RE: More pet control not new pl friendly

RE: More pet control not new pl friendly

in Ranger

Posted by: solrik.6028

solrik.6028

ArenaNet, you missed one thing.

The, obvious, reason to why we do not have all our utility slots unlocked, trait lines and class mechanics available right when we start a character is because you don’t want to throw everything at once at the new player. You want them to learn the game progressively, like with any sport. Start with go-kart, end with Formula 1.

You, ArenaNet, said that you don’t want to give us more control over the pet abilities.

My response to that is following.
Unlock pet abilities as the player progresses in the game. Spread the 3 abilities over the levels 5, 10 and 15. New players will get the hang of it. This is no different than Elementalist. Elementalists get a lot of abilities when the character is created and some people might feel overwhelmed.

This is the least you can do for the rangers!

You, ArenaNet, would also be appreciated if you reworked the F1-F4 commands. Do it however it fits but I will give you one suggestion:
F1 – Attack/Recall/Swap: Attack if not attacking, Recall if attacking. Hold for 0,5sec to swap
F2 – Pet specific ability: Use at once if not attacking, Use at/on target if Attacking
F3 – Pet family ability 1: Works the same way as F2
F4 – Pet family ability 2: Works the same way as F2 or F3

Positive effects:
-Rangers become more versatile.
-The class will no longer be at the bottom (no more ‘unreliable pet’).
-Gives a very good reason to become a beastmaster.

Negative effects:
-^Balancing (Bear’s “Defy Pain” (take no damage for 5 seconds))

^This can be quite fast if you, ArenaNet, watch the forums because people will tell you about unbalanced abilities.

Regarding pet evade:
The pet can automatically evade 1 red ring attack every 10, 15 or 20 seconds for 1 second and 1 direct attack every 10, 15 or 20 seconds for 1 second. The time can be reduced with each point in beastmastery.
E.g.
0 points – 20 seconds
15 points – 13 seconds
30 points – 5 seconds

30 points in BM will make the pet able to evade 1 red ring attack for 1 second every 5 seconds and 1 direct attack for 1 seconds every 5 seconds.

Would you please consider this suggestion and maybe adapt it to the game?

‘Regular’ people: only reply if you don’t like something and if you do, do it constructively. No <30 character replies please and no unnecessary replies. Thank you

RE: More pet control not new pl friendly

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Posted by: keenlam.4753

keenlam.4753

Regarding pet evade:
The pet can automatically evade 1 red ring attack every 10, 15 or 20 seconds for 1 second and 1 direct attack every 10, 15 or 20 seconds for 1 second. The time can be reduced with each point in beastmastery.

My take on pet evade is that whenever you evade, the pet evades as well (in some form of giving evasion for 1-2sec for example). This could be a permanent change to the class or a trait option.

RE: More pet control not new pl friendly

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Posted by: Tribio.8531

Tribio.8531

My take on pet evade is that whenever you evade, the pet evades as well (in some form of giving evasion for 1-2sec for example). This could be a permanent change to the class or a trait option.

Although I understand why you’d say so, I disagree here..

If I have to dodge with my ranger, that means that I’m getting aggro’d.
So I don’t want my pet to dodge together with me at that time, on the contrary, I want it to keep hitting my aggrressor, so I can (possible) de-aggro..

The Hatreidis family: Freya / Nina / Demonica / Athena / Faith / Arya / Angie / Sansa
Commander – Jam Death [Jd]
Fissure of Woe

RE: More pet control not new pl friendly

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Posted by: keenlam.4753

keenlam.4753

My take on pet evade is that whenever you evade, the pet evades as well (in some form of giving evasion for 1-2sec for example). This could be a permanent change to the class or a trait option.

Although I understand why you’d say so, I disagree here..

If I have to dodge with my ranger, that means that I’m getting aggro’d.
So I don’t want my pet to dodge together with me at that time, on the contrary, I want it to keep hitting my aggrressor, so I can (possible) de-aggro..

Hi there, just want to clarify my suggestion. I think as it is right now, pet cannot literally dodge like the player (it would be a cool feature, but unnecessary). What i meant is to give the pet evasion (like Blurred Frenzy mesmer skill or other ranger skills that attack and evade at the same time), so yeah your pet still keeps on attacking.

(edited by keenlam.4753)

RE: More pet control not new pl friendly

in Ranger

Posted by: Tribio.8531

Tribio.8531

Hi there, just want to clarify my suggestion. I think as it is right now, pet cannot dodge. What i meant is to give the pet evasion (like Blurred Frenzy mesmer skill or other ranger skills), so yeah your pet still keeps on attacking.

Ok, this I can live with.. :-)

The Hatreidis family: Freya / Nina / Demonica / Athena / Faith / Arya / Angie / Sansa
Commander – Jam Death [Jd]
Fissure of Woe

RE: More pet control not new pl friendly

in Ranger

Posted by: keenlam.4753

keenlam.4753

Hi there, just want to clarify my suggestion. I think as it is right now, pet cannot dodge. What i meant is to give the pet evasion (like Blurred Frenzy mesmer skill or other ranger skills), so yeah your pet still keeps on attacking.

Ok, this I can live with.. :-)

One can only wish, right =)
Seriously if this happened, one would have no excuse to let your pet die unless they’re a bad player.

RE: More pet control not new pl friendly

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Posted by: Aeri.5738

Aeri.5738

In fact, I leveled my ranger before my Elementalist, because I got confused with how many skills the ele has.
at the same time, I cursed my pet so often…

“We just don’t want players to grind in GW2.” – Well, I guess you really failed, ANet!
Update 5.9.2013: getting better ANet, still way to go!
A Lannister always pays his debts – For everyone else, there’s Mastercard.

RE: More pet control not new pl friendly

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Posted by: thefantasticg.3984

thefantasticg.3984

Well, unfortunately for you and all of us, John Sharp has stated in the STOG interview that we will not get more pet controls because it scares the nubs. That’s just one of the reasons I loathe him and the balance team. Incredibly ignorant reasoning from a player’s stand point.

RNG is a bell curve. Better hope you’re on the right side.

RE: More pet control not new pl friendly

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Posted by: Durzlla.6295

Durzlla.6295

If I could yell at my canine to make him KD on command, or my Moa to heal on command, or my bird to use Swiftness on command (or you know, NOT) that’d be amazing!!

Suggestion: make it so the pet skills controlled by F3, and F4 are able to be “toggled” IE you can set them to auto cast (which they would be by default) so new players could just do that and play ranger as it is now instead of being forced into playing it the more difficult way.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

RE: More pet control not new pl friendly

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Posted by: solrik.6028

solrik.6028

Well, unfortunately for you and all of us, John Sharp has stated in the STOG interview that we will not get more pet controls because it scares the nubs. That’s just one of the reasons I loathe him and the balance team. Incredibly ignorant reasoning from a player’s stand point.

This is exactly the type of replies I do not want in this thread. What do you get out of this? What have you to gain?

RE: More pet control not new pl friendly

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Posted by: Castaliea.3156

Castaliea.3156

ArenaNet, you missed one thing.
-Gives a very good reason to become a beastmaster.

WRONG. It isn’t a choice.
We aren’t even given that choice. We’re forced into that playstyle by our profession mechanic.

We’re the only profession where they said, “Oh hey, how about having a mechanic that accents the Ranger we give it one that defines the Ranger.”

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RE: More pet control not new pl friendly

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Posted by: Durzlla.6295

Durzlla.6295

ArenaNet, you missed one thing.
-Gives a very good reason to become a beastmaster.

WRONG. It isn’t a choice.
We aren’t even given that choice. We’re forced into that playstyle by our profession mechanic.

We’re the only profession where they said, “Oh hey, how about having a mechanic that accents the Ranger we give it one that defines the Ranger.”

I still wish that we had preparations as our F skills and could have a pet with us via an elite skill cough cough Charm Animal cough or even just Heal as One…. I know there are some times I’d like to not have my pet…

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

RE: More pet control not new pl friendly

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Posted by: Ryan.9387

Ryan.9387

PvP needs to be considered in all of this as well. With players micromanaging the pet skills anet will have to rebalance all of the pet skills, because some skills may become overpowered with conscious use.

Ranger | Elementalist