Ranger
•Nature’s Voice: This trait no longer carries the effects of Evasive Purity as well as the on-shout swiftness and regeneration.
•Soften the Fall: Increased the number of maximum targets from 3 to 5.
•Barrage: This skill will no longer have reduced condition duration when traited with Eagle Eye.
•Companion’s Defense: Protection is now applied to the ranger at the end of the dodge-roll, while the ranger’s pet gains it at the beginning of the dodge-roll.
•Spike Trap: This skill’s tooltip now appropriately displays when Trapper’s Expertise is equipped. Updated the skill tooltips to include the immobilize condition that occurs.
•Healing Spring: Reduced the field duration to 10 seconds. It now pulses every 2 seconds instead of 3, so it will still provide the same amount of regeneration and condition removal, just in a more condensed time frame.
•Vigorous Renewal: This trait now grants vigor to the ranger and nearby allies when the Healing Spring skill is cast and not on every pulse.
•Maul: Damage for this skill has been increased by 7%. Vulnerability has been increased from 3 stacks to 5 stacks, and the duration has been increased from 6 seconds to 8 seconds.
•Muddy Terrain: The maximum number of targets for this skill has been increased from 3 to 5.
•“Sic ’Em”: This shout now applies 4 seconds of revealed on the targeted enemy. Updated the range skill fact to 2000 to match the maximum usable distance of this skill.
•Intimidation Training: This trait now has an attack that cripples enemies (600 radius), instead of directly applying cripple to enemies around the area.
•Vigorous Training: This trait now grants 5 seconds of vigor to nearby allies (600 radius) when swapping any pet type in combat.
•Shout Master: This trait now properly reduces Search and Rescue’s cooldown while in PvP.
Ranger Pets •Juvenile Jungle Stalker •Mighty Roar: Increased the might duration from 10 seconds to 15 seconds. Reduced the recharge from 30 seconds to 25 seconds.
•Juvenile Brown Bear •Shake It Off: This skill will now remove two conditions from nearby allies.
•Juvenile Black Bear •Enfeebling Roar: Reduced the recharge from 45 seconds to 40 seconds.
•Juvenile Blue Moa •Protecting Screech: Reduced the recharge from 40 seconds to 30 seconds.
•Juvenile Red Moa •Furious Screech: Reduced the recharge from 30 seconds to 25 seconds.
•Juvenile Cave Spider •Weakening Venom: Increased the vulnerability from 1 stack for 5 seconds to 3 stacks for 10 seconds.
•Juvenile Fern Hound •Regenerate: This will now also heal nearby allies for 1000 base and up to 1350 when traited with Compassion Training.
•Juvenile Hawk •Lacerating Slash: Hawk and Eagle now have separate cooldowns for this skill.
•Juvenile Lynx •Rending Pounce: This skill’s tooltip now displays the correct amount of bleeding applied.
Racial:
•Human
•Prayer to Dwayna: This skill now functions with the ranger trait Vigorous Renewal
(edited by Anjo.3170)