud to say I am in one of the better gvg guild and we have used a squad consisting of a ranger and a thief in an assassin group. It works well and we have a great record. Can’t go further into this or guild would be mad at me for spilling beans.

I`m sorry, but you can`t. I know only Maul can make such crit and usually only with zerker build or, perhaps, on upleveled player with low armor.
Also, “never die” depends on you are not run in zerg, in zerg even bunker guardian dies fast when focused, and 300 armor doesn`t make big differens.
Also, please, couldn`t you tell me how many Guardians, Warriors, Ele and Necro your guild has during GvG and how many rangers, just to compare number?

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Posted by: awge.3852

awge.3852

In my experience, rangers can be a very strong asset in PvP and WvW, given that the person behind the ranger is a good player. When it comes to peak performance, in my opinion players need to be fast, have a strong build and be prepared to adapt on the go. Yes this goes for players across the board, especially those looking to play in competitive environments such as WvW and PvP. However, if you take a look at the ranger play style, being a big time middle-ranged fighter requires you to be good, period.

In PvP it’s all about teamwork, bringing your A game is vital. In WvW it’s all about group play and how to contribute to the big and small fights all together. With regards to zerg play, damage and survivability is key. I would advise against beast mastery if you plan solely on running with the zerg, simply because your pet will die and your DPS output will decrease significantly. Stick to traps and use pets that will provide boons for the people around you. When it comes to roaming in WvW, also a vital part that a lot of people tend to severely underestimate, stick to a very strong, 5 man team oriented build. I prefer my own high condition damage, fire field beast master ranger. It brings the power of the ranger’s constant fire fields to battle, which are so very useful in many ways, ranged + close combat condition damage options, which the ranger possesses, and high level of survivability via beast mastery and wilderness survival. The previous is a mid-level ranged combat specialist, and this level of ranger is the one perfected outside WvW, specifically in PvP, but brought to greater purpose in WvW.

If you know you are not contributing to WvW in any significant way as a ranger, and are struggling to do so, I suggest you contact me in game for my own tips. Also it could be that your personal play style doesn’t exactly groove with the ranger, in such case I would highly suggest to run a different profession.

WHAT? Run a different profession???!!! yes my friend, not because you suck as a ranger or anything like that, the important thing in WvW is to contribute, you would be much better off that way and the people around you would appreciate this fact. In the meantime, do take the time to work on your ranger skills. I find myself that mastering the ranger is way more than having the right build, you need to be able to really think on your feet, because unlike a thief you have no options to stealth for an indefinite amount of time, you have to kill or be killed.

My pro tip in WvW: see a thief? fire trap under your feet and wait for it to pop, this means the thief is on you, keep them in the fire field but don’t get back stabbed! This will be a great foothold onto pushing your ranger to the elite!

Mon Fils — Favorable Winds [Wind] — Blackgate
Ranger’s guide to PvP/WvW: http://tinyurl.com/oht3e9z

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Posted by: rpfohr.7048

rpfohr.7048

I disagree. I could get closer to those crit numbers and still have toughness if I sacrificed my pvt and Tanky runes for more cavalier. That’s a personal choice I made though. I’d also bet your running more offensive weapon set than I am. I am focusing on defensive weapon set so I really never die

I am also proud to say I am in one of the better gvg guild and we have used a squad consisting of a ranger and a thief in an assassin group. It works well and we have a great record. Can’t go further into this or guild would be mad at me for spilling beans.

I`m sorry, but you can`t. I know only Maul can make such crit and usually only with zerker build or, perhaps, on upleveled player with low armor.
Also, “never die” depends on you are not run in zerg, in zerg even bunker guardian dies fast when focused, and 300 armor doesn`t make big differens.
Also, please, couldn`t you tell me how many Guardians, Warriors, Ele and Necro your guild has during GvG and how many rangers, just to compare number?

I do have a guard and warrior too you know and I know that if I put the same type of armor on them only the 2 skill would reach the 5000 range. My ranger crits are only probably around. 1k behind my warrior swinging a hammer around by my axes bounce and my gs is defensive. You must be trying to compare warrior greatsword or something like that to a ranger

For gvg
15 man team
4 gaurd
4 war
2 necro
2 ele
1 Mesmer
1 ranger
1 thief

Sometimes we have an engin over something because we have really good spvp engi in our guild

I can’t go into builds sorry. I can only tell you the wvw build is different than the gvg.

When I say never die. It means usually don’t die early and I can stay up until we are wiping. In fact I usually living longer than some wars and guards due to positioning and the defensive cc at my disposal

(edited by rpfohr.7048)

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Posted by: Eurantien.4632

Eurantien.4632

Solo roaming rangers are good, (though warriors are strong atm). PvP Rangers are great and have always been/will be great primarily as back points/far points though we can offer a lot of team support with a spirit build.

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Posted by: elikal.7356

elikal.7356

Yes, but I see Ranger the same as Engineers and Elementalists more as support class in the Zerg. They stay in the background or roam the sidelines, either supporting other people, by adding some dmg to a already running fight, or by keeping an enemy Zerg at bay with tons of AOE coverage.

Don’t underestimate the effect of psychology. If arrows, fireballs or the like cover an area with AOE, many Zergs will step back, even though they could push forward. Only few, well trained warrior/guardian havy Zergs tend to break through wide arrays of AOE coverage.

It`s a different role. A thief is more useless in a Zerg, and more soloing in WvW areas. A Ranger is more to support the Zerg and with Ele the only class to defend castle walls with his 1200 range.

In the end, play what you enjoy, find your niche.

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Posted by: Shinra.9348

Shinra.9348

As much as everyone will agree on Ranger is decent but not something I’d run for a serious guild outing. If you roll frontline you can do respectable dps but, trying to get your pets to activate an f2 is near impossible at times. The main thing I do like about frontlining on a ranger is that you can CC hard. Muddy Terrain, Frost Trap, and Entangle are amazing inside zergs, but other than that you aren’t bringing much more. Sure you have a Water field but so do your eles and throwing your healing down in a clash is wasted because its most likely on top of a Guardian symbol, Ele aoe, or Necro skill. I feel the Ranger is a bit selfish with group utility, as most of our skills only effect us and our pet. You also will have a hard time with condi cleanses unless you are in a party with a shout warrior, or guardian. In small fights we can shine a bit more, but in big fights I feel like the Ranger starts to become lackluster.

Roaming can be done, its a bit harder than roaming on other classes but you can roam effectively. I run Valk/Cavalier and do just fine against all classes.

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Posted by: NargofWoV.4267

NargofWoV.4267

I haven’t brought my Ranger into LagWars2 yet, I can’t even imagine what it must be like to try to control your pets attack right now, when I can’t even control my Warriors attacks (aside from auto). It was bad before the world blobs showed up on the scene.

My sympathies.

Narg, Ranger JQ
Heavy Halo, Warrior JQ

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Posted by: Substance E.4852

Substance E.4852

I haven’t brought my Ranger into LagWars2 yet, I can’t even imagine what it must be like to try to control your pets attack right now, when I can’t even control my Warriors attacks (aside from auto). It was bad before the world blobs showed up on the scene.

My sympathies.

You stack up traits that only affect yourself, forget the pet even exists, and act like a thief with no stealth and more tank than spank.

Connection error(s) detected. Retrying…

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Posted by: QueenHysteria.1084

QueenHysteria.1084

Rangers are terrible for PVP . They are good at however PVE! When I play WvsW I just sneak around and capture supply camps and whatever else is needed on the map. You can actually do a lot against the NPC’s just as long as you don’t pull too many at once. As far as fighting other players just pick a different class. Ranger is not a PVP class its’ a support class.

You could put up your bow and run around looking like an idiot with a great sword until you realize your no warrior when a real warrior slices through your soft armor. I’ve spent time talking to a lot of rangers and playing with them and despite what they think or say they ALWAYS go down a lot faster than the other classes do no matter what armor and trait list they use (I refuse to call anything in this cookie cutter game a BUILD). Ranger is a “Ranged” class and distance is your friend. Unless you want to spend your time in WvsW playing a support role you probably would find another class more suitable.

If you’re planning on being a menace to other players and want to solo WvsW pick a thief. Then you can scout and ambush people and help your team. If you want to be front line in battles pick a guardian or a warrior. The other classes I didn’t mention are good for all the above also. But seriously I have never seen anything good happen to rangers in WvsW when going head to head with other classes.

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Posted by: Valentin.2073

Valentin.2073

Rangers are terrible for PVP . They are good at however PVE! When I play WvsW I just sneak around and capture supply camps and whatever else is needed on the map. You can actually do a lot against the NPC’s just as long as you don’t pull too many at once. As far as fighting other players just pick a different class. Ranger is not a PVP class its’ a support class.

You could put up your bow and run around looking like an idiot with a great sword until you realize your no warrior when a real warrior slices through your soft armor. I’ve spent time talking to a lot of rangers and playing with them and despite what they think or say they ALWAYS go down a lot faster than the other classes do no matter what armor and trait list they use (I refuse to call anything in this cookie cutter game a BUILD). Ranger is a “Ranged” class and distance is your friend. Unless you want to spend your time in WvsW playing a support role you probably would find another class more suitable.

If you’re planning on being a menace to other players and want to solo WvsW pick a thief. Then you can scout and ambush people and help your team. If you want to be front line in battles pick a guardian or a warrior. The other classes I didn’t mention are good for all the above also. But seriously I have never seen anything good happen to rangers in WvsW when going head to head with other classes.

you obviously have no idea how to run a ranger in pvp. try rolling a spirit build, other classes might even run just by the sight of you. rangers are monsters in pvp. we have evasion, toughness, condition stacking and damage and with the spirit res we can even carry a bad team to victory. learn more before you diss the ranger class.

PVP Ranger: Prince Valentine, PVP Warrior: Prince of Hearts I, and PVP Mesmer: Prince Valentine I

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Posted by: Setun.4368

Setun.4368

I’ve been using a power based melee / medium range build (aka Woodsman build) since I got my ranger to lvl 80 and I’ve painstakingly made it an all-in-one style build meant for any kind of situation; roaming, group, or zerg. I typically use GS / axe/axe, and I have to say, using path of scars to pull in a few enemies just out of their comfort zone in the blob is highly effective at picking off enemies before the big engagement happens, or is at least a reliable interrupt that does tons of damage (I’ve seen path of scars crit for 6k both ways), in addition to all the other skills the weapon combo I mentioned brings. Rampage As One definitely helps with being able to survive CC heavy engagements with both initiating, or retreating / repositioning. I could ramble more on how Rangers are viable in most WvW scenarios, but I’ll just say they’re kitten good in wvw once you get a build that works with your playstyle.

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Posted by: QueenHysteria.1084

QueenHysteria.1084

Rangers are terrible for PVP . They are good at however PVE! When I play WvsW I just sneak around and capture supply camps and whatever else is needed on the map. You can actually do a lot against the NPC’s just as long as you don’t pull too many at once. As far as fighting other players just pick a different class. Ranger is not a PVP class its’ a support class.

You could put up your bow and run around looking like an idiot with a great sword until you realize your no warrior when a real warrior slices through your soft armor. I’ve spent time talking to a lot of rangers and playing with them and despite what they think or say they ALWAYS go down a lot faster than the other classes do no matter what armor and trait list they use (I refuse to call anything in this cookie cutter game a BUILD). Ranger is a “Ranged” class and distance is your friend. Unless you want to spend your time in WvsW playing a support role you probably would find another class more suitable.

If you’re planning on being a menace to other players and want to solo WvsW pick a thief. Then you can scout and ambush people and help your team. If you want to be front line in battles pick a guardian or a warrior. The other classes I didn’t mention are good for all the above also. But seriously I have never seen anything good happen to rangers in WvsW when going head to head with other classes.

you obviously have no idea how to run a ranger in pvp. try rolling a spirit build, other classes might even run just by the sight of you. rangers are monsters in pvp. we have evasion, toughness, condition stacking and damage and with the spirit res we can even carry a bad team to victory. learn more before you diss the ranger class.

Give it a rest. I’m honestly tired of hearing people using that excuse to anyone pointing out the flaws with this class.

If your the greatest ranger in the game shout me a whisper, I’ll come and watch you in WvsW or whatever PVP game as you solo all the classes in the game. Apparently you must be on to something that most everyone that has been playing a ranger in this game has missed.

No I don’t want to roll an awkward build just to make this class even moderately competitive against other classes. The Spirit “build” is a team SUPPORT “build” I use that in PVE for dungeons. If I wanted to make spirits I wouldn’t have picked a “RANGER” to do so, I’d just go back to playing a “RITUALIST” in guild wars 1.

I’m tired of these “work arounds” and excuses people make for this class. I picked a ranger because I want to shoot bows, lay traps, and use pets. If this class can’t do that effectively than it fails. WHICH IT DOES! Pet Ai and controls are obnoxious, traps don’t do hardly enough damage, and your bow is about as useful as a water gun in a firefight. Everyone knows this so what do they do? They have to concoct some wakward trait/skill setup that makes you wonder why they bothered to play a ranger in the first place. You want to throw heals and inflict burning why not just chose a Guardian or Elementalist they do the job much better. You want to swing a great sword why not just make a warrior at least then you’ll have the armor to back up your strength. What good is a glass cannon when it breaks?

Seriously, you don’t see these type of conversations about other classes because they don’t have these types of problems but you always will for ranger. This class has too many problems to work around when it comes to PVP and Ironically the class I have no trouble killing is always OTHER RANGERS regardless of what awkward build they use. Why? because it takes one to know one. The weaknesses of this class is easily exploitable.

You ask 100 different people about rangers and they’ll tell you 100 different things. But, those 100 different things are just their methods for working around the 100 different problems this class has.

The only time a ranger is difficult is when they’re running away and have the speed signet on making you work to run them down and kill them.

Hell, even Eir gets her butt kicked all the time and she’s the Ranger Queen.

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Posted by: QueenHysteria.1084

QueenHysteria.1084

Heck, even Eir gets her butt kicked all the time and she’s the Ranger Queen.

What annoys me the most about this game is the fact that they changed it’s format and they should have left it alone. Because they tried to make Rangers like Hunters in World of Warcraft. Giving you the option of using nearly every weapon in the game, (except guns because that would be too similar) and having you rely on your pet to do damage and you doing damage as a team with each pet offering different abilities and bonuses…and you know what? IT DOESN’T WORK! for guild wars.

Because in warcraft everything a hunter used was balanced supremely. From ice traps to fire traps, to pet attacks to weapon attacks when you played the class you could use these skills effectively. Even with an ability to use your pet to detect stealth presence so you were never off guard. You can’t copy a class from another game that has been balanced and adapt it to your game and put your own spin on it to where it’s not balanced and expect there to not be problems. Didn’t we just now get pet stealth detection? This class has lost everything that made it original or unique. It’s now just a knockoff of the WoW Hunter only with less power and more problems. If I wanted to play a WoW hunter, I’d just play Warcraft!

I thought that GW2 would give you a new version of Ranger. A Specialist of using Bows,traps,and pets. Your entire life was in your bow and how you used it you played like a “Ranger” and you were effective as a Ranger.

What I see when I play GW2 is Warcraft Remix when it comes to it’s format of gear grinds and classes.

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Posted by: GOSU.9574

GOSU.9574

Roaming and small team fights we excel, that is if you’re running a Tanky/Regen/Condi build.
In zergs, which is relatively boring, we’re alright. We don’t give lots of CC and stuff, except for our elite skill Entangle, but we can last a while and pick people off.
I run a tanky regen condi build and I can beat most classes 1v1. Thieves are fun to fight as they just stealth with 10% HP then come back full health. Rinse and repeat until you either get ganked or the thief runs away for good. The only class I have trouble 1v1’ing is a tanky warrior.

Unfortunately, that build is the only good build we have. Running anything that’s not tank/regen/condi build will get you KO’d almost instantly. I see some videos of people running LB/GS but honestly, the people they’re fighting are pretty bad.

Have to agree on the tanky/regen/condi and points about small group/solo vs zerg. Still effective in a zerg, but more as collateral damage and support.

Hey dude you are walking into a wall.

smack..Wut?…smack…smack…

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Posted by: Terkov.4138

Terkov.4138

@Queen
I also made ranger to use bows (and I actually stick to LB), but just because they don’t work as I/we hoped, it doesn’t mean it’s kitten in PvP. PvP is the strongest side of ranger.
…it’s like ele saying eles sux, cos he made one to use staff, and it’s useless in spvp lol

GW2 is kittenty for archer players, but ranger has other weapons and utilities. Using them don’t stop him from being ranger.

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Posted by: aspirine.6852

aspirine.6852

“I picked a ranger because I want to shoot bows, lay traps, and use pets. If this class can’t do that effectively than it fails. WHICH IT DOES!”

I could not agree more, exactly how I feel about the class right now.

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Posted by: Lévis.5489

Lévis.5489

I am running around with rabid gear with a trapper build. T1 commanders love CC thrown at the front of an enemy zerg, and i can bring frost trap, spike trap, muddy terrain and entangle as CC. It’s also very good in roaming too, since i have 2k condition damage and using sword/torch and axe/warhorn apply conditions not so badly.

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Posted by: Ariete.6509

Ariete.6509

So much stuff to address… and i’ve been preaching to non-believers for a looong time. But i think i’ll get more bang for the buck writting something like this:

Your subjective view of this profession, along with your opinion, as much as you desperatly seem to want, does not constitute fact.

And as a side note, i sure hope the dev team don’t give in to particular whims of players around, because you know what, some people understand this class the way it is. That’s the problem isn’ it? You probably brought preconceptions of the “Ranger class” and/or “The Pet Class” from other games and that is inhibiting you from savouring this profession the way it is.

I just feel for players like Setun or Valentin, this thread is not one you guys should be posting, those gathered around here follow the premise of Misery Loves Company, they come here to simply beach and moan out of their own frustrations. I need to read from you guys in constructive threads, not in one already infected with the whinnies.

As an afterthought: OK! I admit, after gathering all the data, testimonials and court hearings we have sufficient information that the Ranger class utterly… sucks. What are YOU going to do about it? Adapt, overcome and triunf or keep writting how much Anet hates their own creation and how there’s an ultimate goal of them bringing misery to players and make them suffer, raise billboards and huge rants to force them to stop this tyrany!?

You’ve seen people defending the Ranger, you’ve seen videos, guides and inputs from players who do enjoy the class and get a sense of satisfaction playing it. Can you not break the chains of your own mind?

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Posted by: JaNordy.6149

JaNordy.6149

I use to love WvW on my ranger. Now I just die all time, too many conditions. Ranger needs more reliable way to deal with conditions. Nothing beats activating condition signet and having nothing happen because pet is too far away, or having to stand in 1 location. Ranger should be sitting on bench until they fix conditions or give us better options.

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Posted by: Ariete.6509

Ariete.6509

k, still have time for this…
http://gw2skills.net/editor/?fMAQBLSU1XBaFAWPIEgBbPAAAMLxVWB-jExAVQkqIUZEoyiFDATA-w

Also there’s Runes of the Sunless for you to consider, that editor doesn’t seem to have them.

Go ahead make it rock!

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Posted by: Tribio.8531

Tribio.8531

Roaming, yes, PvP, very yes, but zerging WvW is a big no. It’s just kitten compared to other classes when more than ~12 people are involved.

Don’t listen to the other people’s flat out “no” because a lot of people run dumb kitten on their ranger and somehow can’t even play the class with the lowest skill ceiling properly.

+1, this is 100% correct most of the QQ is about PvE or just Ranger’s who have no idea.

Ranger’s are monster’s in the right hands.

+1
Words of wisdom to be read here..

The Hatreidis family: Freya / Nina / Demonica / Athena / Faith / Arya / Angie / Sansa
Commander – Jam Death [Jd]
Fissure of Woe

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Posted by: Tribio.8531

Tribio.8531

Nothing beats activating condition signet and having nothing happen because pet is too far away

Switch pet before activating your signet? Duh..

The Hatreidis family: Freya / Nina / Demonica / Athena / Faith / Arya / Angie / Sansa
Commander – Jam Death [Jd]
Fissure of Woe

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Posted by: Substance E.4852

Substance E.4852

Nothing beats activating condition signet and having nothing happen because pet is too far away

Switch pet before activating your signet? Duh..

Because it’s virtually impossible that your pet will ever be on cooldown.

Connection error(s) detected. Retrying…

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Posted by: DeceiverX.8361

DeceiverX.8361

“No” answers are likely stemming from rangers who use the longbow/bows in general.

Rangers make fine skirmishers with GS and S/D. Fact of the matter, though, is that currently the thief is a more attractive and more useful ranged character than the ranger in every way in PvP and WvW via shortbow and pistols, including zergs, 1v1, bunker, etc.

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Posted by: Eurantien.4632

Eurantien.4632

“No” answers are likely stemming from rangers who use the longbow/bows in general.

Rangers make fine skirmishers with GS and S/D. Fact of the matter, though, is that currently the thief is a more attractive and more useful ranged character than the ranger in every way in PvP and WvW via shortbow and pistols, including zergs, 1v1, bunker, etc.

Not in PvP.

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Posted by: DeceiverX.8361

DeceiverX.8361

Not sure if I agree with that statement. Even in PvP I find bow rangers as free kills and very easy to get around.

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Posted by: Bambula.3649

Bambula.3649

Roaming, yes, PvP, very yes, but zerging WvW is a big no. It’s just kitten compared to other classes when more than ~12 people are involved.

Don’t listen to the other people’s flat out “no” because a lot of people run dumb kitten on their ranger and somehow can’t even play the class with the lowest skill ceiling properly.

+1, this is 100% correct most of the QQ is about PvE or just Ranger’s who have no idea.

Ranger’s are monster’s in the right hands.

+1
Words of wisdom to be read here..

+1 this is it !

Orga for [WUMS]

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Posted by: Gotchaz.7865

Gotchaz.7865

I have to disagree I rock in WvW it all depends on how you play. If you want to be in the blob and run around then no you’ll get squashed. But as support dropping crazy burst on your pin is crazy. I won’t get tons of details into my spec but I’ll play mostly range in wvw to drop the bomb. I have high crit and crit damage, also have regen and I use pets that have high toughness and vitality. I use to make fun of rangers running with bears but now they have condition removals and can take a hit they are pretty sweet. I don’t use them for fights I use them to take damage off of me and condition removals and what have ya. If you send your pet into a zerg it’s going to die. You’re also hard to chase down so there’s no real excuse for you to die unless you’re running in first for some reason. Sad thing is tho even in my guild they don’t include rangers in anything. When I play mine I’m usually solo with no party. Although my main is a warrior I find Rangers a lot of fun to play. The biggest issue I have is you have some big burst damage and then it just drops off till CD’s are up, so you are more relying on condition damage, bleeds, poisons, fire aoe. I would prefer more sustained dps then being an okay burst damage and an okay dot class. A warriors regen shouldn’t be on par with my burst damage. Good thing they suck dealing with poison

Beowulf-Defender of the JQ Realm and Warrior of the SF clan.

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Posted by: Chopps.5047

Chopps.5047

I have to disagree I rock in WvW it all depends on how you play. If you want to be in the blob and run around then no you’ll get squashed. But as support dropping crazy burst on your pin is crazy. I won’t get tons of details into my spec but I’ll play mostly range in wvw to drop the bomb. I have high crit and crit damage, also have regen and I use pets that have high toughness and vitality. I use to make fun of rangers running with bears but now they have condition removals and can take a hit they are pretty sweet. I don’t use them for fights I use them to take damage off of me and condition removals and what have ya. If you send your pet into a zerg it’s going to die. You’re also hard to chase down so there’s no real excuse for you to die unless you’re running in first for some reason. Sad thing is tho even in my guild they don’t include rangers in anything. When I play mine I’m usually solo with no party. Although my main is a warrior I find Rangers a lot of fun to play. The biggest issue I have is you have some big burst damage and then it just drops off till CD’s are up, so you are more relying on condition damage, bleeds, poisons, fire aoe. I would prefer more sustained dps then being an okay burst damage and an okay dot class. A warriors regen shouldn’t be on par with my burst damage. Good thing they suck dealing with poison

A couple things. Firstly, pet HP didn’t change for wvw. Secondly, poison doesn’t affect warriors at all really because of cleansing ire and healing signet. Thirdly, I know what build you run and I know how long your cooldowns are.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

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Posted by: NargofWoV.4267

NargofWoV.4267

I have no clue how anyone can call a Ranger a Monster in the Lagwars wvwvw zones. Good luck getting anything with a cool down to take, much less control a pet or get a pet ability to go off in a big battle or defense of a keep or when one starts up and it lags the entire zone.

If this round of optimization that they’re beginning doesn’t fix the lag issues that plague wvwvw, then I think Anet should do away with the pet, at least make it optional in wvwvw with a corresponding dps increase.

Narg, Ranger JQ
Heavy Halo, Warrior JQ

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Posted by: GOSU.9574

GOSU.9574

I have no clue how anyone can call a Ranger a Monster in the Lagwars wvwvw zones. Good luck getting anything with a cool down to take, much less control a pet or get a pet ability to go off in a big battle or defense of a keep or when one starts up and it lags the entire zone.

If this round of optimization that they’re beginning doesn’t fix the lag issues that plague wvwvw, then I think Anet should do away with the pet, at least make it optional in wvwvw with a corresponding dps increase.

I think it is fair to assume classes aren’t balanced around zerg v zerg.

Hey dude you are walking into a wall.

smack..Wut?…smack…smack…

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Posted by: Atherakhia.4086

Atherakhia.4086

I have no clue how anyone can call a Ranger a Monster in the Lagwars wvwvw zones. Good luck getting anything with a cool down to take, much less control a pet or get a pet ability to go off in a big battle or defense of a keep or when one starts up and it lags the entire zone.

If this round of optimization that they’re beginning doesn’t fix the lag issues that plague wvwvw, then I think Anet should do away with the pet, at least make it optional in wvwvw with a corresponding dps increase.

I think it is fair to assume classes aren’t balanced around zerg v zerg.

Classes aren’t balanced at all. ANet very clearly balances their game around sPvP and if your class has any pressence whatsoever there you will receive absolutely no attention from the development staff at all. Who cares if the build that they run in sPvP doesn’t work outside of duels or in the smallest of roaming encounters. Who cares if your class will never have a power option or a reason to use bows… you’ve always got your condi/bunker meta to fall back on.

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Posted by: Kilger.5490

Kilger.5490

Classes aren’t balanced at all. ANet very clearly balances their game around sPvP and if your class has any pressence whatsoever there you will receive absolutely no attention from the development staff at all. Who cares if the build that they run in sPvP doesn’t work outside of duels or in the smallest of roaming encounters. Who cares if your class will never have a power option or a reason to use bows… you’ve always got your condi/bunker meta to fall back on.

They have to balance it somewhere, and wvw has way too many variables to do it effectively. If they balanced by wvw then spvp would be a total wreck and they cant have that. So even though I prefer wvw I get it. But they do have class tweaks that only affect wvw/pve so dont rule that out. Something along those lines would be the easiest buff to ask for.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

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Posted by: DeceiverX.8361

DeceiverX.8361

The act of balancing shouldn’t be performed on one game mode or means of playing.

It’s ANet’s job to balance the classes properly such that all of the variables ARE taken into account. Balancing by sPvP alone (which imho I think is kind of silly considering it’s not an accurate representation of the other aspects of the game) simply isn’t enough.

One could also argue ANet is trying to do too much. They’re trying to get sPvP to become some kind of esport, while then creating tons of hype around the other aspects of the game (WvW) and creating other forms of “seasons” for these other modes as though these are to be taken just as seriously.

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Posted by: Setun.4368

Setun.4368

I have no clue how anyone can call a Ranger a Monster in the Lagwars wvwvw zones. Good luck getting anything with a cool down to take, much less control a pet or get a pet ability to go off in a big battle or defense of a keep or when one starts up and it lags the entire zone.

If this round of optimization that they’re beginning doesn’t fix the lag issues that plague wvwvw, then I think Anet should do away with the pet, at least make it optional in wvwvw with a corresponding dps increase.

I think it is fair to assume classes aren’t balanced around zerg v zerg.

Classes aren’t balanced at all. ANet very clearly balances their game around sPvP and if your class has any pressence whatsoever there you will receive absolutely no attention from the development staff at all. Who cares if the build that they run in sPvP doesn’t work outside of duels or in the smallest of roaming encounters. Who cares if your class will never have a power option or a reason to use bows… you’ve always got your condi/bunker meta to fall back on.

…I use a power based build in both spvp and wvw and do just fine. Just sayin’.

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Posted by: Substance E.4852

Substance E.4852

I have no clue how anyone can call a Ranger a Monster in the Lagwars wvwvw zones. Good luck getting anything with a cool down to take, much less control a pet or get a pet ability to go off in a big battle or defense of a keep or when one starts up and it lags the entire zone.

If this round of optimization that they’re beginning doesn’t fix the lag issues that plague wvwvw, then I think Anet should do away with the pet, at least make it optional in wvwvw with a corresponding dps increase.

I think it is fair to assume classes aren’t balanced around zerg v zerg.

Classes aren’t balanced at all. ANet very clearly balances their game around sPvP and if your class has any pressence whatsoever there you will receive absolutely no attention from the development staff at all. Who cares if the build that they run in sPvP doesn’t work outside of duels or in the smallest of roaming encounters. Who cares if your class will never have a power option or a reason to use bows… you’ve always got your condi/bunker meta to fall back on.

…I use a power based build in both spvp and wvw and do just fine. Just sayin’.

No you don’t. No Ranger does fine in a zerg fight because pets don’t do fine in a zerg fight.
In fact, they don’t do anything at all except die the second the pain train comes anywhere near them. Even the purest, player traits only, ranger build will still suffer a big dps and utility loss when the pet is dead.

Until they do something about pet survivability in WvW zergs we will always be subpar in the game play that actually drives PPT and wins matches. People can fool themselves into thinking they are doing just as good as the other guys next to them on heavies or lights (all of us adventurer classes are kind of in the same boat, maybe less so for engies) but the numbers say your wrong regardless of your personal perception.

Connection error(s) detected. Retrying…

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Posted by: Setun.4368

Setun.4368

I have no clue how anyone can call a Ranger a Monster in the Lagwars wvwvw zones. Good luck getting anything with a cool down to take, much less control a pet or get a pet ability to go off in a big battle or defense of a keep or when one starts up and it lags the entire zone.

If this round of optimization that they’re beginning doesn’t fix the lag issues that plague wvwvw, then I think Anet should do away with the pet, at least make it optional in wvwvw with a corresponding dps increase.

I think it is fair to assume classes aren’t balanced around zerg v zerg.

Classes aren’t balanced at all. ANet very clearly balances their game around sPvP and if your class has any pressence whatsoever there you will receive absolutely no attention from the development staff at all. Who cares if the build that they run in sPvP doesn’t work outside of duels or in the smallest of roaming encounters. Who cares if your class will never have a power option or a reason to use bows… you’ve always got your condi/bunker meta to fall back on.

…I use a power based build in both spvp and wvw and do just fine. Just sayin’.

No you don’t. No Ranger does fine in a zerg fight because pets don’t do fine in a zerg fight.
In fact, they don’t do anything at all except die the second the pain train comes anywhere near them. Even the purest, player traits only, ranger build will still suffer a big dps and utility loss when the pet is dead.

Until they do something about pet survivability in WvW zergs we will always be subpar in the game play that actually drives PPT and wins matches. People can fool themselves into thinking they are doing just as good as the other guys next to them on heavies or lights (all of us adventurer classes are kind of in the same boat, maybe less so for engies) but the numbers say your wrong regardless of your personal perception.

kitten , rude much? Actually I do contribute to large scale fights, and granted the pet being dead fairly often in large fights is something that happens, my overall utility / dps isn’t backbreaking for my build.