Please change the longbow 1

Please change the longbow 1

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Posted by: Hedgehog in the fog.1053

Hedgehog in the fog.1053

I understand there should be some reward for being far away. However, as it is you are punishing players for playing at that range. They lose out on buffs from the party, they are unable to stack.

It also keeps players from using the LB in PvP and WvW as its impossible to kite with the bow.

Perhaps the father away, an increased critical hit chance? Same base damage base though. Please!

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Posted by: RyuDragnier.9476

RyuDragnier.9476

They’re buffing the attack damage somewhat for the other ranges other than long distance on December 10th. Let’s see how that turns out first, before we start going for this…because the buff might make a difference.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

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Posted by: Inverted.7439

Inverted.7439

Anet doesn’t care, instead of actually looking into what the true problem is with ranger they just give it 15% more dmg for a skill & hope that the ranger community is satisfied which is just dissapointing.

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Posted by: Brett.4305

Brett.4305

It SEEMS as if the Dec 10th longbow buff will equalize the
damage output at all ranges. IT SEEMS.

Oh, the red button there kid, don’t ever, ever touch the red button.

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Posted by: Atherakhia.4086

Atherakhia.4086

It SEEMS as if the Dec 10th longbow buff will equalize the
damage output at all ranges. IT SEEMS.

Equalize it to the shortbow, yes.

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Posted by: Eurantien.4632

Eurantien.4632

<— Uses longbow in PvP….

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Posted by: DeadlySynz.3471

DeadlySynz.3471

I know this would never happen, but I’d like them to just scrap the shortbow all together and just combine both bows together:

- Give the Longbow the shortbow’s firing speed
- Longbow 1 would cause bleeding on flank
- Longbow 2 would cause a spread rapid fire shot that poisons
- Longbow 3 I actually like what it does now
- Longbow 4 Pushes them back and cripples them
- Longbow 5 Make it an AoE damaging interrupt with each pulse

That would make for a useful longbow.

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Posted by: RyuDragnier.9476

RyuDragnier.9476

I like the idea of that Deadly, though with the last one I’d alter it so it’d cause a random condition each tick. I know that seems like it makes no sense, but think about it…there’s an arrow barrage suddenly getting thrown on you. It’d confuse you, cause you torment, probably cripple you, interrupt you, etc.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

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Posted by: Substance E.4852

Substance E.4852

I like the idea of that Deadly, though with the last one I’d alter it so it’d cause a random condition each tick. I know that seems like it makes no sense, but think about it…there’s an arrow barrage suddenly getting thrown on you. It’d confuse you, cause you torment, probably cripple you, interrupt you, etc.

Ya, an aoe, pulsing interrupt would be incredibly OP when you apply multiple copies of the skill in a single area. I’m all for rangers becoming wvw powerhouses but this would kill the gamemode.

Connection error(s) detected. Retrying…

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Posted by: RyuDragnier.9476

RyuDragnier.9476

I like the idea of that Deadly, though with the last one I’d alter it so it’d cause a random condition each tick. I know that seems like it makes no sense, but think about it…there’s an arrow barrage suddenly getting thrown on you. It’d confuse you, cause you torment, probably cripple you, interrupt you, etc.

Ya, an aoe, pulsing interrupt would be incredibly OP when you apply multiple copies of the skill in a single area. I’m all for rangers becoming wvw powerhouses but this would kill the gamemode.

My idea on it would be of the skill randomly doing a different condition on each. The interrupts would be dazes, which again, would be random. Since the skill hits 12 times on 5 enemies, that’s 12 randomized conditions total rolled one each target. But they don’t need to be long lasting. 2 second on each one would be more than enough time to reek some havoc. Meaning 2 second cripple, 2 second torment, 2 second confusion, etc. In other words, a total roulette of conditions.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

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Posted by: Dhunis.9072

Dhunis.9072

LB with offensive build is viable now both in PVP and WvW.

Ranked Arenas a.k.a. the New Hotjoin

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Posted by: Seras.5702

Seras.5702

My idea on it would be of the skill randomly doing a different condition on each. The interrupts would be dazes, which again, would be random. Since the skill hits 12 times on 5 enemies, that’s 12 randomized conditions total rolled one each target. But they don’t need to be long lasting. 2 second on each one would be more than enough time to reek some havoc. Meaning 2 second cripple, 2 second torment, 2 second confusion, etc. In other words, a total roulette of conditions.

So nearly the same as Mesmer’s chaos storm?

Flixx Gatebuster, Orwynn Lightgrave, Seras Snapdragon
[TTBH] [HATE], Yak’s Bend(NA)

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Posted by: RyuDragnier.9476

RyuDragnier.9476

My idea on it would be of the skill randomly doing a different condition on each. The interrupts would be dazes, which again, would be random. Since the skill hits 12 times on 5 enemies, that’s 12 randomized conditions total rolled one each target. But they don’t need to be long lasting. 2 second on each one would be more than enough time to reek some havoc. Meaning 2 second cripple, 2 second torment, 2 second confusion, etc. In other words, a total roulette of conditions.

So nearly the same as Mesmer’s chaos storm?

Yes. I know, sounds stupid…but it WOULD make it so instead of enemies just standing in the Barrage without worry, they’ll rush out of it, realizing it’ll ruin them fast.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

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Posted by: Hedgehog in the fog.1053

Hedgehog in the fog.1053

Or you know…..increase the damage, or make it cause a root.

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Posted by: Kilger.5490

Kilger.5490

I’d like them to build in piercing and take the trait out of marksmanship. There are too many things in that line for longbow and some are just better than others, making the slightly less useful ones redundant.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

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Posted by: Hedgehog in the fog.1053

Hedgehog in the fog.1053

Honestly, allow barrage to be cast while moving and reduce the cooldown to 20 seconds. Have it give vulnerability. Make rapid fire cause cripple.

We get an area vulnerability (Hey thats nice and strong and good group utility) and the ability for us to get away and slow.

Do that, and wouldn’t even need to move with barrage.

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Posted by: RyuDragnier.9476

RyuDragnier.9476

That however, would actually nerf the LB in the DPS race, Hedgehog. We’d lose out on DPS more than anything.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

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Posted by: Hedgehog in the fog.1053

Hedgehog in the fog.1053

That however, would actually nerf the LB in the DPS race, Hedgehog. We’d lose out on DPS more than anything.

Depends on how long you make the vulnerability last.

If it lasted the entirety of the cooldown, it would be the same(if not higher due to the slightest of increase in AoE)

Honestly, I just want a dependable slow on LB ;(

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Posted by: Killsmith.8169

Killsmith.8169

I’d kind of like a cone AoE on a low cooldown similar to barrage in GW1. A chance of knockdown on the current barrage would be good. Oh, and bring back the damage it had before the stealth nerf.

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Posted by: Inverted.7439

Inverted.7439

LB with offensive build is viable now both in PVP and WvW.

I had quite a large wall of text written out just to prove you’re wrong… Then i watched your silly LB vid on skyhammer & realized i’m talking to someone who probably doesn’t know the meaning of the term “viable”. Whatever a ranger can do, another class can do it 10x better.

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Posted by: Chokolata.1870

Chokolata.1870

even at max range the longbow does poor damage

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Posted by: Hedgehog in the fog.1053

Hedgehog in the fog.1053

At max range, the long bow is pretty good…

Barrage should be replaced with something more naturey. For example
“Hawk Shot”- Fire a shot with the swiftness of a hawk that causes X damage to your target and the targets near it. Causes cripple. 15 second CD

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Barrage is what makes LB a higher dps weapon than the short bow at any ranger (test it for yourself). LB is a power weapon adding condition damage to it would be a nerf.

Vulnerability and cripple (keeping target at range) are the only condition that helps power. Burning, posion would be a waste on this weapon.

Preparation granting some of these other effects or conditions would be a better option.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

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Posted by: Hedgehog in the fog.1053

Hedgehog in the fog.1053

Not condition. More like swoop from a range that causes cripple.

Instant cast AE with a naturey theme.

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Posted by: Dhunis.9072

Dhunis.9072

LB with offensive build is viable now both in PVP and WvW.

I had quite a large wall of text written out just to prove you’re wrong… Then i watched your silly LB vid on skyhammer & realized i’m talking to someone who probably doesn’t know the meaning of the term “viable”. Whatever a ranger can do, another class can do it 10x better.

What I meant by viable is that you can get to top 100 solo queue with it. The build in my video just shows another option for LB.

Ranked Arenas a.k.a. the New Hotjoin