Ranger Patch notes 19 April

Ranger Patch notes 19 April

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Posted by: Expiatus.4210

Expiatus.4210

From today’s notes:

Short bow has received a physical damage upgrade as well as some improved secondary effects on various skills. Main-hand axes have had some animation and condition improvements while receiving some quality-of-life improvements when wielded in the off hand. “Search and Rescue!” range reduced to standard shout range and its recharge time increased.

Sublime Conversion: Fixed an issue that caused the combo ring for this skill to be visible to enemies.

Viper’s Nest: Fixed an issue that caused the combo ring for this skill to display at an offset time.

Kick (Sword Combo 2): This skill has been renamed Crippling Thrust. The animation of this skill has been modified, and the ranger will now be able to move while activating the skill.

Leap (Sword Combo 3): This skill has been renamed Precision Swipe. The animation of this skill has been modified, and the ranger will now be able to move while activating the skill.

Short Bow-
Poison Volley: Increased the poison damage duration applied by this skill from 4 seconds to 5 seconds. The physical damage per strike has been increased by 150%.

Quick Shot: The swiftness duration of this skill has been increased from 3 seconds to 9 seconds. The damage has been increased by 20%. This effect is now only able to be triggered once per shot (it previously would trigger multiple times if the Light on Your Feet trait was in use).

Crippling Shot: The cripple duration has been increased from 3 seconds to 4 seconds. Base damage has been increased by 100%. The pet bleeding duration has been increased from 6 seconds to 12 seconds.

Concussion Shot: The stun and daze durations have been increased from 1 second to 2 seconds.

Axe-
Ricochet: Might duration applied by this skill has been increased from 3 seconds to 5 seconds. Increased the cast point by 0.1 seconds. The aftercast delay has been reduced by 0.16 seconds.

Winter’s Bite: The chill duration of this skill has been increased from 3 seconds to 4 seconds and now also applies 3 stacks of bleeding for 5 seconds. The aftercast delay has been reduced by 0.32 seconds.

Path of Scars: This skill is now ground targeted and can be cast at a shorter distance than the maximum.

Whirling Defense: The active portion of this skill has had its speed increased by 50% and will now scale with quickness. The damage per strike has been increased by 100%.

Skills-
“Search and Rescue!”: The radius of this shout has been normalized and now affects a radius of 600, down from 1200. The recharge time of this skill has been increased from 45 seconds to 60 seconds.

Fortifying Bond: The fury duration applied to the ranger’s pet has been increased from 3 seconds to 5 seconds. The protection duration has been increased from 2 seconds to 3 seconds. The regeneration duration has been increased from 5 seconds to 6 seconds. The swiftness duration has been increased from 3 seconds to 6 seconds. The quickness duration has been increased from 2 seconds to 2.5 seconds. The stability duration has been increased from 3 seconds to 5 seconds.

“Protect Me!”: This skill will no longer attempt to break stun on NPCs who aren’t already in combat.

Fixed a scaling and placement issue with the Celestial Avatar skill icon after the druid elite specialization is equipped.

Vine Surge: Fixed a bug that allowed this skill to strike a target more than once.

Anvil Rock – Out manned, out gunned and no repair costs, so Leeroy up and dive in.
See you in Tyria.

Ranger Patch notes 19 April

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Posted by: xev.9476

xev.9476

The new sword animation on a human is really ridiculous…

Ranger Patch notes 19 April

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Posted by: bloodpyrope.8630

bloodpyrope.8630

Does this mean I’m not forced to bring SnR anymore? I’m kind of sick of having a skill that takes a slot on my utility bar whose usage is reliant on my teammates going down…

Ranger Patch notes 19 April

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Posted by: Wondrouswall.7169

Wondrouswall.7169

I’m down with all these changes.

Edit: Not too happy about the DPS loss on new sword. Same cast times as before (½ ¼ ¾) but with more aftercasts. Even more disappointing is that the 2nd strike still only hits one target. Ugh…

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

(edited by Wondrouswall.7169)

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Posted by: Justine.6351

Justine.6351

Forgetable buffs on shortbow.
Ok improvement on mainhand axe.
Super buff on offhand axe.
No more stupid gigantic celestial avatar icon.

Oh and they found a way to nerf staff. I’m impressed.

Ranger Patch notes 19 April

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Posted by: Euthymias.7984

Euthymias.7984

>SnR
Could be worse. SnR was an expected nerf….

>MHAxe
Finally, some Mainhand Axe changes. Ricochet is better and Winter’s Bite actually does a damaging condition now. Very interesting, though I still think it should be a Projectile Finisher or be Baseline AoE instead of traited

>Shortbow
Not bad. They’ve upped its power, but I still feel like barring Poison, MHAxe will be better for Condition damage when you cannot flank since you’ll still have OH Torch swapping (and projectile finisher chances within fire fields) and more consistent bleeds with Splitblade+WB

>OH Axe
Very nice changes overall. Might actually use it with Sword more often.

…..Also, is it me, or does Lunar Impact feel like its channel’s been slowed down?

(edited by Euthymias.7984)

Ranger Patch notes 19 April

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Posted by: roamzero.9486

roamzero.9486

Whoever is buffing the Ranger weapon skills needs to realize that upping numerical values wont fix crappy weapons like SB (seriously, upping swiftness on Quick Shot when high swiftness is already easy is pointless, the axe auto is not going to stop sucking with extra might duration). They have the right idea with the Winter’s Bite change though, MH axe really needs to made to be 100% condi weapon. I think the sword auto is worse than before but thats personal taste because I didn’t mind the animation lock before.

Ranger Patch notes 19 April

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Posted by: Puck.9612

Puck.9612

So did they not buff the damage on crossfire? Was anyone using any of the other skills on SB for their damage?

Jim Hunter when my other account isn’t suspended

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Posted by: Levetty.1279

Levetty.1279

Sword auto 3 seems to hit behind you as well.

Ranger Patch notes 19 April

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Posted by: Expiatus.4210

Expiatus.4210

My initial assessment of the sword is positive. Yes, I miss sticking to my target but I can dodge when I want. I haven’t tried SB yet but will later. With any new changes it will take some PvP matches and open world bosses for me to really try them out. I am enjoying axe though, very nice.

Anvil Rock – Out manned, out gunned and no repair costs, so Leeroy up and dive in.
See you in Tyria.

Ranger Patch notes 19 April

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Posted by: Justine.6351

Justine.6351

So did they not buff the damage on crossfire? Was anyone using any of the other skills on SB for their damage?

the poison volley dmg buff isn’t bad. Not amazing but not bad.

Whirling Axes is crazy dmg right now, but you will never guess what it still doesn’t combo with…quick draw…yeah I don’t even know how since they reduced its cast time.

Ranger Patch notes 19 April

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Posted by: meepeY.2867

meepeY.2867

Smokescale Smoke Cloud + SotP + Whirling Defense + Quickening Zephyr…

Holy burst dps batman

https://www.twitch.tv/meepeYPlays
WvW Thief Aurora Glade – Mutli Bulid Streamer – 1PM – 4PM GMT, Mon – Fri
My Daredevil Build: The Defender!

Ranger Patch notes 19 April

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Posted by: Justine.6351

Justine.6351

Sword auto 3 seems to hit behind you as well.

yeah it does, weird stuff.

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Posted by: Fluffball.8307

Fluffball.8307

The new sword animation on a human is really ridiculous…

It looks like the cartoon uppercut where you hold your arm behind you and spin it twice before punching.

Ranger Patch notes 19 April

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Posted by: Puck.9612

Puck.9612

So did they not buff the damage on crossfire? Was anyone using any of the other skills on SB for their damage?

the poison volley dmg buff isn’t bad. Not amazing but not bad.

Whirling Axes is crazy dmg right now, but you will never guess what it still doesn’t combo with…quick draw…yeah I don’t even know how since they reduced its cast time.

My game keeps crashing, can you move while using it now or are you still rooted?

Jim Hunter when my other account isn’t suspended

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Posted by: Euthymias.7984

Euthymias.7984

So did they not buff the damage on crossfire? Was anyone using any of the other skills on SB for their damage?

the poison volley dmg buff isn’t bad. Not amazing but not bad.

Whirling Axes is crazy dmg right now, but you will never guess what it still doesn’t combo with…quick draw…yeah I don’t even know how since they reduced its cast time.

My game keeps crashing, can you move while using it now or are you still rooted?

Still rooted.

Ranger Patch notes 19 April

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Posted by: cafard.8953

cafard.8953

Well, that’s Search and Rescue out of the wvw bar i guess.

Olaf Oakmane [KA]
Save the Bell Choir activity!

Ranger Patch notes 19 April

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Posted by: Puck.9612

Puck.9612

So did they not buff the damage on crossfire? Was anyone using any of the other skills on SB for their damage?

the poison volley dmg buff isn’t bad. Not amazing but not bad.

Whirling Axes is crazy dmg right now, but you will never guess what it still doesn’t combo with…quick draw…yeah I don’t even know how since they reduced its cast time.

My game keeps crashing, can you move while using it now or are you still rooted?

Still rooted.

lame

Jim Hunter when my other account isn’t suspended

Ranger Patch notes 19 April

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Posted by: DoogySnowStalker.2069

DoogySnowStalker.2069

Not liking the change for Path of Scars, could of been a directional arrow with adjustable range rather than an AoE

Is a Warrior just a pet without a Ranger?

Ranger Patch notes 19 April

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Posted by: Fluffball.8307

Fluffball.8307

Not liking the change for Path of Scars, could of been a directional arrow with adjustable range rather than an AoE

It would get stuck in terrain sometimes, this is to prevent that I’m sure.

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Posted by: Substance E.4852

Substance E.4852

So did they not buff the damage on crossfire? Was anyone using any of the other skills on SB for their damage?

the poison volley dmg buff isn’t bad. Not amazing but not bad.

Whirling Axes is crazy dmg right now, but you will never guess what it still doesn’t combo with…quick draw…yeah I don’t even know how since they reduced its cast time.

My game keeps crashing, can you move while using it now or are you still rooted?

Still rooted.

I don’t understand the logic. They vastly improved PoS for pvp purposes and obviously recognized the dps on WD was pathetically low. Why do they still think a 3s melee root with nothing but projectile reflect and retaliation as a defense is going to see serious use?

Connection error(s) detected. Retrying…

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Posted by: Khenzy.9348

Khenzy.9348

Additional changes I’d make to shortbow:

Crossfire damage increased by 30%.
Reduced cone spread of Poison volley by around 20% to guarantee that at least 2 shots hit your target at maximun range.
Quick Shot now also removes Cripple, Chill and Immobilize.
Cripling Shot Cripple duration increased to 6s.
Concussion Shot now grants 2 seconds of Quickness if you successfully interrupt a cast.

It’s supposed to be your kiting weapon, it’s terrible at it.

The change I’d make to Sword:

Hornet Sting has its cast time reduced to ¼s.

Sword only needs that, otherwise it’s a fine weapon now.

(edited by Khenzy.9348)

Ranger Patch notes 19 April

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Posted by: Substance E.4852

Substance E.4852

Sword auto 3 seems to hit behind you as well.

lol the whole chain does. Would be really great for going nuts in a group of enemies if 2 cleaved.

Connection error(s) detected. Retrying…

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Posted by: OGDeadHead.8326

OGDeadHead.8326

Should probably mention this as well, for anyone still struggling with these pets:

  • The Juvenile Electric Wyvern pet is now available from the Wyvern Nest after players take control of the Central Advance Camp.
  • The Juvenile Tiger is no longer hidden in an area that can only be accessed once the Mouth of Mordremoth has been defeated.
Win10 pro | Xeon 5650 @ 4 GHz | R9 280x toxic | 24 Gig Ram | Process Lasso user

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Posted by: Puck.9612

Puck.9612

Additional changes I’d make to shortbow:

Crossfire damage increased by 30%.
Reduced cone spread of Poison volley by around 20% to guarantee that at least 2 shots hit your target at maximun range.
Quick Shot now also removes Cripple, Chill and Immobilize.
Cripling Shot Cripple duration increased to 6s.
Concussion Shot now grants 2 seconds of Quickness if you successfully interrupt a cast.

It’s supposed to be your kiting weapon, it’s terrible at it.

The change I’d make to Sword:

Hornet Sting has its cast time reduced to ¼s.

Sword only needs that, otherwise it’s a fine weapon now.

Really good changes, especially on quick shot. Still needs the bleed on auto to be changed so that flanking isn’t a requirement. If they feel every shot would be too strong they could make it 66% chance from the front for 1 bleed and 100% chance for 2 bleeds while flanking.

Jim Hunter when my other account isn’t suspended

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Posted by: Wondrouswall.7169

Wondrouswall.7169

The change I’d make to Sword:

Hornet Sting has its cast time reduced to ¼s.

Sword only needs that, otherwise it’s a fine weapon now.

I’ll add that the new sword chain needs aftercasts reductions on the entire chain, especially 1b and 1c. We received a DPS loss due to the aftercasts that came with the new animations, and now it suffers from what mainhand Axe did previously (aftercasts).

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Ranger Patch notes 19 April

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Posted by: jokobet.6081

jokobet.6081

I really appreciate the changes Anet made but two things bug me:

1. Sword aftercasts (see above)

2. Training grounds don’t have options to give pets boons as well. As they are a major damage source, I can’t properly test different builds/traits becoz I can’t simulate how pets damage changes under swiftness/might etc.

Would be cool if those two things could get fixed

Ranger Patch notes 19 April

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Posted by: Wondrouswall.7169

Wondrouswall.7169

Whirling Axes is crazy dmg right now, but you will never guess what it still doesn’t combo with…quick draw…yeah I don’t even know how since they reduced its cast time.

Been able to consistently activate Quickdraw’s bonus now after the update. Must use it immediately after swapping weapons. 1s after and it can’t use it, so the window is not as lenient.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

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Posted by: mistsim.2748

mistsim.2748

i perused these notes as i was debating reinstalling the game, and im just seeing the same old ANet pattern, in a different package. not saying it’s all bad, but it’s certainly disconnected from reality. in other words, there’s nothing in there that makes the core ranger as viable as any druid spec.

(edited by mistsim.2748)

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Posted by: Zatoichi.1049

Zatoichi.1049

do people honestly believe that this did…anything?

better than nerfs I suppose