PvP Meta Build "Hybrid Ranger" Hitzer

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Posted by: Elxdark.9702

Elxdark.9702

Hello fellow rangers I’m Hitzer and I play Thief/Ranger as a soloq hero, I used to play thief in high competitive tornaments but that was loooooong ago (2 years) and now teef is ded so I went back to Ranger which it has always been really fun for me.

Ok with that introduction I want you to pay attention to this thread and what I’m about to post here.

Since HoT I’ve been testing an interesting cele build that at least for me it has been really really successful and please before commenting anything either bad good or whatever please just please test the build I’m gonna link here.

This build is focused in might stacking and has 2 roles:

-Main rol is 1v1, with this build you can 1v1 anything and win all depends in how you use the build, you can even defeat reapers but I can’t promise a 100% win ratio vs good ones.

You can do pressure to anything even scrappers with this build the only ones you won’t do any pressure at all are full bunkers (settlers/minstrel’s) anything else you can pressure enough to make them retreat, this works really well in teamfights if you see your team members are being pressured by the enemy.

Also and very important.. keep alive your PET! this is the most important resource of your dps!! that’s why druid and cele are a good combo because you can heal your pet with just the staff f1 and while it does damage you’re doing damage too with f1 and also healing yourself and your pet! it’s really strong.

-The second rol is the support you do to your team, with cele amu your healing power is decent enough to heal youself full with celestial form in like 4 secs, with celestial form you support your teams with heals, condi cleanse, massive slow, aoe heal, aoe daze, people think celestial form only works for heal spam… WRONG it really shines when you go so stomp/res someone, the aoe daze + the aoe slow are really useful in those situations.

http://gw2skills.net/editor/?vNAQNBmYD7kSFogVsfFwiVgrFs0JYwr0ZaO1JwFAKcPtgQ1C7knkuJA-TpBFwAFuAANOCAOOIAl2fAaZAAPAAA

So you’re wondering why I choose cele right? I know I have no condi damage at all but I don’t need cele for condi I need it for the extra toughness vit and healing power, you could say I can take soldier, yeah I could but I’d have 24% critical chance with fury!
With cele I have 50% critical chance, that’s a big difference also you need to count the ferocity that cele adds as well.

Now I’ll say the traits/sigils/weapons and pets I choose for this build.

Nature: this line it’s very important because it gives support to your team (allies’ Aid) and support to yourself (Protective Ward, Evasive purity).
You’re probably asking why did I choose this instead of Wilderness, while wilderness is the only line that has a good condi cleanse trait Nature is just too good for might stacking.

See yourself, go in to the mist take nature + stalker and whao, you will get 15 might with a long duration, now replace it with wilderness… 8 MIGHT with less duration there’s no point to look over wilderness anymore.

Beastmastery: most important line in this build because this is the main source of your pet damage and also our main source of damage as well.
To begin with I never liked taunt so I always used Zephyr’s Speed which is imo one of the best traits in the game, it’s 3 might and 3 sec quickness everytime we swap pets.

Druid: Support and 1v1 line, it does really well with nature and beastmastery.
Cele form no comments, really useful for both yourself and team.
Good condi cleanse and now that it doesn’t degenerate out of combat it is even better.
I choose the glyph trait because I use 2 glyphs 2 condi cleanse per glyph + blind + heal yeah why not?
Lingering Light I’ve been using this lately, it’s really powerful in 1v1s it might get a nerf maybe a cd increase because it is really strong in cele amu, but doesn’t matter this or ancient seeds both are really good you can choose either one.

Sigils purely for might stacking and damage.
Runes can be either Strengh for more raw damage or Hoelbrak for a more balanced build also condi pressure.

PETS: I use Stalker because it gives me and TEAM 5 might(15 with whao) every 20 sec and it does a loooot of damage with 25 might fury and quickness lol, maybe you don’t like it because it dies quickly, as I told you before the key for this build to work is keeping your pet alive and you will have no problems at all in a 1v1 even if the enemy focus your pet, you can just swap it or heal it.

Smokescale… well what I can even say, it does better damage than any thief, it’s more useful and also tanky.. sry thieves.

Abilities I use whao for the might stacking ofc and 2 glyphs the condi one and the daze.
You can switch signet of renewal with stone whenever you need to for example vs heavy damage comps and vice versa if they’re condi.

Rotations :

at start go either home or far no mid, if you see you can’t beat your enemy at far or home go mid..
.
How to stack might!!

before combat, stalker f1, call of the wind, elite(if you want) whao 24 stack of mights BOOM go swap pets f1 and spam staff 1 till pet swap is ready and repeat.

To finish I’ll say something about the points I got per match(average):

Damage deal : between 200k-350k
Condition damage : between 5k-20k
healing to self : 200k+
boons applied to self: 500-1000
healing to allies: 100-400k
boons applied to allies : 1000-2000

Also take a look at Infantry’s varation, it’s very similar if you want to try that do it both are really good.
He came up with his own build after I said him how good cele might stacking is for the druid.

https://forum-en.gw2archive.eu/forum/professions/ranger/The-Druid-PvP-build-you-should-use

EDIT: Update the build for what I’ve been using lately, just few changes nothing important.

http://gw2skills.net/editor/?vNAQNBmYD7kSFogVshFwiVgrFs0JYwr0ZaO1JwFAKcPtgQ1C7knkuJA-TpBFwAFuAAOOIALOCAt2fAaZAAPAAA

EDIT 2: update build due to the lingering light nerf.

http://gw2skills.net/editor/?vNAQNBmYD7kSFogVshFwiVgrFs0JYwr0Z6O1JwFAKcPtgQ1C7knkuJA-TpBFwAFuAAOOIALOCAt2fAaZAAPAAA

EDIT 3: few changes and using new runes (leadership) gw2editor doesn’t have them in their site so I put strength runes.

http://gw2skills.net/editor/?vNAQNBmYD7kSFogVshFwiVgrFs0JYwt0Z6O1JwFAKcPtgQ1C7knkuJA-TpBFABFcBAA+gAUy+DLcEAgqMAAPAAA

(edited by Elxdark.9702)

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Posted by: Elxdark.9702

Elxdark.9702

some pics :

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Posted by: mistsim.2748

mistsim.2748

thanks for the build. I’m also a fan of s/wh.

might stacking is definitely a thing, but as you said, because we don’t have easy access to condi damage, cele becomes very inefficient for us. cele tanking is ok, but damage is very poor.

for bunking/supporting, minstrel is way better. for damage/support and might stacking, marauder. also it’s a bit early to call anything meta really. I actually don’t think cele will be meta on the ranger. minstrel is basically god mode now, not sure what will happen with that. and might stacking on marauder is probably some of the top dps in the game

(edited by mistsim.2748)

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Posted by: BlackRose.1247

BlackRose.1247

I would use sigil of blood on staff, as it steals more health and counts as a heal, which triggers lingering light

Kodash RANGER, War, Thief, Mesmer, Guard
proud member of NV

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Posted by: Elxdark.9702

Elxdark.9702

thanks for the build. I’m also a fan of s/wh.

might stacking is definitely a thing, but as you said, because we don’t have easy access to condi damage, cele becomes very inefficient for us. cele tanking is ok, but damage is very poor.

for bunking/supporting, minstrel is way better. for damage/support and might stacking, marauder. also it’s a bit early to call anything meta really. I actually don’t think cele will be meta on the ranger. minstrel is basically god mode now, not sure what will happen with that. and might stacking on marauder is probably some of the top dps in the game

cele without might hits low but with 25 might it hits pretty hard ofc not as hard as marauder but marauder is too squishy imo.

Yeah not sure if this will be meta or not but I think this is a pretty solid build and does 2 roles support and 1v1/dps.

aaaaaaand I won’t kittening play misntrel’s I don’t wanna die from cerebral cancer

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Posted by: Elxdark.9702

Elxdark.9702

I would use sigil of blood on staff, as it steals more health and counts as a heal, which triggers lingering light

yeah I could use it, will you replace it for strengh or air?

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Posted by: BlackRose.1247

BlackRose.1247

Air, strength is good for some passive mightstacking with staff aa

Kodash RANGER, War, Thief, Mesmer, Guard
proud member of NV

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Posted by: HeadCrowned.6834

HeadCrowned.6834

Cele might stacking will be more effective if you have any condi damage. I’d drop the warhorn for the torch. With 2 shouts and resounding timbre, staff #3 and sword #2 you have already sufficient mobility.

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Posted by: Tragic Positive.9356

Tragic Positive.9356

I’m sorry to have to come here and disappoint… But this is not a meta build by any margin. It’s simply determined ever since I saw Quickening Zephyr in place of Taunt and Jungle Stalker in place of Lightning Wyvern.

This indeed is an interesting build, I give you that. But it is far from being meta. A power of the build is not determined by whether you can 1v1 scrapper or not. It’s determined by how many roles can you successfully fit at the same time and how do you contribute to objectives (even though fighting is a part of it but only if you watch it from casual point of view).
And this has 1 and 1 only.
A hybrid.

Now let me demonstrate of what I have in mind.
-When it comes to saving your teammates when being downed – you are inferior
-When it comes to objectives – you are inferior holding a point or decapping one
-When it comes to damage – it’s easily negated
-When it comes to CC – you lack
-When it comes to dueling, it takes lots of time to win a fight
-When it comes to Team-Fights – you lack

But yes, you do have that jack of all trades, I’m aware. But that’s it. The build is amazing in solo-queue but doesn’t offer almost anything that a dedicated PvP group might expect.
Why am I so sure?

and now teef is ded so I went back to Ranger which it has always been really fun for me.

Just make it a simple change on Might Stacking. Take Companion’s Might. That’s 12 stacks on the spot from Hunter’s Call alone. Give it 2 chains of Sword Attack and you flew straight to 20 stacks.

The problem with the build is not that it is weak in damage or survival. The problem with the build is that it tries to focus on damage through sword without Signet of Stone.
Just to give 1 more hint of where the flaw of the build is.
You cannot afford to use sword the same way as in PvE. With Jungle Stalker you sacrifice the main source of damage (pet itself) to boost yourself – which you can’t make money of since you are using staff.

The DPS is good.
The sustain is mediocre.
CC is weak.
Support is good.

But none of it is at a place where you want it to be. None is excellent.
I enjoyed playing it, but I’m definitely coming back to my immortal BM bunker.

“Observe, learn and counter.”

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Posted by: Elxdark.9702

Elxdark.9702

I’m sorry to have to come here and disappoint… But this is not a meta build by any margin. It’s simply determined ever since I saw Quickening Zephyr in place of Taunt and Jungle Stalker in place of Lightning Wyvern.

This indeed is an interesting build, I give you that. But it is far from being meta. A power of the build is not determined by whether you can 1v1 scrapper or not. It’s determined by how many roles can you successfully fit at the same time and how do you contribute to objectives (even though fighting is a part of it but only if you watch it from casual point of view).
And this has 1 and 1 only.
A hybrid.

Now let me demonstrate of what I have in mind.
-When it comes to saving your teammates when being downed – you are inferior
-When it comes to objectives – you are inferior holding a point or decapping one
-When it comes to damage – it’s easily negated
-When it comes to CC – you lack
-When it comes to dueling, it takes lots of time to win a fight
-When it comes to Team-Fights – you lack

But yes, you do have that jack of all trades, I’m aware. But that’s it. The build is amazing in solo-queue but doesn’t offer almost anything that a dedicated PvP group might expect.
Why am I so sure?

and now teef is ded so I went back to Ranger which it has always been really fun for me.

Just make it a simple change on Might Stacking. Take Companion’s Might. That’s 12 stacks on the spot from Hunter’s Call alone. Give it 2 chains of Sword Attack and you flew straight to 20 stacks.

The problem with the build is not that it is weak in damage or survival. The problem with the build is that it tries to focus on damage through sword without Signet of Stone.
Just to give 1 more hint of where the flaw of the build is.
You cannot afford to use sword the same way as in PvE. With Jungle Stalker you sacrifice the main source of damage (pet itself) to boost yourself – which you can’t make money of since you are using staff.

The DPS is good.
The sustain is mediocre.
CC is weak.
Support is good.

But none of it is at a place where you want it to be. None is excellent.
I enjoyed playing it, but I’m definitely coming back to my immortal BM bunker.

I’ll ignore you for now because I’m pretty sure you haven’t even tested the build, and if you have then you don’t know how to use it properly, I can do any “objetive” you said pretty well.

Sword/warhorn is just for the might stacking + evade I don’t use it for dps lol.

I got cc from daze glyph smokescale and celestial form that’s enough cc im not a freaking engi.
Am I inferior of decapping or holding a point? sry maybe you’re one of those guys who play misntrel’s bunker druid right? sure I can’t 1v5 24/7 but I do damage I do pressure I do SOMETHING.

Allie’s aid + zephyr’s speed I can res to anybody in 2 sec.

damage is easily negated… more and more I think you didn’t even try the build at all..
1v1 it takes time yes but I win or at least I decap.

Ok it’s fine tho if you want to stick being a rock in the middle do it, if that’s fun for you do it, if it’s fun for you 1v5 and not dying good for you but not for me I want actually do something.

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Posted by: Elorna.5329

Elorna.5329

The slightly different version of this build posted here – https://forum-en.gw2archive.eu/forum/professions/ranger/Three-Strong-Druid-Builds-In-PVP is the better one. Glyphs are clunky and their condition removal seed is also harder to use and less reliable than a simple cond remover like traited survival skills.

The greatest freedom is the freedom not to get involved.

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Posted by: Tragic Positive.9356

Tragic Positive.9356

I’ll ignore you for now because I’m pretty sure you haven’t even tested the build, and if you have then you don’t know how to use it properly, I can do any “objetive” you said pretty well.

Sword/warhorn is just for the might stacking + evade I don’t use it for dps lol.

I got cc from daze glyph smokescale and celestial form that’s enough cc im not a freaking engi.
Am I inferior of decapping or holding a point? sry maybe you’re one of those guys who play misntrel’s bunker druid right? sure I can’t 1v5 24/7 but I do damage I do pressure I do SOMETHING.

Allie’s aid + zephyr’s speed I can res to anybody in 2 sec.

damage is easily negated… more and more I think you didn’t even try the build at all..
1v1 it takes time yes but I win or at least I decap.

Ok it’s fine tho if you want to stick being a rock in the middle do it, if that’s fun for you do it, if it’s fun for you 1v5 and not dying good for you but not for me I want actually do something.

If you’ll ignore me, that’s perfectly fine by me.
I know that people overall (not in forums only) are too hard to accept other people’s opinions.

Just came to share an insight on variation of build I tested on BWE already and did it again when I saw your thread.
That’s all I did. If you are not okay with people’s opinions, don’t use forums. You’ll get disappointed a lot and lot of times.
Have a nice day.

“Observe, learn and counter.”

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Posted by: Justine.6351

Justine.6351

I’ll ignore you for now because I’m pretty sure you haven’t even tested the build, and if you have then you don’t know how to use it properly, I can do any “objetive” you said pretty well.

Sword/warhorn is just for the might stacking + evade I don’t use it for dps lol.

I got cc from daze glyph smokescale and celestial form that’s enough cc im not a freaking engi.
Am I inferior of decapping or holding a point? sry maybe you’re one of those guys who play misntrel’s bunker druid right? sure I can’t 1v5 24/7 but I do damage I do pressure I do SOMETHING.

Allie’s aid + zephyr’s speed I can res to anybody in 2 sec.

damage is easily negated… more and more I think you didn’t even try the build at all..
1v1 it takes time yes but I win or at least I decap.

Ok it’s fine tho if you want to stick being a rock in the middle do it, if that’s fun for you do it, if it’s fun for you 1v5 and not dying good for you but not for me I want actually do something.

If you’ll ignore me, that’s perfectly fine by me.
I know that people overall (not in forums only) are too hard to accept other people’s opinions.

Just came to share an insight on variation of build I tested on BWE already and did it again when I saw your thread.
That’s all I did. If you are not okay with people’s opinions, don’t use forums. You’ll get disappointed a lot and lot of times.
Have a nice day.

Tragic, if only your opinions were worded as opinions and not shoved down people’s throats as be-all-end-all facts people might be more considering of your opinions and less shutoff by them.

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Posted by: Photinous.4628

Photinous.4628

I like the idea of this build but I’m not sold on the beastmastery trait line for druid. I think the 20s cool down on WHaO is pretty good already and the might on pet swap is not needed if you carry a warhorn. The quickness is pretty nice to have though. I was thinking using skirmishing instead to use sharpened edges and also add a sigil of earth onto the staff. This way you can at least use your condition damage more and quick draw will let you use call of the wild more often as well as ancestral grace. Skirmishing also gives you spotter for more team support.

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Posted by: Mcrocha.3891

Mcrocha.3891

Don’t promote celestial builds. They are a scourge on this games existence.

Local Charr Ruins Everything

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Posted by: Sandzibar.5134

Sandzibar.5134

Don’t promote celestial builds. They are a scourge on this games existence.

But hey if EVERYONE runs ones the game will be balanced right?

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Posted by: Elxdark.9702

Elxdark.9702

Don’t promote celestial builds. They are a scourge on this games existence.

You can use the same build with marauder though.

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Posted by: Elxdark.9702

Elxdark.9702

I like the idea of this build but I’m not sold on the beastmastery trait line for druid. I think the 20s cool down on WHaO is pretty good already and the might on pet swap is not needed if you carry a warhorn. The quickness is pretty nice to have though. I was thinking using skirmishing instead to use sharpened edges and also add a sigil of earth onto the staff. This way you can at least use your condition damage more and quick draw will let you use call of the wild more often as well as ancestral grace. Skirmishing also gives you spotter for more team support.

The thing is you can whao and then(between the 1s animation) swap pets and you will get 4 sec of quickness and your pet will get 8sec of quickness, that’s pretty strong imo.

Also beastmastery is just too good for pet dps, smokescale as I said has better dps than a thief lol.

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Posted by: Mcrocha.3891

Mcrocha.3891

Don’t promote celestial builds. They are a scourge on this games existence.

You can use the same build with marauder though.

Yes I know. I said celestial was a scourge. I didn’t say anything about the builds viability.

Local Charr Ruins Everything

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Posted by: mistsim.2748

mistsim.2748

The slightly different version of this build posted here – https://forum-en.gw2archive.eu/forum/professions/ranger/Three-Strong-Druid-Builds-In-PVP is the better one. Glyphs are clunky and their condition removal seed is also harder to use and less reliable than a simple cond remover like traited survival skills.

I don’t think my version is necessarily better, but I will comment on a few things:

- it’s for killing stuff; it excels at roaming and +1’ing
- whereas the cele build is stronger for holding a point contested and slowly whittling down a target; it also heavily bolsters your teammates who on are point with you, but to be frank, marauder does it almost as well while putting out superior damage

You can use the same build with marauder though.

- glyphs and the Seed of Life they spawn cant be used to clear condis reactively; but the build makes up for that by being tankier; I would say, it’s generally not advisable to use glyphs + marauder, and more appropriate to use glyphs + cele/minstrel. still, cele/glyph druid remains super vulnerable to getting condi-bombed and spiked.

it’s possible we’re still a little bit stuck on the cele meta. I think cele is just short of being competitive on the druid due to, as I said before, our lack of condi output other than torch. for example, id love it if our sword did some torment damage…it would make our condi builds so much better. I’m very open to being proven wrong though.

I feel the cele druid would have felt right at home in the previous meta as a support/offpoint holder. in the upcoming one though, its damage is too low so minstrel simply becomes better for bunking and supporting. and marauder remains best for outright melting people. my 2c.

(edited by mistsim.2748)

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Posted by: Eval.2371

Eval.2371

@op just a few things looking over your build…
Remeber this is just my opinion.

Jungle stalker is cool, but you would get 20 stacks of might from bristleback using SToP. You could then WHaO for 25 stacks toward the end of the skill duration. Additionally it is a really tanky pet and it would live though some condi pressure that you pass onto via signet of renewal.

Glyph of equality isnt that great without MoC(unless your using it as a stunbreak). Your better off taking tides to be more disruptive as its on a shorter cooldown.

Warhorn is neat. Honestly I think you get more mileage out of torch or dagger. You should be stacking to 25stack of might twice with bristle/smokescale anyways. Swiftness is abundant with resounding timbers. I guess it does make up for the loss of furry from not having wilderness survival.

Then again I am all partial to Mistism’s marauder staff/LB build. I see the two builds as a difference of using NM + glyph of equality and signet of renewal vs WS, lightning reflex and QZ. Its the same principle, high might, furry, and regen uptime while having decent damage. I’d be willing to bet your build would be much better with new minstrels gear than the other.

[Cya] TC Roamer/Scout
I Play WvW to have fun. I don’t find it fun anymore. Therefore I don’t play.

(edited by Eval.2371)

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Posted by: Elxdark.9702

Elxdark.9702

@op just a few things looking over your build…
Remeber this is just my opinion.

Jungle stalker is cool, but you would get 20 stacks of might from bristleback using SToP. You could then WHaO for 25 stacks toward the end of the skill duration. Additionally it is a really tanky pet and it would live though some condi pressure that you pass onto via signet of renewal.

Glyph of equality isnt that great without MoC(unless your using it as a stunbreak). Your better off taking tides to be more disruptive as its on a shorter cooldown.

Warhorn is neat. Honestly I think you get more mileage out of torch or dagger. You should be stacking to 25stack of might twice with bristle/smokescale anyways. Swiftness is abundant with resounding timbers. I guess it does make up for the loss of furry from not having wilderness survival.

Then again I am all partial to Mistism’s marauder staff/LB build. I see the two builds as a difference of using NM + glyph of equality and signet of renewal vs WS, lightning reflex and QZ. Its the same principle, high might, furry, and regen uptime while having decent damage.

This is a opinion!

But yeah I think I play around my playstyle which is a bit more offensive and orthodox than most rangers IMO.

I’ve been trying sword torch instead of warhorn and it’s pretty good too but still I like warhorn dunno why but I like it.

About the stalker I like it because of the opener might stacking and also for if they rip my boons or if I mess up with a burst rotation, it can always keep my mights up it hits really hard too.

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Posted by: Tragic Positive.9356

Tragic Positive.9356

Tragic, if only your opinions were worded as opinions and not shoved down people’s throats as be-all-end-all facts people might be more considering of your opinions and less shutoff by them.

But that’s not really any of my concern.
Quantum physics is not taught through picture books, either, and it’s not my duty to rewrite it to such a form.
I’m posting on forums to brain-storm and teach. Not to search for a Girlfriend. People who do not like my straight approach that saves time can just skip over my comments without any harm.

A simple SotP paired with warhorn results in 16 might. If you just so happen to use SmokeScale F2 – that’s 24 might from WHaO by itself.
Without Pet Swap, Without Call of the Wild, Without any other effect or trait whatsoever.

The build is so overkilled by might and mostly glued to cooldowns that you usually combine or heal yourself by that I simply won’t sugarcoat an awesome build when I don’t really need to. It has flaws and lots of them.

The build is strong, yes, I said that and I’ll say it again. The build is fun, the build has potential, but with all due respect, has nothing in common with the meta.
PvP meta is not focused around duels where this build shines.
If this build was Team-Fight oriented it would have looked completely different.

From view of roles:
- it cannot bunker. It’s easy to be decapped
- it cannot decap. It lacks knockbacks
- it doesn’t turn team-fights. It’s inferior to CC cleric build
- It lacks burst/rotate options

And it’s easy to be focused and burst down

It doesn’t fit a single meta role
It’s just yet another of those “good” builds. Just like QuickDraw Power Survival, Condi Survival… There’s literally no difference. You simply traded utility,CC and damage from longbow for sustain and more boons and you became dependent on AI. There already are builds that can rank 25 might with Longbow as well. That’s no news and makes this build no special around that matter.

“Observe, learn and counter.”

(edited by Tragic Positive.9356)

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Posted by: mistsim.2748

mistsim.2748

with the removal of minstrel, the glyph cele druid is our best option for bunking and supporting teammates.

RIP minstrel, thanks for the trolls.

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Posted by: Justine.6351

Justine.6351

Tragic, if only your opinions were worded as opinions and not shoved down people’s throats as be-all-end-all facts people might be more considering of your opinions and less shutoff by them.

But that’s not really any of my concern.
Quantum physics is not taught through picture books, either, and it’s not my duty to rewrite it to such a form.
I’m posting on forums to brain-storm and teach. Not to search for a Girlfriend. People who do not like my straight approach that saves time can just skip over my comments without any harm.

A simple SotP paired with warhorn results in 16 might. If you just so happen to use SmokeScale F2 – that’s 24 might from WHaO by itself.
Without Pet Swap, Without Call of the Wild, Without any other effect or trait whatsoever.

The build is so overkilled by might and mostly glued to cooldowns that you usually combine or heal yourself by that I simply won’t sugarcoat an awesome build when I don’t really need to. It has flaws and lots of them.

The build is strong, yes, I said that and I’ll say it again. The build is fun, the build has potential, but with all due respect, has nothing in common with the meta.
PvP meta is not focused around duels where this build shines.
If this build was Team-Fight oriented it would have looked completely different.

From view of roles:
- it cannot bunker. It’s easy to be decapped
- it cannot decap. It lacks knockbacks
- it doesn’t turn team-fights. It’s inferior to CC cleric build
- It lacks burst/rotate options

And it’s easy to be focused and burst down

It doesn’t fit a single meta role
It’s just yet another of those “good” builds. Just like QuickDraw Power Survival, Condi Survival… There’s literally no difference. You simply traded utility,CC and damage from longbow for sustain and more boons and you became dependent on AI. There already are builds that can rank 25 might with Longbow as well. That’s no news and makes this build no special around that matter.

The second reason I don’t read your posts is you are not very concise.

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Posted by: Tragic Positive.9356

Tragic Positive.9356

The second reason I don’t read your posts is you are not very concise.

I’m aware. I haven’t found any other way to explain reasons before explaining basics.
People are skeptics if what they are told doesn’t meet their expectation (regardless of whether their expectations are unreal or way too bright).
It’s my good will to try it regardless. Of course – I take the risk of being “skipped” because of that.

“Observe, learn and counter.”

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Posted by: Skullface.7293

Skullface.7293

It doesn’t fit a single meta role
It’s just yet another of those “good” builds. Just like QuickDraw Power Survival, Condi Survival… There’s literally no difference. You simply traded utility,CC and damage from longbow for sustain and more boons and you became dependent on AI. There already are builds that can rank 25 might with Longbow as well. That’s no news and makes this build no special around that matter.

Is there a Druid build you would consider meta? I would love to see it and try.

Hiro || Talgo
Main: Ranger
Twitch: http://www.twitch.tv/hirothebeast

(edited by Skullface.7293)

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Posted by: Tragic Positive.9356

Tragic Positive.9356

Is there a Druid build you would consider meta? I would love to see it and try.

Hard to say. I wouldn’t really claim any of which I played to be meta. Some were very promising for specific maps or for specific situations (played with premades etc) but lacked at other places.

  • A build for duo premades (I played it with a mesmer buddy) was Ganking build
    -Amazing roaming and rotating with Swoop/Staff, sick CC lockdown and good burst.
  • A very strong Team-Fight turning build was MoC Druid
    -Support through healing, reviving, AoE lockdown, escape options.

Those were probably the two best objective-oriented builds I managed to gather. Both require premade environment, though, but might have a potential to appear in competitive (aka meta, if we think the same meaning under that word).

  • One I play in casuals solo is BM bunker
    -“immortal”, has a rewarding burst/lockdown combo (usually=kill)

Feel free to change anything you like in them. We all have different play-styles after all. Take the builds as templates to fit your needs.
Hitzel’s idea of Celestial Might stacking is potent and is very strong duelist. His overcapping might way past 25 sacrificing everything (CC,defense,utility…) for it is the problem I see in it.

“Observe, learn and counter.”

(edited by Tragic Positive.9356)

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Posted by: Sol.4310

Sol.4310

Is there a Druid build you would consider meta? I would love to see it and try.

Hard to say. I wouldn’t really claim any of which I played to be meta. Some were very promising for specific maps or for specific situations (played with premades etc) but lacked at other places.

  • A build for duo premades (I played it with a mesmer buddy) was Ganking build
    -Amazing roaming and rotating with Swoop/Staff, sick CC lockdown and good burst.
  • A very strong Team-Fight turning build was MoC Druid
    -Support through healing, reviving, AoE lockdown, escape options.

Those were probably the two best objective-oriented builds I managed to gather. Both require premade environment, though, but might have a potential to appear in competitive (aka meta, if we think the same meaning under that word).

  • One I play in casuals solo is BM bunker
    -“immortal”, has a rewarding burst/lockdown combo (usually=kill)

Feel free to change anything you like in them. We all have different play-styles after all. Take the builds as templates to fit your needs.
Hitzel’s idea of Celestial Might stacking is potent and is very strong duelist. His overcapping might way past 25 sacrificing everything (CC,defense,utility…) for it is the problem I see in it.

Not really fan of your builds, they have bit of everything but good at nothing and you have low HP, low damage and not much synergy when comes to being with a team. I would be happy to help you improve your builds there on the right track. First step I would take is pick a role which you’re going to be strong at rather than bit of this and that.

Electric Wyvern is a really bad pet for PvP, the target is required to be standing still for it to land half of its skills.

Saizo Sol – Ranger
Twitch – Aussie Streamer

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Posted by: LughLongArm.5460

LughLongArm.5460

Talking “Meta” one week after the release of the expansion when you have almost a daily balance patching is unrealistic, this is the time to experiment . I really liked Hitzer attempt to replace survival utilities with glyphs , ditching The WS traitline for NM which was recently got buffed due to might stacking possibilities making cele amulet much more lucrative for rangers. We barely scratched the surface of the new options we have right now with the new armor sets,sigils/runes/pets etc… Even old school ranger builds can be twiked to be much better right now. Waiting for http://en.gw2skills.net/ to get updated so the real theory crafting can begin.

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Posted by: Tragic Positive.9356

Tragic Positive.9356

Not really fan of your builds, they have bit of everything but good at nothing and you have low HP, low damage and not much synergy when comes to being with a team. I would be happy to help you improve your builds there on the right track. First step I would take is pick a role which you’re going to be strong at rather than bit of this and that.

Electric Wyvern is a really bad pet for PvP, the target is required to be standing still for it to land half of its skills.

I tried to build them around my game-style. That’s why I don’t believe in “meta” since I know everybody makes success around different mechanic.

The 1st build was pretty much oriented around locking down a target to be burst down for fast point take-over. (Extremely powerful with a Thief/Mesmer, weak alone)
The 2nd for straight team-fight domination; CC/heal/cleanse/revive support. (useless if alone)
The 3rd is a random that I enjoy in soloQ. (powerful alone, meh at other roles)
-Yes, surprisingly none of them has a place of DPS fighter but have a role. As I said – mostly in organized games (first two builds).

I use electric Wyvern mostly for safe-stomping. Enemies cannot defend while airborne and Lightning field – that’s a bonus daze with Swoop.

Any improvements or variations to the builds are welcome – if not me – definitely others would make use of them.
Feel free to adapt them, I might make a thread of Druid Build suggestions to help Heimskarl having builds at one place for his +50 build thread.

“Observe, learn and counter.”

(edited by Tragic Positive.9356)

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Posted by: Elxdark.9702

Elxdark.9702

Talking “Meta” one week after the release of the expansion when you have almost a daily balance patching is unrealistic, this is the time to experiment . I really liked Hitzer attempt to replace survival utilities with glyphs , ditching The WS traitline for NM which was recently got buffed due to might stacking possibilities making cele amulet much more lucrative for rangers. We barely scratched the surface of the new options we have right now with the new armor sets,sigils/runes/pets etc… Even old school ranger builds can be twiked to be much better right now. Waiting for http://en.gw2skills.net/ to get updated so the real theory crafting can begin.

yeah you’re right I felt this too good this first week but we’ll have to wait and see more builds and stuff(nerfs).

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Posted by: Happy.6130

Happy.6130

what type of stats on weapon does this build use

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Posted by: Elxdark.9702

Elxdark.9702

what type of stats on weapon does this build use

Celestial, this is for PvP tho I don’t have any idea of what I would use for PvE.

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Posted by: Elxdark.9702

Elxdark.9702

Updated the build to what I’m using lately, kudos to @Infantrydiv for telling me about leadership runes, been testing it and they’re are pretty good.

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Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

…Waiting for http://en.gw2skills.net/ to get updated so the real theory crafting can begin.

Same here! I love that site. Don’t forget to donate a little if you can

I use it so much I feel guilty if I don’t give a little something back now and then, although, I tried the other day and paypal would not let me.

Either way, help them so they can update it and continue supporting such a great tool.

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Posted by: skyhawk.5149

skyhawk.5149

Tbh I find the build quite amazing. I haven’t gotten a good feel of when to use Celestial form yet (only played 3matches so far) but the on point sustain is amazing. I was 1v2ing a trap DH and a rev in the mid point on legacy and actually was able to kill both by constantly running around and dodging. My pet put so much pressure on them with the 25might that it had. I’ll keep playing around with it and see if i can get a better feel of it. Love it sofa though!

Retired Oceanic Commander of Eredon Terrace

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Posted by: Balasubramanian.6572

Balasubramanian.6572

How is this build on PVE ?? Is it good ?

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Posted by: Elxdark.9702

Elxdark.9702

Tbh I find the build quite amazing. I haven’t gotten a good feel of when to use Celestial form yet (only played 3matches so far) but the on point sustain is amazing. I was 1v2ing a trap DH and a rev in the mid point on legacy and actually was able to kill both by constantly running around and dodging. My pet put so much pressure on them with the 25might that it had. I’ll keep playing around with it and see if i can get a better feel of it. Love it sofa though!

Glad you liked it

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Posted by: Elxdark.9702

Elxdark.9702

How is this build on PVE ?? Is it good ?

I don’t know, I don’t do PvE.

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Posted by: Tragic Positive.9356

Tragic Positive.9356

How is this build on PVE ?? Is it good ?

In Party PvE content (fracs, dungs,…) this build is bad because you are constantly 25 might and fury capped from Fire Field blasts or PS warrior and you don’t deal as much damage as you need to (raids).

It might be fine for solo open world content or WvW, tho.

“Observe, learn and counter.”

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Posted by: Photinous.4628

Photinous.4628

So, is this still viable now? I’ve started running lb/st marauder because the might stacking from smokescale is no longer as good and that reapers just seem to destroy me if I don’t have a longbow. I’m interested in hearing what others are also running.

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Posted by: Tragic Positive.9356

Tragic Positive.9356

So, is this still viable now? I’ve started running lb/st marauder because the might stacking from smokescale is no longer as good and that reapers just seem to destroy me if I don’t have a longbow. I’m interested in hearing what others are also running.

Hitzer’s build is quite capped on might. SmokeScale change shouldn’t affect it’s game-play much. You have unlimited access to it from every single possible source you could.

I haven’t been playing PvP that much lately. New PvE content got me excited.
The ones I tried and found effective are somewhere up around this topic.

There’s also that cool Bleeding build someone (kevy was it?) posted lately.

“Observe, learn and counter.”