Beastly Warden is poop

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Posted by: Rhilowood.3426

Rhilowood.3426

240 radius

2 second duration

15 second ICD

Whats the point of creating this condition? Just make it a daze…

I really thought Anet planned to have it be an awesome tanking skill where your pet lets you pull big groups of enemies together. Make the bear pet useful in PVE for once so that it can tank stuff while you spank stuff.

But nope, just a glorified daze.

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Posted by: blitzkrieg.2451

blitzkrieg.2451

You’re not seeing just how good this skill is..

Thieves: you can use f2 in an aoe and make the thief target AND attack the pet to put him out of stealth
Warriors: When they go for a killshot you can use your pet f2 to taunt the pet and divert that dmg to your pet and then swap
Mesmer: same with thief after they mass invis / or pop torch invis (or decoy)

Not only does it interrupt, but it physically makes them target the pet which can hurt play for the other person in combat.

This is from a PvP perspective, I really don’t see it being that useful at all in PVE though.

Tanbin – Ranger / Thief / Ele
Maguuma

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Posted by: Rhilowood.3426

Rhilowood.3426

Well, I’ve been playing PVE a lot since thats where the game needs the most work and I wanted to see if the new changes improved it at all. So, yeah, it sucks in PVE but I can see it in PVP.

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Posted by: Sebrent.3625

Sebrent.3625

Shortbow … your pet taunts … you have at their flank.
Trap … they stand in it because they are taunted by your pet.
Longbow … they aren’t countering your rapid fire because of the taunt.

It’s another CC … so many good uses.

Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.

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Posted by: Fluffball.8307

Fluffball.8307

Dude, CC doesn’t do anything in PvE. Think through the intended game mode of a trait before you post something ridiculous like this.

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Posted by: blitzkrieg.2451

blitzkrieg.2451

Shortbow … your pet taunts … you have at their flank.
Trap … they stand in it because they are taunted by your pet.
Longbow … they aren’t countering your rapid fire because of the taunt.

It’s another CC … so many good uses.

Yea man… Actually I’ve been fooling with an asura interrupt build for WvW

Shortbow: Interrupt on #5
Longbow / GS: Interrupts from both choose whatever you like but prob GS and has 2 potential CC’s with #4/#5
Taunt on pet f2
Nightmare runes : #6 fears
Spike Trap: Knockdown and unblockable
Technobabble

Coupled with quick draw for a 7/8 second concussion shot on weapon swap (insane nice) and a lower block cd / interrupt cd on GS.

Out of all of them though the taunt is the best due to the way it works in general. Very nice skill overall.

It’s alot of fun chaining CC on players

Tanbin – Ranger / Thief / Ele
Maguuma

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Posted by: Sebrent.3625

Sebrent.3625

Looks like another convert to the world of Ranger Moment of Clarity Interrupts :-)

I prefer Greatsword over Longbow due to 3s daze/stun from MoC … more mobility and defenses too.

Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.

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Posted by: ItIsFinished.9462

ItIsFinished.9462

Beastly Warden is my new go to trait for PvP. Excellent trait.

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Posted by: mistsim.2748

mistsim.2748

you’re poop! /15char

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Posted by: LughLongArm.5460

LughLongArm.5460

BW is divne , so funny when u use it on shatter mesmer.

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Posted by: Dojo.1867

Dojo.1867

The biggest issue I have with BW is that you never really know when it is up. Between all those different f2 cooldowns and then you even swap pet.

Really want icons for that kind of skill.

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Posted by: mistsim.2748

mistsim.2748

that would be nice QoL change. I use pets that have 15-20s cd on their f2’s so my BW is always up at the same time. that’s one way of doing it.

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Posted by: OGDeadHead.8326

OGDeadHead.8326

How do you guys feel about the range of the skill?

Win10 pro | Xeon 5650 @ 4 GHz | R9 280x toxic | 24 Gig Ram | Process Lasso user

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Posted by: Klonko.8341

Klonko.8341

How do you guys feel about the range of the skill?

It scale according to the pet hitbox. The bigger the pet the bigger the aoe. It does scale with enlargement.

Raining Rainbows lvl 80 ranger ~~~~~ SBI server

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Posted by: mistsim.2748

mistsim.2748

^that’s an interesting finding.

also did u guys know BW pops thieves out of their refuge? it’s pretty neat.

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Posted by: ItIsFinished.9462

ItIsFinished.9462

How do you guys feel about the range of the skill?

It scale according to the pet hitbox. The bigger the pet the bigger the aoe. It does scale with enlargement.

I was wondering about that. I was dueling a ranger last night and his Drake Hound had a huge radius around him when firing off BW. It looked like 400-500 radius.

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Posted by: Levetty.1279

Levetty.1279

I’d say the only real problem with it is the tiny radius.

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Posted by: mistsim.2748

mistsim.2748

240 is the size of a trap. I did initially think it wouldn’t be enough, but ive yet to see BW fail due to a range limitation. in fact, BW hasn’t really failed me yet, just bad plays on my part. it’s really responsive at least.

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Posted by: OGDeadHead.8326

OGDeadHead.8326

How do you guys feel about the range of the skill?

It scale according to the pet hitbox. The bigger the pet the bigger the aoe. It does scale with enlargement.

I was wondering about that. I was dueling a ranger last night and his Drake Hound had a huge radius around him when firing off BW. It looked like 400-500 radius.

Can this really be the case, or is it just a graphical glitch? Seems rather strange I think.

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Posted by: OGDeadHead.8326

OGDeadHead.8326

I’d say the circle is according to the pets F2. Pets with an aoe on their F2 have a radius of the circle that represents the range of their F2?

Win10 pro | Xeon 5650 @ 4 GHz | R9 280x toxic | 24 Gig Ram | Process Lasso user

(edited by OGDeadHead.8326)

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Posted by: ItIsFinished.9462

ItIsFinished.9462

The Radius was about the size of Healing Springs Radius. I asked him what trait he was using to increase the Radius and he had no idea. So it was either a graphical glitch or hit box size for the pet which was a Drake Hound.

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Posted by: Terravos.4059

Terravos.4059

Shortbow … your pet taunts … you have at their flank.
Trap … they stand in it because they are taunted by your pet.
Longbow … they aren’t countering your rapid fire because of the taunt.

It’s another CC … so many good uses.

Yea man… Actually I’ve been fooling with an asura interrupt build for WvW

Shortbow: Interrupt on #5
Longbow / GS: Interrupts from both choose whatever you like but prob GS and has 2 potential CC’s with #4/#5
Taunt on pet f2
Nightmare runes : #6 fears
Spike Trap: Knockdown and unblockable
Technobabble

Coupled with quick draw for a 7/8 second concussion shot on weapon swap (insane nice) and a lower block cd / interrupt cd on GS.

Out of all of them though the taunt is the best due to the way it works in general. Very nice skill overall.

It’s alot of fun chaining CC on players

Technobabble has always been really great with Ranger

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Posted by: nacario.9417

nacario.9417

The biggest issue I have with BW is that you never really know when it is up. Between all those different f2 cooldowns and then you even swap pet.

Really want icons for that kind of skill.

If u go with owl and raven theyll have about 14 16s cd on their f2, among with 15s on petswap. Just make sure u wait till the same f2 is back on cd the first time before u swap pets, as there is a 15s ICD

Power Ranger PvP
I used to be a power ranger, now not sure anymore

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Posted by: Tragic Positive.9356

Tragic Positive.9356

This skill is balanced.

It needs that tiny radius because of it’s short cooldown and immense use. It’s a free CC that counters Thieves, It’s AoE, and maximizes the potential of everything else you can do as a Ranger. Excellent for current “2 seconds meta”.

If the radius was larger and it was made a 100% hit ability – this would be too OP. This trait is excellent in it’s current form.

“Observe, learn and counter.”

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Posted by: Royale.5863

Royale.5863

I’m really liking this trait though still learning to use it at the proper time. (i.e when my pet is close enough).

This got me thinking about ranged pets. Is the skill completely useless on a spider for example whom will not be close enough (or you’ll have to kite your enemy within close range of your pet)

Would a viable alternative be proc taunt on F2 skill hit. For example a juvenile forest spider will need to hit its f2 skill poison first and then it will automatically trigger taunt pulling agro.

Thoughts?

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Posted by: Justine.6351

Justine.6351

Oh drats….
I thought this trait was f2 strikes = taunt.

Was gonna pair it with guard and blackbear for barrage setup. Would have been cool to stack camp npcs anywhere instead of los spots.

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Posted by: Yamsandjams.3267

Yamsandjams.3267

From the testing I’ve done, it does not appear to work with some pets.

The two I tried specifically were the jaguar and warthog.

With the jaguar, it looks like the enemy gets taunted, but then they just attack me anyways because the taunt breaks or something when the jaguar is stealthed. At least that’s what happens to NPCs, not 100% sure about places.

Also, the warthog doesn’t seem to be able to proc the trait at all. I imagine it’s the same for the whole porcine line of pets.

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Posted by: kiwituatara.6053

kiwituatara.6053

Shortbow … your pet taunts … you have at their flank.
Trap … they stand in it because they are taunted by your pet.
Longbow … they aren’t countering your rapid fire because of the taunt.

It’s another CC … so many good uses.

Yea man… Actually I’ve been fooling with an asura interrupt build for WvW

Shortbow: Interrupt on #5
Longbow / GS: Interrupts from both choose whatever you like but prob GS and has 2 potential CC’s with #4/#5
Taunt on pet f2
Nightmare runes : #6 fears
Spike Trap: Knockdown and unblockable
Technobabble

Coupled with quick draw for a 7/8 second concussion shot on weapon swap (insane nice) and a lower block cd / interrupt cd on GS.

Out of all of them though the taunt is the best due to the way it works in general. Very nice skill overall.

It’s alot of fun chaining CC on players

Why not sunless runes instead of nightmare? That way you get more fears and less rng.

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Posted by: anduriell.6280

anduriell.6280

For thieves the only skill that actually works is the good old sic’em.
The taunt again is too erratic to be useful. The radius is so small that the pet has to be on the thief, thing that will not happen if the guy is stealthed and running around.

Nice on paper, broken in real life like most of our skills.

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Posted by: Justine.6351

Justine.6351

For thieves the only skill that actually works is the good old sic’em.
The taunt again is too erratic to be useful. The radius is so small that the pet has to be on the thief, thing that will not happen if the guy is stealthed and running around.

Nice on paper, broken in real life like most of our skills.

yeah I was thinking similar. Oh maybe thief go for cnd on pet, well blinded pet would prevent it right? I don’t know I havnt checked it, just wondering if its truly as good as people think or they just want to believe their choice is good.