Bug or not?

Bug or not?

in Ranger

Posted by: whitespirit.9734

whitespirit.9734

Just noticed today. Signet of Wild has 1 second cast time. First signet I have ever seen with cast time. Bug or not?

Bug or not?

in Ranger

Posted by: Puandro.3245

Puandro.3245

Been that way for a long time, maybe since beta but im unsure.

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Bug or not?

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Posted by: Shiren.9532

Shiren.9532

Probably because of the stability. They did a rework of signets not long ago so I’m guessing they played with it and are aware of it and are fine with it being that way. More than most skills, that cast time signifcantly limits the power of this skill. Stability is one of those reactionary mechanics which you often want to trigger in response to something. The cast time prevents you from doing that (a full second makes this a pre-emptive skill, not a reactive skill). Ranger versions of multi-class tools (signets, shouts) generally break the norm.

Bug or not?

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Posted by: Quarktastic.1027

Quarktastic.1027

A lot signets have a cast time.

Those armadillos would be a lot cooler if they looked more like real armadillos. mmm armadillos
-BnooMaGoo.5690

Bug or not?

in Ranger

Posted by: whitespirit.9734

whitespirit.9734

So for all who said was not a bug why when underwater does cast time go to half a second?

Bug or not?

in Ranger

Posted by: Quarktastic.1027

Quarktastic.1027

So for all who said was not a bug why when underwater does cast time go to half a second?

Because underwater skills are weird.

Those armadillos would be a lot cooler if they looked more like real armadillos. mmm armadillos
-BnooMaGoo.5690

Bug or not?

in Ranger

Posted by: Celestina.2894

Celestina.2894

So for all who said was not a bug why when underwater does cast time go to half a second?

Because underwater skills are weird.

Honestly………yeah this would be why. Underwater skills have never felt………right…to me.