Bunny Thumper

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Posted by: UnitedChaos.8364

UnitedChaos.8364

We have no idea what druid will be yet, but I’ve always wanted to see that GW1 throwback, Bunny Thumper. The idea being that you can consistently knock down, but not really anything else. In GW1 it was coupled with a couple of pet attack skills, but they don’t really exist in GW2, so… Of course, I would like to see some improvements to pet ai, making “Guard” a standard part of pet mechanic, and general ranger fixes first.

Bunny Thumper – A hammer-wielding, close-range, knock-down master. With the ability to get up close, drop someone, and keep them down; foes will surely scatter.

Hammer Skills
1. a. Hook – Sweep sideways hitting adjacent foes for x damage. (5 targets)
1. b. Upswing – Deal x damage. (1 target)
1. c. Heavy Blow – Deal x damage. If your foe has 4 or more conditions, knock them down. (1 target)
2. Crude Swing – Attack adjacent foes dealing x damage. If you miss, you fall down. (5 targets, whirl).
3. Tiger’s Fury – Stomp forward leaving a long crippling trail.
4. Yeti Smash – Attack all adjacent foes. Knocks down foes suffering from 4 or more conditions.
5. Belly Smash – Slam your foe dealing x damage. If your foe is knocked down, stir up a smoke field which lasts x seconds. If your foe is not knocked down,

Utility – Nature Bonds
Symbiosis – For 20 seconds share half of all the boons you would gain with allies within 1000 radius.
Swap – Remove movement impairing conditions you and your pet swap locations.
Return to the Earth – Remove a condition each second for 3 seconds and create a corresponding field that lasts 5 seconds.

Notes
I think it could makesome cool combos for the class like:
You could get up close with “Tiger’s Fury”, pull of a knock down, use a current utility like “Lightning Reflexes”, swap to longbow and finish with “Point Blank Shot”.
or
You could “Guard” a ranged pet on a ledge, get in close, annoy someone, and swap out to the ledge with “Swap”.

Having a selfless skill like “Symbiosis” could really make the Bunny Thumper a helpful teammate (think about “Strength of the pack!” or might-stacking teammates synergies.

What do you think?

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Posted by: Bryzy.2719

Bryzy.2719

It’s been confirmed that we’re getting the staff and will have “more plant-based attacks”

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Posted by: Rizo.9534

Rizo.9534

Half of skills based on 4+ cnditions and you can apply only ONE in these build.
It’s will be Worst Elite, because it have NO Synergy in it self!

Will be fail 100%

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Posted by: cafard.8953

cafard.8953

Bunny Thumper – A hammer-wielding, close-range, knock-down master.

And they tell me a rifle hunter is unthematic…

Olaf Oakmane [KA]
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Posted by: Dirame.8521

Dirame.8521

Bunny Thumper – A hammer-wielding, close-range, knock-down master.

And they tell me a rifle hunter is unthematic…

Some hunters use hammer you know? :P

We’re just craving nostalgia really. Hammer Ranger builds were a thing in GW1 and all Anet needs to do is refine and refresh the idea of that build for GW2.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

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Posted by: Lazze.9870

Lazze.9870

Bunny Thumper – A hammer-wielding, close-range, knock-down master.

And they tell me a rifle hunter is unthematic…

Ranger with hammer was a thing in GW1, even refered to in GW2 by giving Master Ranger Nente in AC story mode a hammer.

They tell you rifle is unthematic for a pretty good reason. It doesn’t have anything to do with ranger, not even in a historical sense like the hammer does.

(edited by Lazze.9870)

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Posted by: UnitedChaos.8364

UnitedChaos.8364

Bunny Thumper – A hammer-wielding, close-range, knock-down master.

And they tell me a rifle hunter is unthematic…

Some hunters use hammer you know? :P

We’re just craving nostalgia really. Hammer Ranger builds were a thing in GW1 and all Anet needs to do is refine and refresh the idea of that build for GW2.

Right!? I would love to see a throwback to ‘hammer rangers’ bunny thumpers. I even made the skills gw1 named and themed.

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Posted by: Mcrocha.3891

Mcrocha.3891

Half of skills based on 4+ cnditions and you can apply only ONE in these build.
It’s will be Worst Elite, because it have NO Synergy in it self!

Will be fail 100%

Not necessarily, the trait lines could assist in the condi application, but 4 does seem a bit high. Would rather the skills work off enemy boons since ranger could use some boon hate.

Local Charr Ruins Everything

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Posted by: Lahmia.2193

Lahmia.2193

Half of skills based on 4+ cnditions and you can apply only ONE in these build.
It’s will be Worst Elite, because it have NO Synergy in it self!

Will be fail 100%

Not necessarily, the trait lines could assist in the condi application, but 4 does seem a bit high. Would rather the skills work off enemy boons since ranger could use some boon hate.

That would make it almost exclusively a pvp weapon, which would be a bad idea. The 4 Condi thing would work well in a party, dungeon or otherwise.

Surrender and serve me in life, or die and slave for me in death.

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Posted by: UnitedChaos.8364

UnitedChaos.8364

Half of skills based on 4+ cnditions and you can apply only ONE in these build.
It’s will be Worst Elite, because it have NO Synergy in it self!

Will be fail 100%

Not necessarily, the trait lines could assist in the condi application, but 4 does seem a bit high. Would rather the skills work off enemy boons since ranger could use some boon hate.

That would make it almost exclusively a pvp weapon, which would be a bad idea. The 4 Condi thing would work well in a party, dungeon or otherwise.

It could run something like:

If foe has 3 or more boons, knock them down and remove (1..2?)

Hey, I’m happy to see alternatives. You’re right though, there are very few mobs with boons in pve, and that kind of steps on the toes of necromancers as well.

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Posted by: Mcrocha.3891

Mcrocha.3891

Half of skills based on 4+ cnditions and you can apply only ONE in these build.
It’s will be Worst Elite, because it have NO Synergy in it self!

Will be fail 100%

Not necessarily, the trait lines could assist in the condi application, but 4 does seem a bit high. Would rather the skills work off enemy boons since ranger could use some boon hate.

That would make it almost exclusively a pvp weapon, which would be a bad idea. The 4 Condi thing would work well in a party, dungeon or otherwise.

Condi doesn’t make sense on a presumable power weapon. Who says the trigger has to be something like 2 or more boons, it could be 2 or less. Then it could work in pve and could be countered in pvp by stacking boons to avoid kd.

Local Charr Ruins Everything

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Posted by: UnitedChaos.8364

UnitedChaos.8364

Half of skills based on 4+ cnditions and you can apply only ONE in these build.
It’s will be Worst Elite, because it have NO Synergy in it self!

Will be fail 100%

Not necessarily, the trait lines could assist in the condi application, but 4 does seem a bit high. Would rather the skills work off enemy boons since ranger could use some boon hate.

That would make it almost exclusively a pvp weapon, which would be a bad idea. The 4 Condi thing would work well in a party, dungeon or otherwise.

Condi doesn’t make sense on a presumable power weapon. Who says the trigger has to be something like 2 or more boons, it could be 2 or less. Then it could work in pve and could be countered in pvp by stacking boons to avoid kd.

Nice idea!

Add “United Chi” to your friends list or guild!

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Posted by: Lahmia.2193

Lahmia.2193

Half of skills based on 4+ cnditions and you can apply only ONE in these build.
It’s will be Worst Elite, because it have NO Synergy in it self!

Will be fail 100%

Not necessarily, the trait lines could assist in the condi application, but 4 does seem a bit high. Would rather the skills work off enemy boons since ranger could use some boon hate.

That would make it almost exclusively a pvp weapon, which would be a bad idea. The 4 Condi thing would work well in a party, dungeon or otherwise.

Condi doesn’t make sense on a presumable power weapon. Who says the trigger has to be something like 2 or more boons, it could be 2 or less. Then it could work in pve and could be countered in pvp by stacking boons to avoid kd.

I was judging on the basis that it was 2 or more boons. But yes 2 or less boons would be good.

Surrender and serve me in life, or die and slave for me in death.

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Posted by: Mcrocha.3891

Mcrocha.3891

For the elite skill in the kit I would like it to be something like Strike as One, where you and your pet teleport to your target area causing a short knockdown, making your attacks unblockable for a short period, and giving the ranger immunity to movement impairing conditions for a short period.

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