[PvE 100% Crit Chance Ranger]

[PvE 100% Crit Chance Ranger]

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Posted by: Bababu.3852

Bababu.3852

PvE dmg build (maximum dmg)
Going for maximum dmg/crit chance(90-100%), including might stacking of 8-10 permanent might stacks. It’s a glass canon build that cleared all dungeon paths aswell as fractals lvl 30+.

http://www.guildwars2guru.com/topic/78402-100-crit-pve-ranger-work-in-progress/#entry2131673

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Posted by: Moddo.7105

Moddo.7105

I cant find Rexavian Redfoot for the Skale Venom. I’ve been waiting at the area where the event should pop up but nothing.

I remember doing the event before, but now it just wont pop up. I’ve been waiting for hours

Did you check make sure he was not in merchant mode already?

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Posted by: Sarcasmic.6741

Sarcasmic.6741

Was wondering if this was feasible to try for. WTB>more access to fury. Perhaps a consumable somewhere…

Stace (Lv 80 human quickness portal bot) | Sarcasmic (Lv 80 elixir-drunk norn pyro)
Saladtha (Lv 80 salad sidekick to bears) | Dunelle (Lv 80 eviscerating muppet)
Karmell (Lv 80 human might dispenser) | Vast says hi~.

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Posted by: Skybreaker.3264

Skybreaker.3264

What food buffs gives 9% crit chance?

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Posted by: Inkubus.7529

Inkubus.7529

It is relatively easy to achieve 100% chance without buffs on any profession. I did this calculation for my ele but any class can have it.

Easiest way to get 100% is using rampager gear where precision is main stat and with power and condition damage. A bit harder is with berserker since main stat is power but gives more direct damage and increases critical damage (basic crit damage is 150% normal damage, with crit damage increase on berserker gear can go over 215%!)

According to this article
http://wiki.guildwars2.com/wiki/Precision

On lvl80, every profession has base precision of 916 and 4% crit chance. On lvl80 it is required 21 precision point to have 1% crit chance. This means:

Basic Precision:
916 / 21 = 43,6% crit chance

Armor precision (hat + shoulders + chest + gloves + leggings + boots) :
32 + 24 + 72 + 24 + 48 +24 = 224 / 21 = 10,6% crit chance

Trinkets/bling (earring + earring + ring + ring + amulet + 5 x ruby jewel)
40 + 40 + 48 + 48 +64 + (5 × 40) = 440 / 21 = 20,9% crit chance

weapon (2x one handed or two handed weapon with same berserker stats)
128 / 21 = 6% crit chance

6 runes on armor (i.e. Eagle rune)
25 + 50 +90 = 165 / 21 = 7,8% crit chance

Traits (using precision branch)
200 / 21 = 9,5% crit chance

Superior Sigil of Accuracy on weapon gives 5% crit chance (or have back item with more precision <- advisable)

Total: 43,6 + 10,6 + 20,9 + 6 +7,8 +9,5 + 5 = 103,4 % crit chance.
So no need for extra food, but it is listed I provided above what food increases precision.

For detail calculation, visit this spread sheet on this address:
https://docs.google.com/spreadsheet/ccc?key=0An_0ysyhMLt3dHkxUDU0NGNrRXhCSnZXQkZQM3NiZlE

First sheed is rampager gear, second is berserker and third is magic find.

Inkarius [ele] Inkores [war] Inkratos [ran] Inkariosa [nec] MaINK The Liar [thf] Inklusion [msmr]

(edited by Inkubus.7529)

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Posted by: Lokheit.7943

Lokheit.7943

Basic Precision:
916 / 21 = 43,6% crit chance

You got it wrong, the first 916 basic Precision DOESN’T COUNT at all. They’re there… but they don’t mean anything. At 916 you have 4% chance, and AFTER THAT you get +1 for each 21 points. If they counted for anything, everyone would be critting all the time, and that’s not true. If you don’t invest on precission, you rarely see the red splash around your numbers that indicate a critical hit.

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Posted by: Inkubus.7529

Inkubus.7529

Basic Precision:
916 / 21 = 43,6% crit chance

You got it wrong, the first 916 basic Precision DOESN’T COUNT at all. They’re there… but they don’t mean anything. At 916 you have 4% chance, and AFTER THAT you get +1 for each 21 points. If they counted for anything, everyone would be critting all the time, and that’s not true. If you don’t invest on precission, you rarely see the red splash around your numbers that indicate a critical hit.

In other words total crit chance on gear is:
4 + 10,6 + 20,9 + 6 +7,8 +9,5 + 5 = 63,8 % crit chance.
(still sounds good to me having in mind for this calculation berserker gear is used where Power is primary stat)

Possible if added 100 points in traits will gat almost 5% would result 68% on berserker gear. Pity but still, this thing gives huge damage. With i.e. Bowl of Curry Butternut Squash Soup it is possible to get another 4,7% for 30 minutes = 72,7~73% chance. Seems like in best case 27% is missing :-/

Now what? Synergy with party?

Inkarius [ele] Inkores [war] Inkratos [ran] Inkariosa [nec] MaINK The Liar [thf] Inklusion [msmr]

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Posted by: OGDeadHead.8326

OGDeadHead.8326

Red Moa / Hunter’s call and voila – another 20% crit chance.
Master Maintenance Oil for another boost to precision.

Win10 pro | Xeon 5650 @ 4 GHz | R9 280x toxic | 24 Gig Ram | Process Lasso user

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Posted by: Inkubus.7529

Inkubus.7529

Master Maintenance Oil is Nourishment which replaces Bowl of Butternut Squash Soup but replaces it in better way.
http://wiki.guildwars2.com/wiki/Master_Maintenance_Oil

I am thinking like with this build my ele got like a bit more than 11K health but let us round it:
4% of 11000 Health = 440 precision / 21 = 20,95% crit chance (more than soup giving 100 precision)
6% of 0 Toughness (ele in mind) = 0 Precision
So it would be (on ele) 68 + 20,95 = 88,95% crit chance.

And one thing I forgot – FURY!!!
http://wiki.guildwars2.com/wiki/Fury
Fury gives 20% crit chance!

elementalist has:
http://wiki.guildwars2.com/wiki/Arcane_Fury
88,95 + 20 = 108,95% crit chance!
(arcane fury last for 2 seconds but can linger for 5 seconds if traited 15+ in arcana)
According to this calculations – it is possible.

Inkarius [ele] Inkores [war] Inkratos [ran] Inkariosa [nec] MaINK The Liar [thf] Inklusion [msmr]

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Posted by: Aveneo.2068

Aveneo.2068

Master Maintenance Oil is Nourishment which replaces Bowl of Butternut Squash Soup but replaces it in better way.
http://wiki.guildwars2.com/wiki/Master_Maintenance_Oil

No it doesn’t, you can have both Master Maintenance Oil and Bowl of Butternut Squash Soup active on your character. The oil is depicted by a Wrench icon, the food with an Apple icon.

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Posted by: OGDeadHead.8326

OGDeadHead.8326

Inkubus, you need to do your homework better.

Fury? Yeah, why do you think I mentioned “Red Moa / Hunter’s call”? Also read up on how to calculate crit, and the different types of nourishments, ok?

Thanks.

Win10 pro | Xeon 5650 @ 4 GHz | R9 280x toxic | 24 Gig Ram | Process Lasso user

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Posted by: xev.9476

xev.9476

“This build is basically Afk- Autoattacking with shortbow.”

Ah, the joy of playing a ranger. Here’s to hoping ranger bows get some kind of rework so that they’re actually engaging.

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Posted by: Inkubus.7529

Inkubus.7529

Inkubus, you need to do your homework better.

Fury? Yeah, why do you think I mentioned “Red Moa / Hunter’s call”? Also read up on how to calculate crit, and the different types of nourishments, ok?

Thanks.

I did. Point is, I play very little with my ranger and most of the time with my ele. I want to be independent as much possible from other players and it is likely I might be in dungeon without ranger in party. Elementalist has fury when swap attunement and I do that very often. So I would be gaining fury on my own.

What makes you think I don’t calculate crit chance properly? Lokheit.7943 pointed out directly what was my mistake and I accept it and changed accordingly. I removed 43,6% chance from my original calculus and replaced with 4%. 63,8 % crit chance on berserker gear only is correct with 200 traited precision. It is possible to have more than 63,8% if 300 precision is traited and rampager gear used but I want berserker gear.

@Aveneo.2068 This is wonderful! Makes big difference. And makes this thing easier. Thanks!

Inkarius [ele] Inkores [war] Inkratos [ran] Inkariosa [nec] MaINK The Liar [thf] Inklusion [msmr]