Ranger Weapon Theory Craft

Ranger Weapon Theory Craft

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Posted by: Guardius.6528

Guardius.6528

Hey all, I wanted to start a thread about ideas for ranger weapons and weapon skills that people want to see in future elite specs. Also, theory crafting is fun and I want to hear other people’s crazy ideas too.
I really like the ranger abilities that display an animal silhouette in the animation so I made sure to include one here. Hope you like them and feel free to comment and add ideas of your own.

Ranger Shield

Weapon 4 skill: Stampede
Gain 3 stacks of stability for 5 seconds and charge forward in the silhouette of an elephant damaging and launching enemies in the path. Targets that are already knocked down suffer from damage and weakness for 5 seconds instead.
damage 350(base)

range 900
launch distance 200
number of impacts 5
targets per impact 3
1/2 sec cast time
25 sec cooldown(untraited)

*I was thinking that the travel speed for Stampede would be similar to that of Swoop (skill 3) for the Greatsword but with a little less range. Also, it doesn’t have to be an elephant. It could be a heard of dolyak or something more GW2ish. *

Weapon 5 skill: Chrysalis
Channeled: Form a protective cocoon and gain regeneration for 5 seconds. While channeling, block attacks and remove 1 condition per second but unable to move or cast. Reactivate to cancel early.
5 sec max channel time.
Pet gains protection for 5 secs when the skill is cast.
1/4 sec cast time
35 sec cooldown(untraited)

I thought that the contrast between the 2 skills in the form of immobility vs hyper mobility would provide for some interesting options for gameplay making the weapon useful in different situations and able to be used in different ways. Stampede plus signet of stone, for example, could be a good way to get out of a bad situation. Chrysalis could be a very fun decision based skill where you could enter it to block a powerful attack and then have to decide whether to stay there or cancel early. I also thought that Chrysalis would be a good ability to allow teammates room to heal the ranger if under heavy fire giving them an alternate melee play style.

Overall, I thought that a relatively short cast time and a relatively long cooldown time for both moves would be best given their defensive nature but numbers can always be tweaked.

Please let me know what you think and feel free to pitch your ideas. I like theory crafting threads and I would like to see this one grow. I’d really like to see some of our ideas in game some day so I hope a dev will eventually view this post too.
I’m looking at you Irenio

:)

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Posted by: Lightsbane.9012

Lightsbane.9012

I like it, but my only gripe is what to pair it with. ranger’s mainhand options are quite….bad.

As quick as the Valkyries ride,
As true as Odin’s spear flies,
There is nowhere to hide.

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Posted by: Substance E.4852

Substance E.4852

I like it, but my only gripe is what to pair it with. ranger’s mainhand options are quite….bad.

This would be pretty bad with axe but would be decent with sword in WvW. To make it even better I’d say dump the condi removal on #5 and have it give aoe stability to allies instead.

Granted, for this to even matter our next spec has to be good in zergs on at least the same level as druid (hopefully a lot more) but it’s a start.

Connection error(s) detected. Retrying…

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Posted by: Guardius.6528

Guardius.6528

I like it, but my only gripe is what to pair it with. ranger’s mainhand options are quite….bad.

Agreed. Ranger main hand could use some more options. This is just what I came up with first but if I can think of a good main hand skillset then I’ll post that too. Or maybe someone else will first!

:)

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Posted by: Lightsbane.9012

Lightsbane.9012

I like it, but my only gripe is what to pair it with. ranger’s mainhand options are quite….bad.

Agreed. Ranger main hand could use some more options. This is just what I came up with first but if I can think of a good main hand skillset then I’ll post that too. Or maybe someone else will first!

i’ve always been keen on dagger, but don’t get me wrong i like your idea and think ranger should get more main hand options without elite specs, but that won’t happen.

As quick as the Valkyries ride,
As true as Odin’s spear flies,
There is nowhere to hide.

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Posted by: anduriell.6280

anduriell.6280

actually i think a sword offhand or a dagger mainhand would make more sense than a shield with warrior\herald skills.

i vote for a sword offhand with burst and leap with evade.

I TOLD YOU SO
Inverse to Apple: SBeast is the worst yet.. jurl jurl
I’m all in for Team Irenio!

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Posted by: Lightsbane.9012

Lightsbane.9012

would be nice to have a more reliable ranged condi weapon too. something where i don’t have to be a keyboard gymnast.

As quick as the Valkyries ride,
As true as Odin’s spear flies,
There is nowhere to hide.

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Posted by: Jim Hunter.6821

Jim Hunter.6821

I’ve always wanted a main hand dagger with a 3 part auto that bleeds the target on the first 2 attacks and applies torment on the third. Skill 2 would be a 600 range leap that applies aoe chill where you land. Skill 3 would be an evasive roll backwards while you simultaneously throw a dagger that poisons and immobilizes.

Of course it would also be fun to have a hammer again. Bunny thumper elite spec

Also known as Puck when my account isn’t suspended
LGN

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Posted by: Justine.6351

Justine.6351

Main/Offhand Boomerang?
Chop foes in melee with bleeds main hand skills with a 450 foward leaper that criples and a heavy vulnerability melee attack,
Throw it with offhand skills for cripple/kd and ground targeted aoe over time dazer.

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Posted by: Razor.9872

Razor.9872

As long as we eventually get hammer (and bunny pets), I’m cool with anything.

NSPride <3

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Posted by: Bast Bow.2958

Bast Bow.2958

Ha, boomerang, cool idea.
What about a slingshot? Something that really was used as a weapon in history. Allthough maybe only as a distraction.

Or a spear/javelin, one for on land. Like the paragon

A hammer isn’t something I see equipped on a ranger/druid. Feels more like a brawn over brains ‘’me hulk smash’ warrior kind of weapon to me. Leave it for those professions imo

(edited by Bast Bow.2958)

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Posted by: Jim Hunter.6821

Jim Hunter.6821

Ha, boomerang, cool idea.
What about a slingshot? Something that really was used as a weapon in history. Allthough maybe only as a distraction.

Or a spear/javelin, one for on land. Like the paragon

A hammer isn’t something I see equipped on a ranger/druid. Feels more like a brawn over brains ‘’me hulk smash’ warrior kind of weapon to me. Leave it for those professions imo

Already have a slingshot
https://wiki.guildwars2.com/wiki/Slingshot_Skin

Also known as Puck when my account isn’t suspended
LGN

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Posted by: Justine.6351

Justine.6351

Ha, boomerang, cool idea.
What about a slingshot? Something that really was used as a weapon in history. Allthough maybe only as a distraction.

Or a spear/javelin, one for on land. Like the paragon

A hammer isn’t something I see equipped on a ranger/druid. Feels more like a brawn over brains ‘’me hulk smash’ warrior kind of weapon to me. Leave it for those professions imo

Already have a slingshot
https://wiki.guildwars2.com/wiki/Slingshot_Skin

Sadly it’s not a staff skin or people would be calling slingshot druids op.

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Posted by: Draeyon.4392

Draeyon.4392

For a Main Hand Dagger:

AA Chain (3 targets): Apply poison on first 2 attacks, apply torment (or confusion/burning) on 3rd.
Dagger 2: Apply AoE Cripple and 3 stacks of Poison (600 range, 5 targets)
Dagger 3: Teleport to an area and chill foes (900 range, 5 targets)

oh, and would only like to see it if they consolidate the poison traits in WS.

(edited by Draeyon.4392)

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Posted by: Bast Bow.2958

Bast Bow.2958

Ha, boomerang, cool idea.
What about a slingshot? Something that really was used as a weapon in history. Allthough maybe only as a distraction.

Or a spear/javelin, one for on land. Like the paragon

A hammer isn’t something I see equipped on a ranger/druid. Feels more like a brawn over brains ‘’me hulk smash’ warrior kind of weapon to me. Leave it for those professions imo

Already have a slingshot
https://wiki.guildwars2.com/wiki/Slingshot_Skin

Ah yes.. Forgot about that one

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Posted by: HeadCrowned.6834

HeadCrowned.6834

Nice suggestions, although I think we are in a more urgent need of a non-bunkering weapon. A focus as an offhand damage weapon or a scepter as a mainhand damage weapon would be most logical imo.

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Posted by: Jim Hunter.6821

Jim Hunter.6821

Ha, boomerang, cool idea.
What about a slingshot? Something that really was used as a weapon in history. Allthough maybe only as a distraction.

Or a spear/javelin, one for on land. Like the paragon

A hammer isn’t something I see equipped on a ranger/druid. Feels more like a brawn over brains ‘’me hulk smash’ warrior kind of weapon to me. Leave it for those professions imo

Already have a slingshot
https://wiki.guildwars2.com/wiki/Slingshot_Skin

Ah yes.. Forgot about that one

It’s easy to forget since ranger shortbow is the worst weapon in the game.

Also known as Puck when my account isn’t suspended
LGN

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Posted by: Guardius.6528

Guardius.6528

I’ve always wanted a main hand dagger with a 3 part auto that bleeds the target on the first 2 attacks and applies torment on the third. Skill 2 would be a 600 range leap that applies aoe chill where you land. Skill 3 would be an evasive roll backwards while you simultaneously throw a dagger that poisons and immobilizes.

Of course it would also be fun to have a hammer again. Bunny thumper elite spec

I was thinking that too. Maybe we’ll see it come back some day.

:)