Counterattack to be like Bandit's Defense?
I think it will get a 1.5sec “shave” on its ability to block stuff if that change happens. It is already a strong skill in that it is a 3-in-1.
I would love this change but i dont think it will happend. I dont think they will give us 3 sec of pure blocking on 15 sec CD(un traited) with an option to Counterattack on demand.
Well, it’s already 15 seconds on Bandit’s Defense and it’s also a stunbreak there too…admittedly the block isn’t as long though.
I’m just tired of getting locked into the animation by multi-hit attacks that simultaneously allows the caster to evade.
Well, it’s already 15 seconds on Bandit’s Defense and it’s also a stunbreak there too…admittedly the block isn’t as long though.
I’m just tired of getting locked into the animation by multi-hit attacks that simultaneously allows the caster to evade.
Utility > weapon skill.
Counterstrike – longer blocking uptime, better damage on kick, can change to a range attack(good damage+cripple).
Bandit’s Defense – Better control, stun break, better CC and range on kick.
Dont get me wrong, I would love to have better control on the kick, even if they will take away “Crippling Throw”, I just dont think they’ll ever make it so.