(edited by Chrazel.7085)
Is this good for dungeons and general PvE?
Mind the relationship between Sigil of Geomancy and Sigil of Earth, as activated effect Sigils share a cooldown. So, if you swap Geomancy, you’ll have to wait before Earth will proc.
Mind the relationship between Sigil of Geomancy and Sigil of Earth, as activated effect Sigils share a cooldown. So, if you swap Geomancy, you’ll have to wait before Earth will proc.
Why do they share a cooldown? Can you explain?
Mind the relationship between Sigil of Geomancy and Sigil of Earth, as activated effect Sigils share a cooldown. So, if you swap Geomancy, you’ll have to wait before Earth will proc.
Why do they share a cooldown? Can you explain?
I think he means the Sigil of Energy and Sigil of Geomancy, you can only get ONE effect per swap. To my knowledge On-Crit sigil cooldowns don’t interfer with On-Swap ones, but it IS possible, you certainly wont get both the 50% energy and the AoE bleed though.
Mind the relationship between Sigil of Geomancy and Sigil of Earth, as activated effect Sigils share a cooldown. So, if you swap Geomancy, you’ll have to wait before Earth will proc.
Why do they share a cooldown? Can you explain?
I think he means the Sigil of Energy and Sigil of Geomancy, you can only get ONE effect per swap. To my knowledge On-Crit sigil cooldowns don’t interfer with On-Swap ones, but it IS possible, you certainly wont get both the 50% energy and the AoE bleed though.
Actually, all Sigils with cooldowns share cooldowns. It’s unfortunate, but it’s how it works.
So what would you suggest for the upgrade slot of the axe/warhorn?
If you plan on trying to burst-bleed with Axe (jump in with SB, switch weapons + Axe #2, jump out), or anticipate a lot of melee-ranged fighting with Axe, Geomancy is better. If you find yourself wanting to kite more often, the other option would be better suited for that.
It really depends on how you’re going to play.
I tend to like Geomancy because they’re guaranteed bleeds on top of whatever I combo them with, which means constant pressure. On my necromancer, I use Geomancy runes on both weapons sets so that I can keep piling on bleeds.
Thanks, I might try that out. ^^
Do you really need 30 in WS for pve and dungeons though? Wouldn’t you rather have the extra damage from traps, since I’m guessing you have around 1k cond damage?
Scarlett Daguer (Thief) | Gritt Bloodstone (Warrior) | Sirius Zand (Guardian)
- Whiteside Ridge [EU] -