Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos
P/D thieves don’t have much trouble with it, I think its the 3rd Attack (might be second) that’ll hit the root and teleport them out of it.
However I prefer Entangle in my builds because they generally have to use some sort of ability or skill to get out of it, and then if i’ve done PI and Bonfire on top of them..It’s panic inducing….
It’s biggest use though is Zerg Bombing and chasing people escaping from Zerg vs Zerg Fights…
Getting stuck for a few seconds in a zerg vs zerg fighting when being pushed = death most of the time…
It has its uses…All of our Elites really do…
P/D thieves don’t have much trouble with it, I think its the 3rd Attack (might be second) that’ll hit the root and teleport them out of it.
However I prefer Entangle in my builds because they generally have to use some sort of ability or skill to get out of it, and then if i’ve done PI and Bonfire on top of them..It’s panic inducing….
It’s biggest use though is Zerg Bombing and chasing people escaping from Zerg vs Zerg Fights…
Getting stuck for a few seconds in a zerg vs zerg fighting when being pushed = death most of the time…
It has its uses…All of our Elites really do…
Dropping two traps or bonfire is a pretty good way to get some burst out of it actually, I tend to drop entangle afterwards, it tends to get a little hidden in the burning for a short while.
P/D thieves don’t have much trouble with it, I think its the 3rd Attack (might be second) that’ll hit the root and teleport them out of it.
However I prefer Entangle in my builds because they generally have to use some sort of ability or skill to get out of it, and then if i’ve done PI and Bonfire on top of them..It’s panic inducing….
It’s biggest use though is Zerg Bombing and chasing people escaping from Zerg vs Zerg Fights…
Getting stuck for a few seconds in a zerg vs zerg fighting when being pushed = death most of the time…
It has its uses…All of our Elites really do…
It does work in the zerg. It’s a way to trap a lot of upleveled, and undergeared toons who havn’t had much practice at WvW, and watch them die a painful, but quick death. I won’t slot it running solo, or in small groups though.
P/D thieves don’t have much trouble with it, I think its the 3rd Attack (might be second) that’ll hit the root and teleport them out of it.
However I prefer Entangle in my builds because they generally have to use some sort of ability or skill to get out of it, and then if i’ve done PI and Bonfire on top of them..It’s panic inducing….
It’s biggest use though is Zerg Bombing and chasing people escaping from Zerg vs Zerg Fights…
Getting stuck for a few seconds in a zerg vs zerg fighting when being pushed = death most of the time…
It has its uses…All of our Elites really do…
It does work in the zerg. It’s a way to trap a lot of upleveled, and undergeared toons who havn’t had much practice at WvW, and watch them die a painful, but quick death. I won’t slot it running solo, or in small groups though.
Rampage isn’t a bad option, I mean… it is Stability… but Entangle isn’t bad either.
If the Spirit had a lower cooldown (say 2 mins) i’d use it more to be honest..
P/D thieves don’t have much trouble with it, I think its the 3rd Attack (might be second) that’ll hit the root and teleport them out of it.
However I prefer Entangle in my builds because they generally have to use some sort of ability or skill to get out of it, and then if i’ve done PI and Bonfire on top of them..It’s panic inducing….
It’s biggest use though is Zerg Bombing and chasing people escaping from Zerg vs Zerg Fights…
Getting stuck for a few seconds in a zerg vs zerg fighting when being pushed = death most of the time…
It has its uses…All of our Elites really do…
It does work in the zerg. It’s a way to trap a lot of upleveled, and undergeared toons who havn’t had much practice at WvW, and watch them die a painful, but quick death. I won’t slot it running solo, or in small groups though.
Rampage isn’t a bad option, I mean… it is Stability… but Entangle isn’t bad either.
If the Spirit had a lower cooldown (say 2 mins) i’d use it more to be honest..
Depends on what I’m doing. I tend to run with Rampage, waiting to change to Snow Leopard to escape zergs. I would probably slot the Spirit if it had a lower cooldown as well, but the Spirits need a complete revamp IMO.
It’s not often I do zerg on zerg fighting, but if I decide to, I switch to Entangle for the duration.
If I’m approaching another Ranger, I’ll slot entangle because the pet will not attempt to break out of it, and it forces the Ranger to change pets, or leave his pet entangled for the full duration. Same situation with Mesmers, throw entangle, and it is immediately evident who the Mesmer is, without giving it much thought.
In all honesty…if you are using “guard” consistently in WvW along with traps and spirits….it sounds like you have a pretty scattered build.
My recommendation, discover your ideal playstyle, pick utilities that accentuate it (but can generally be used in combination) and lastly, find gear that further enhances you.
In all honesty, I dont believe there are “bad” classes, just people who dont know how to play it. And there are a lot of people who dont know how to play Rangers.
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Nobody cares about cc. It’s next to worthless. Wvw comes down to consistently applied damage and aoe burst. Zergs cant run. Besides most ranger cc is 600 or closer which will get you killed against a large organized group
This is why there are better elites for a Ranger, than Entangle. It’s great when used in zerg on zerg fights, but I prefer to run in smaller groups, or solo.
In a group on group situation or solo, I would rather get 18 stacks of Might for me, and my pet, instead of watching people escape entangle in a second.
(edited by jkctmc.8754)
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