Sup Guys, was up till 2am where I live to see the notes and yeh.. they were a bit ‘lackluster’ to say the least. Anyway I here to share my build I’ve been running in PvP.
In short it’s a condition build with high toughness and evasion. I favor being overly defensive as with any condition build you want to outlast your opponent.
http://intothemists.com/calc/?build=-FFk73;1FFx-v2NDk-0;9k4E;1J-T4E21;226A;12;0awG1V;1KJGAhoHA9FT
Sword/Torch: I usually open combat with this set, I’ve mastered the (About face+sword2+turn in mid air+ walk one step and sword2 again) this is like the swoop on Greatsword and its a nifty trick to pull off but I agree it is very micro intensive with a large margin of error as u can not have your mouse buttons held in and often at the beginning you will be leaping backwards and then forwards, but keep practicing.
You want to get into the middle of the point and use Torch 5(bonfire) and torch 4(throw torch) on the guardian defending it.
Axe/Dagger(geomancy): Ok listen up, this is where 70% of you killing power lies. Standing toe-to-toe with you enemy you want to pull off this combo…
PetswapSwap Weapon+Axe2+dagger5, followed shortly by axe 3 and pet f2 ability.
Geomancy sigil =3 stacks of bleed +axe2 = 2-5 stacks and dagger5= 3 stacks so you can get up to 9-11 stacks of bleed on you opponent in a blink of an eye, the petswap is there for the quickness because axe2 cast time is very long imo) The Axe 3 adds a chill, and also reads, your pets next attack causes weakness.
Pets: Keep you pets on “Avoid Combat”, this means when you issue the attack command on a player (f1) the pets will use all of his good abilities (aka knockdown and immobilize) The wolf is one of the best pets we have, and with this spec and the II trait in marksmanships( increases duration of conditions caused by pets) is enough to add and extra second of fear.
The Cave Spider is going to be your best friends, First he is the tanky pet that you want to use “protect me” on, the wolf is not ideal but can also work. (remember to petswap b4 Protect Me, if you swap before the 6 second duration you lose that buff)
Heal: Initially I left this and the elite empty as I’m changing them often, all have their pro’s and con’s. I use Troll unguent because it heals the most and I usually am good at casting it early in the fight, but it lacks condi-removal and burst heal, For this reason you may want to pick up healing spring with that extra condi-removal and also the water combo-field with which you can use sword2 leap to get a splash heal of - 1500 HP, but you cant be as mobile as while other heals. Heal as One is also a poplar heal, with this spec it should heal 7000 HP out of you total 16000, also you can use petswapheal to get it off very fast (N.B. Quickening Zepher has a “Cannot heal during this time” condition, but petswap grants 2seconds of quickness! with no negative draw backs).