Crit/Survive - Is there hope?
I’m not sure what you’re trying to accomplish with this build because you’re certainly not going to have too much survivability and your ability to contest a point may suffer due to you forgoing all Melee abilities and being reliant on kiting.
However, one thing your build WILL do well against is necros, you have a blind, an immob to keep them back, 2 interrupts on yourself, a lot of vitality to mitigate their condi spams, etc.
So your build may have -some- flaws, but due to the condi heavy meta you’ll probably be well off. I would change your runes up though, maybe give yourself some more defensive runes (maybe finish out Dolyak set), or something like The Grove to give you an immob and better protection uptime.
Just my 2 cents!!
PS: watch your raven, it will blow up fairly easily in fights.
As their mother, I have to grant them their wish. – Forever Fyonna
Full valkyrie + 30/25/5/10/0 would grant you heavy crits, lots of HP and a decent heal (+33% regen duration)
Currently @ some T1 server in EU
Yea, I expect there to be kinks… I was going for a fully mobile build, so mobile I wont be able to stay on the point, apparently.
Would LB and GS be more formidable in (attempting) to take a point… or is GS too defensive?
Would more Toughness be better than vitality…
I change pets constantly, that’s never static…
I tweaked the build a bit… went rune of the earth all the way down, increases duration of protection on dodge roll, adds toughness…
Went with Soldiers Amulet/Knight’s Jewel, increase in toughness along with vitality… would Valkyrie’s healing power be a better help with my healing ticks from Troll U, than having Vitality?
Reworked my trait spread… gives a bit better regen…
Anyway, reworked build below… It’s seems a bit thin, but I’m interested to see what it will be like in sPvP…
Just thinking out loud here, but would a GS/LB Remorseless build work using Valkyrie gear with Cavalier trinkets? You wouldn’t really need Precision since Precise Strike/Hunter’s Shot would give you a crit every weapon swap. Maybe combine with Sigils of Intelligence?
Thanks guys for the feed back… the low vitality on Valkyrie Amulet/Jewel may make me more susceptible to condition builds… however I like the 33% regen … I tweaked the build again incorporating the trait point spread….
**EDIT: If it wasn’t clear, this build is focused on PvP…. eventually I’ll use a form of it in WvW….
(edited by Ghrim.6139)
Yeah… this didn’t work out so much… disappointing. Back to the drawing board.
this is what i use in hearth of the mists:
http://gw2skills.net/editor/?fMAQJATRjIVF2JWCWs2Bi1j90nB1Ukp+zUcIGdynagE-ToAg0CtIMSZkzIjRSjsGNIYJC
i’m quite suscetible to conditions but i can kill ppl really fast and if you well play your match you are really hard to kill (in 90% of my matches i never die, nor get downed, and i kill always 10+ ppl). If you want to get more cond resistence change SotH for SoR
Solo/small man DD ranged
Vol I – https://www.youtube.com/watch?v=J9klT6bLDew
Vol II – https://www.youtube.com/watch?v=mqgHkV327sM
Start with Horn/Axe – change weapons as available. You will keep up Fury and Swiftness for 30 seconds if you swap weapons on cooldown. You will drop them for all 5 seconds before being able to re-apply Horn 5.
50% bleed duration. 20% duration of other condis
73% or 68% crit chance for 30 out of every 35 seconds.
Very quick and sustained bleed stacking for heavy damage.
Solo/small man DD ranged
This looks interesting. Well balanced.
I wonder is the crit damage high enough to warrant going DD though?
@OP, the problem with DD crit builds is that there is 3 stats you need to max, ie. power, precision and crit damage. That leaves no stat points for toughness/vit/healing.
Condition dmg on the other hand – you only have to max one offensive stat (condition dmg) and still have two free for survivability. That is why condition builds are the current meta.
Space Marine Z [GLTY]
Solo/small man DD ranged
This looks interesting. Well balanced.
I wonder is the crit damage high enough to warrant going DD though?
@OP, the problem with DD crit builds is that there is 3 stats you need to max, ie. power, precision and crit damage. That leaves no stat points for toughness/vit/healing.
Condition dmg on the other hand – you only have to max one offensive stat (condition dmg) and still have two free for survivability. That is why condition builds are the current meta.
With Bloodlust and guard stacks I am hitting over 3500 attack and the damage is pretty good for the defense
Vol I – https://www.youtube.com/watch?v=J9klT6bLDew
Vol II – https://www.youtube.com/watch?v=mqgHkV327sM
The Hydralisk Build (ranger zerging with crits / condi / healing)
70% crit chance or better
1000 condition damage
800+ healing power
Traps / bleeds / stomps GG
@Sube That makes sense.. unfortunate, but logical… thanks.
@Tracker… definitely do not want to deal with spirits any more, to much micro management, using the pet to its fullest is more interesting to me… thanks
@Chopps This looks doable, not stun breaks could hurt, but I’ll give it go…
Thanks for all the input, it’s very helpful, if a bit disappointing.
@Ghrim – my build does not have spirits. Check again heheh.
Sorry Tracker… was seeing things, apparently… I need to go back to the drawing board, crit/survivability has very little, if any, hope…
Guess you missed my build then….here’s the link for you:
https://forum-en.gw2archive.eu/forum/professions/ranger/Revamped-Woodsman-Build/first#post2676193
In Spvp I use knights amulet w/ soldier’s jewel (iirc). Stats are nowhere near as high as they normally are in wvw, but it’s close enough.
Ok, I did miss it… And I am intrigued…. When I get home I’ll watch the video and give it a go… Thanks!
Hope you like it!