(edited by Firelysm.4967)
Astral Force [REWORK]
Have only been playing Rev for a short while but the more I do, the more I wonder why Druid AF was not modeled after the Rev Energy/Cooldown mechanics. Many of the suggestions I made towards AF generation/CAF gating can be found already in Revenant.
Pros of Rev Energy/CD system:
- Automatically regen energy. No more wasting time trying to balance AF generation coefficients across multiple weapons/utilities/abilities. (Lets be real, this is never going to happen.) Also, you are not punished for using your time to do things besides DPS/Heal (e.g., dodging, moving out of aoe or moving to heal, kiting, staying alive, etc.).
- You have access to your energy immediately. No more having to “build” AF at the start of a fight which is just a dumb concept to have for a healing build.
Revenant is about managing short cooldown abilities with your energy. Druid already has the short cooldowns and would pair well with the Rev energy mechanics.
Lee Oren – Ranger
Eve Oren – Revenant
(edited by Leodon.1564)
Have only been playing Rev for a short while but the more I do, the more I wonder why Druid AF was not modeled after the Rev Energy/Cooldown mechanics. Many of the suggestions I made towards AF generation/CAF gating can be found already in Revenant.
Pros of Rev Energy/CD system:
- Automatically regen energy. No more wasting time trying to balance AF generation coefficients across multiple weapons/utilities/abilities. (Lets be real, this is never going to happen.) Also, you are not punished for using your time to do things besides DPS/Heal (e.g., dodging, moving out of aoe or moving to heal, kiting, staying alive, etc.).
- You have access to your energy immediately. No more having to “build” AF at the start of a fight which is just a dumb concept to have for a healing build.Revenant is about managing short cooldown abilities with your energy. Druid already has the short cooldowns and would pair well with the Rev energy mechanics.
I did try revenant on BW3, and i must say i was enjoying it. The energy as resources was sick idea, i love it, and it’s amazing. AF is a bad design if you limit it like that, and it will never work.
AF will never get balanced and it will stay a BAD concept as we predicted.
Ranger last, Druid last > outcome? Unbalanced unfinished rushed project.
One of the funny ideas i got.. It would be better to make astral force by moving, more you move more astral you get [velocity of speed doesn’t matter]. This would also make players to move a lot and build positioning
Make Natural Healing generate AF and it will become a fantastic trait, instead of being the least crap if you are not running a GS or Hawk.