Bug or not?
Been that way for a long time, maybe since beta but im unsure.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Probably because of the stability. They did a rework of signets not long ago so I’m guessing they played with it and are aware of it and are fine with it being that way. More than most skills, that cast time signifcantly limits the power of this skill. Stability is one of those reactionary mechanics which you often want to trigger in response to something. The cast time prevents you from doing that (a full second makes this a pre-emptive skill, not a reactive skill). Ranger versions of multi-class tools (signets, shouts) generally break the norm.
A lot signets have a cast time.
-BnooMaGoo.5690
So for all who said was not a bug why when underwater does cast time go to half a second?
So for all who said was not a bug why when underwater does cast time go to half a second?
Because underwater skills are weird.
-BnooMaGoo.5690
So for all who said was not a bug why when underwater does cast time go to half a second?
Because underwater skills are weird.
Honestly………yeah this would be why. Underwater skills have never felt………right…to me.